
Trainz Railroad Simulator 2019 is a 2018/2019 train simulation computer game made by N3V Games, regarded for their Trainz Simulator franchise. It was put in early access in July of 2018 and officially launched on January 7th, 2019. It is notably the first Trainz Simulator game to feature the "Trainz Railroad Simulator" moniker since the European Trainz Railroad Simulator 2007 release, mostly to avoid confusion of the game with Dovetail Game's Train Simulator.
Unlike the last installment, Trainz: A New Era, Trainz Railroad Simulator 2019 has an optional subscription. The subscription allows subscribers, based on the membership tier said player subscribes to, to access all current DLC packs, all future and W.I.P DLC packs, faster downloading speeds in-game, and perks such as the doubling or tripling of the Trainz points earned when purchasing content from the Trainz Store, and up to 25% off of all items on the Trainz Store. Currently, it can be purchased on the Steam store or Trainz Store (prices vary).
Trainz Railroad Simulator 2019 provides examples of:
- Artificial Brilliance: Unlike previous Trainz installments, AI in Trainz 2019 follows commands a lot more accurately and gets confused less.
- If you give a consist (with a locomotive) a "Navigate To" command and set any humptower as the destination, the AI train will travel to the humpyard, and actually use it, though whether or not the AI train is aware it is using a humptower is not known. The "Repeat Schedule" command seems to have it continuously use the humptower.
- But Thou Must!: You want faster download speeds for your DLCs and stuff from the download station? You want to play with Anti-Frustration Features locked behind a paywall? You want to have all of those awesome DLCs to yourself without forking over all of your hard-earned paychecks to acquire and own them? Well, you have to fork over cash for a paid membership to have access to all that stuff, including the DLCs you don't want to pay for.
- High-Speed Train Reroute: Averted. You can't change any junctions whatsoever when a locomotive or rolling stock is too close to them or is going too fast. It is most likely an Anti-Frustration Feature to prevent derailments or simulate accuracy, since in real life, most switches are automatically controlled except for some abandoned or rarely used lines, which may still contain manual junction levers. That means your train, its passengers, crew, and freight, are screwed if you didn't set the junction correctly ahead of time. This mainly depends on how fast the train is going. Also, AI trains have control over junctions if they're close to them... most of the time. This will also screw you over if you run a red signal.
- Runaway Train: Unlike Train Simulator 2022 by Dovetail Games, in Trainz 2019, you can have control over limitless amounts of locomotives. That means you can have multiple unmanned trains barreling down the mainline.
- Like railworks, few routes really test your ability to manage the various types of brakes available to you. While Cajon Pass isn't necessarily available as a route, you still have Mojave Subdivision, which has steep grades itself. The climb-and-descend from Tehachapi Loop can be exhausting and quite dangerous if you don't manage the throttle and brakes.
- There's a rare glitch with Portals that can cause AI trains to become completely driverