Unicode Character Encoding Stability Policies
Unlike many other standards, the Unicode Standard is continually
expanding—new characters are added to meet a variety of uses,
ranging from technical symbols to letters for archaic languages.
Character properties are also expanded or revised to meet implementation
requirements.
In each new version of the Unicode Standard, the Unicode
Consortium may add characters
or make certain changes to characters that were encoded in a
previous version of the standard. However, the Consortium
imposes limitations on the types of changes that can be made,
in an effort to minimize the impact on existing implementations.
This page lists the policies of the Unicode
Consortium regarding character encoding stability. These
policies are intended to ensure that text encoded in one version
of the standard remains valid and unchanged in later versions.
In many cases, the constraints imposed by these stability policies
allow implementers to simplify support for particular features
of the standard, with the assurance that their implementations
will not be invalidated by a later update to the standard.
The notation Unicode N.n+
means “The Unicode Standard, Version N.n and all subsequent
versions.” (For associated information, see the
Related Links on the left.)
This page was last updated 24-April-2015
Encoding Stability
Applicable Version: Unicode 2.0+
Once a character is encoded, it
will not be moved or removed.
This policy ensures that implementers can always depend on
each version of the Unicode Standard being a superset of the
previous version. The Unicode Standard may deprecate the character
(that is, formally discourage its use), but it will not reallocate,
remove, or reassign the character.
Note: Ordering of characters is handled via
collation,
not by moving characters to different code points. For
more information, see
Unicode Technical
Standard #10, Unicode Collation
Algorithm, and the Unicode
FAQ.
Name Stability
Applicable Version: Unicode 2.0+
The Unicode Name property value for any non-reserved code point will not be changed. In particular, once a character is encoded, its name will not be changed.
Together with the limitations in name syntax, this policy
allows implementations to create unique identifiers from character
names. The character names are used to distinguish between
characters and do not always express the full meaning of each
character. They are designed to be used programmatically and,
therefore, must be stable.
In some cases the original name chosen to represent the character
is inaccurate in one way or another. Any such inaccuracies are
dealt with by adding annotations to the
character name list
(which is also printed in the Unicode Standard and provided
in a
machine-readable format), or by adding descriptive text
to the standard. In cases of outright errors in character names such as
misspellings, a character may be given a formal name alias.
Note: It is possible to produce translated names
for the characters, to make the information conveyed by the
name accessible to non-English speakers.
Formal Name Alias Stability
Applicable Version: Unicode 5.0+
Formal aliases, once assigned to
a character, will not be changed or removed.
Formal aliases are defined in the file
NameAliases.txt in
the Unicode Character
Database and listed in the character
code charts.
Named Character Sequence Stability
Applicable Version: Unicode 5.0+
Named character sequences will not
be changed or removed.
This stability guarantee applies both to the name of the
named character sequence and to the sequence of characters so
named.
Named character sequences are defined in the file
NamedSequences.txt
in the Unicode Character
Database. For more information on named character sequences,
see Unicode
Standard Annex #34,
Unicode Named Character Sequences.
Note: There are also provisional named character
sequences, which are included in the Unicode Character Database
but are not covered by this stability policy.
Name Uniqueness
Applicable Version: Unicode 2.0+
The names of characters, formal
aliases, and named character sequences are unique within a shared
namespace.
The names of characters, named character sequences, and formal
aliases for characters share a single namespace in which each
name uniquely identifies either a single character or a single
named character sequence. The definition of uniqueness is not
just a simple comparison of the characters—instead, the
loose
matching rules from UAX #44,
Unicode Character Database
are used.
Note: As of Unicode 4.1, named character sequences were added to this shared namespace; as of Unicode 5.0, formal aliases were also added.
Normalization Stability
Strong Normalization Stability
Applicable Version: Unicode 4.1+
If a string contains only characters from a given version
of Unicode, and it is put into a normalized form in accordance
with that version of Unicode, then the results will be identical
to the results of putting that string into a normalized form
in accordance with any subsequent version of Unicode.
More formally, given versions V and U of Unicode, and any string
S which only contains characters assigned according to both
V and U, the following are always true:
toNFCV(S) = toNFCU(S)
toNFDV(S) = toNFDU(S)
toNFKCV(S) = toNFKCU(S)
toNFKDV(S) = toNFKDU(S)
In particular, once a character is encoded, its canonical
combining class and decomposition mapping will not be changed
in any way.
Decomposition Mapping
Once a character is assigned, its
decomposition mapping will not change.
Canonical Combining Class
Once a character is assigned, its
canonical combining class will not change.
Note: If an implementation normalizes a string
that contains characters that are not assigned in
the version of Unicode that it supports, that string
might not be in normalized form according to a future
version of Unicode. For example, suppose that a Unicode
5.0 program normalizes a string that contains new Unicode
5.1 characters. That string might not be normalized according
to Unicode 5.1.
Weaker Version of Normalization Stability
Applicable Version: Unicode 3.1+
Note:
All of the guarantees implied by this weaker specification are
subsumed by the stricter stability constraints applicable to
Version 4.1 and later.
If a string contains only characters
from a given version of the Unicode, and it is put into a normalized
form in accordance with that version of Unicode, then the result
will also be in that normalized form according to any subsequent
version of Unicode.
The result will also be in
that normalized form according to any prior version of the standard
that contains all of the characters in the string (back to the
first applicable version, Unicode 3.1).
In particular, once a character is encoded, its canonical
combining class and decomposition mapping will not be changed
in a way that will destabilize normalization. Thus the following
constraints will be maintained under all circumstances:
Decomposition Mapping
The decomposition mapping may not
be changed except for the correction of exceptional errors which
meet all of the following conditions (1-3):
-
There is a clear and evident
error identified in the Unicode Character Database (such
as a typographic mistake).
-
The error constitutes a clear
violation of the identity stability policy.
-
The correction of such an error
does not violate the following constraints (a-d):
-
No character will be given
a decomposition mapping when it did not previously have
one.
-
No decomposition mapping
will be removed from a character.
-
No decomposition mapping
will change in type (canonical to compatibility, or
vice versa).
-
The number of characters
in a decomposition mapping will not change.
Canonical Combining Class
Once a character is assigned, its
canonical combining class will not change.
Note: If an implementation normalizes a string
that contains characters that are not assigned in
the version of Unicode that it supports, that string
might not be in normalized form according to a future
version of Unicode. For example, suppose that a Unicode
4.0 program normalizes a string that contains
new Unicode 4.1 characters. That string might
not be normalized according to Unicode 4.1.
Note: In versions prior to Unicode 4.1,
there were exceptional cases where the normalization algorithm
had to be applied twice to put a string into normalized
form. See
Corrigendum #5: Normalization Idempotency
and
Unicode Standard Annex #15, Unicode Normalization Forms.
Identity Stability
Applicable Version: Unicode 1.1+
Once a character is encoded, its
properties may still be changed, but not in such a way
as to change the fundamental identity of the character.
The Consortium will endeavor to keep the values of the other
properties as stable as possible, but some circumstances may
arise that require changing them. Particularly in the situation
where the Unicode Standard first encodes less well-documented
characters and scripts, the exact character properties and behavior
initially may not be well known.
As more experience is gathered in implementing the characters,
adjustments in the properties may become necessary. Examples
of such properties include, but are not limited to, the following:
- General_Category
- Case mappings
- Bidirectional properties
- Compatibility decomposition tags (such as
<font>
or <compat>)
- Representative glyphs
However, character properties will not be changed
in a way that would affect character identity. For example,
the representative glyph for U+0061 “A” cannot be changed to
“B”; the General_Category for U+0061 “A” cannot be changed to
Ll (lowercase letter); and the decomposition mapping
for U+00C1 (Á) cannot be changed to <U+0042, U+0301> (B, ´).
Property Stability
Applicable Version: Unicode 5.2+
Normative and informative properties, once defined in the Unicode Character Database, will never be removed.
This stability guarantee does not apply to Contributory properties (such as "Other_Alphabetic")
nor to Provisional properties. For a list of which
properties are Normative or Informative, see
UAX #44,
Unicode Character Database.
In prior versions of the Unicode Standard, the only non-provisional property that has ever been withdrawn from the standard was the informative property Special_Case_Condition, which was removed as of Unicode 5.1.
This policy does not preclude the deprecation of a Unicode character property. Such deprecation would not remove the property; it would only indicate a strong recommendation not to use it.
Property Value Stability
Values of certain properties are limited by the constraints listed in the table below.
Note: The applicable version is given in the fourth column.
| Property Group |
Applicable Properties |
Constraints |
Applicable Unicode Versions |
| Bidi |
Bidi_Class |
No new Bidi_Class property values will be
added, except in the case when they are introduced along with newly encoded characters such as bidirectional format controls. |
3.0.0+ |
| Bidi_Class, Bidi_Mirrored |
The property values for the bidirectional properties Bidi_Class and
Bidi_Mirrored preserve canonical equivalence. |
4.0.0+ |
| Bidi_Paired_Bracket_Type |
Characters that have a Bidi_Paired_Bracket_Type property value of Open or Close also have the Bidi_Class property value Other_Neutral (ON) and the Bidi_Mirrored property value Yes. |
6.3.0+ |
| Case |
Case_Folding |
The Case_Folding property value is limited so that no string when
case folded expands to more than 3× in length (measured in code units). |
3.0.1+ |
| Lowercase, Uppercase, Alphabetic |
All characters with the Lowercase property and all characters with
the Uppercase property have the Alphabetic property. |
4.1.0+ |
| General |
General_Category |
The enumeration of General_Category property values is fixed. No new values will be added. |
2.1.3+ |
| General_Category |
The General_Category property value Control (Cc) is immutable: the
set of code points with that value will never change. |
1.1.5+ |
| General_Category |
The General_Category property value Private_Use (Co) is immutable:
the set of code points with that value will never change. |
2.0.0+ |
| General_Category |
The General_Category property value Surrogate (Cs) is immutable: the
set of code points with that value will never change. |
2.0.0+ |
| Name, Jamo_Short_Name |
Once a character is assigned, both its Name and its Jamo_Short_Name
will never change. |
2.0.0+ |
| Noncharacter_Code_Point |
The Noncharacter_Code_Point property is an immutable code point
property, which means that its property values for all Unicode code
points will never change. |
3.1.0+ |
| Identifiers |
ID_Continue |
Once a character is ID_Continue, it must continue to be so in all
future versions. |
3.0.1+ |
| ID_Start |
If a character is ID_Start then it must also be ID_Continue. |
3.0.1+ |
| ID_Start |
Once a character is ID_Start, it must continue to be so in all
future versions. |
3.0.1+ |
| XID_Continue |
Once a character is XID_Continue, it must continue to be so in all
future versions. |
3.0.1+ |
| XID_Start |
If a character is XID_Start then it must also be XID_Continue. |
3.0.1+ |
| XID_Start |
Once a character is XID_Start, it must continue to be so in all
future versions. |
3.0.1+ |
| Pattern_Syntax, Pattern_White_Space |
The Pattern_Syntax and Pattern_White_Space
properties are immutable code point properties, which means that their
property values for all Unicode code points will never change. |
4.1.0+ |
| Pattern_Syntax, Pattern_White_Space, ID_Continue, XID_Continue |
If a character has the Pattern_Syntax or
Pattern_White_Space property, then it cannot have the ID_Continue or
XID_Continue property. |
4.1.0+ |
| Normalization |
Canonical_Combining_Class |
The Canonical_Combining_Class property values are limited to the
values 0 to 254. |
1.1.5+ |
| Canonical_Combining_Class |
Once a character is assigned, its Canonical_Combining_Class will
never change. |
3.0.0+ |
| Canonical_Combining_Class, General_Category |
All characters other than those with General_Category property
values Spacing_Mark (Mc) and Nonspacing_Mark (Mn) have the
Canonical_Combining_Class property value 0. |
1.1.5+ |
| Decomposition_Mapping |
Canonical and compatibility mappings (Decomposition_Mapping property
values) are always in canonical order, and the resulting recursive
decomposition will also be in canonical order. |
2.0.0+ |
| Decomposition_Mapping |
Canonical mappings (Decomposition_Mapping property values) are
always limited either to a single value or to a pair. The second
character in the pair cannot itself have a canonical mapping. |
3.0.0+ |
| Decomposition_Mapping |
Canonical mappings (Decomposition_Mapping property values) are
always limited so that no string when normalized to NFC expands to more
than 3× in length (measured in code units). |
2.0.0+ |
| Decomposition_Mapping |
Once a character is assigned, its Decomposition_Mapping will never
change. |
4.0.0+ |
| Decomposition_Mapping |
Canonical mappings (Decomposition_Mapping property values) to a pair of characters are limited such that the first of the pair in the mapping must have ccc=0, except for the Decomposition_Mapping of the following four characters: U+0344, U+0F73, U+0F75, U+0F81. |
2.1.0+ |
| Numeric |
General_Category, Numeric_Type |
The set of characters having General_Category=Nd will always be the
same as the set of characters having Numeric_Type=de. |
4.0.0+ |
| General_Category, Numeric_Type |
Characters with the property
value Numeric_Type=de (Decimal) only occur in contiguous ranges of 10
characters, with ascending numeric values from 0 to 9 (Numeric_Value=0..9). |
6.0.0+ |
| General_Category, Numeric_Type |
Characters with the General_Category property value Number (Nd | Nl | No) do not have the Numeric_Type value None. |
6.2.0+ |
| Numeric_Type |
No new assignment of Numeric_Type=di (Digit) will be made to any character. |
6.1.0+ |
| Script |
Script, Script_Extensions |
Whenever the Script property value of an
assigned character is explicit (that is, not Common, Inherited or Unknown),
that explicit value must also be contained among the set of values constituting
the Script_Extensions property value for that character. |
6.2.0+ |
These constraints ensure that implementers can simplify or
optimize certain aspects of their support for character
properties. For further description of these invariants, see
UAX #44, Unicode Character Database.
Alias Stability
Alias Removal
Applicable Version: Unicode 5.1+
Property aliases and property value aliases, once defined in the Unicode Character Database, will never be removed.
Property aliases are defined in the file
PropertyAliases.txt in the
Unicode Character Database. Property value aliases are defined in the file
PropertyValueAliases.txt in the Unicode Character Database.
This stability guarantee does not apply to aliases for Contributory properties (such as "Other_Alphabetic")
and their values, nor to aliases for Provisional properties and their values.
For a list of which properties are Normative or Informative, see
UAX #44, Unicode Character
Database.
This policy does not preclude the deprecation of a property alias or a property value alias. Such deprecation would not remove the alias; it would only indicate a strong recommendation not to use it.
This stability guarantee makes it possible to use property aliases and property value aliases as stable identifiers. For example, aliases may be used as stable identifiers in Unicode Regular Expressions (see
Unicode Technical Standard #18, Unicode Regular Expressions).
Note that the stability guarantee for property aliases and property value aliases does not imply that the set of characters with a given Unicode character property value is stable for all Unicode versions. New characters may be added to the standard and thus to such a set, and existing characters may have one (or more) property values changed, and thus be removed from (or added to) such a set.
For backwards compatibility, implementations should always support all of the aliases in PropertyAliases.txt and PropertyValueAliases.txt for any of the Unicode character properties that they support, and should always follow the
loose matching rule for
symbolic values specified in UAX #44,
Unicode Character Database. For example, differences in case, the presence of underscores, or similar differences in strings representing aliases are not considered to make a distinction when matching aliases.
Alias Reassignment
Applicable Version: Unicode 6.2+
Property aliases, once defined in the Unicode Character Database, will never be assigned to different properties.
Property value aliases, once defined in the Unicode Character Database, will never be assigned to different property values of the same property.
Property aliases are defined in the file PropertyAliases.txt in the Unicode Character Database. Property value aliases are defined in the file PropertyValueAliases.txt in the Unicode Character Database.
This policy means that aliases cannot be reassigned to different values. For example, in PropertyValueAliases.txt there are the following data lines establishing the relation between different aliases:
ea;N ;Neutral
ea;Na ;Narrow
The alias "N" cannot be moved from being an alias for "Neutral" and to being an alias for "Narrow". Thus a change such as the following is disallowed:
ea;Ne ;Neutral
ea;N ;Narrow ;Na
Property Alias Uniqueness
Applicable Version: Unicode 3.2+
All property aliases constitute a single namespace. Property aliases are guaranteed to be unique within this namespace.
For each property, all of its property value aliases constitute a separate namespace, one per property. Within each of these property value alias namespaces, property value aliases are guaranteed to be unique.
For the purposes of these uniqueness guarantees, uniqueness is defined by the
loose
matching rule for symbolic values specified in UAX #44,
Unicode Character Database. For example, differences in case, the presence of underscores, or similar differences in strings representing aliases are not considered to make a distinction when matching aliases.
Identifier Stability
Applicable Version: Unicode 3.0+
All strings that are valid
default Unicode identifiers will continue to be valid default
Unicode identifiers in all subsequent versions of Unicode. Furthermore,
default identifiers never contain characters with the Pattern_Syntax
or Pattern_White_Space properties.
If a string qualifies as an identifier under one version
of Unicode, it will qualify as an identifier under all future
versions. The reverse is not true—an identifier under Version
5.0 may not be an identifier under Version 4.0—it may contain
a character that was unassigned under Unicode 4.0, or (very
rarely) a Unicode 4.0 character that was not an identifier character
in Unicode 4.0, but became one in Unicode 5.0.
For more information, see Unicode Standard Annex
#31, Unicode Identifier and Pattern Syntax.
Case Folding Stability
Applicable Version: Unicode 5.0+
Caseless matching of Unicode strings
used for identifiers is stable.
Case folding stability ensures that identifiers created in
different versions of Unicode can be reliably matched in a case-insensitive
manner. For more information on identifiers see
Unicode
Standard Annex #31,
Unicode Identifier
and Pattern Syntax. Identifiers commonly exclude compatibility
decomposable characters; therefore this policy formally applies
only to strings normalized with NFKC. The toCaseFold() operation
used for caseless matching is the full case folding defined
by rule R4 under “Default Case Conversion” in
Section 3.13,
Default Case Algorithms of the Unicode Standard.
The formal statement of this policy is:
For each string S containing
characters only from a given Unicode version, toCasefold(toNFKC(S))
under that version is identical to toCasefold(toNFKC(S))
under any later version of Unicode.
Note: Case folding is
not the same as lowercasing,
and a case-folded string is not necessarily lowercase. In particular,
as of Unicode 8.0, Cherokee has become a bicameral script with the introduction
of lowercase Cherokee letters, but Cherokee text case folds to the existing
uppercase letters. This case folding behavior for Cherokee
text is precisely to guarantee continued case folding stability.
Case Pair Stability
Applicable Version: Unicode 5.0+
Two distinct assigned characters form a
case pair when first character of the pair is the full uppercase of the
second character, and the second character is the full lowercase of the first character.
(Full upper-and lowercase are defined in
Section 3.13,
Default Case Algorithms of the Unicode Standard.)
If two characters form a case pair in a version of Unicode,
they will remain a case pair in each subsequent version of Unicode.
If two characters do not form a case pair in a version
of Unicode, they will never become a case pair in any subsequent
version of Unicode.
More formally, for given versions V and U of Unicode, and
any two distinct characters X and Y that are both assigned
according to both V and U:
toLowercaseV(X) = Y AND toUppercaseV(Y) = X
if and only if
toLowercaseU(X) = Y AND toUppercaseU(Y) = X
Note: These conditions apply to two existing, distinct assigned characters.
Note: A character that is not part of a case pair could become part of one if the new
case pair is formed at the time of the addition of a new character to Unicode.
For example, a new capital version of U+028D ( ʍ ) LATIN SMALL LETTER TURNED W
could be added in the future to form a new case pair. This example illustrates the
usual type of such additions: a new uppercase character for an existing lowercase
character. Under Case Folding Stability, the only way
for a new lowercase character to become part
of a case pair for an existing uppercase letter is for the
case folding operation to map the new lowercase character to that existing uppercase
character.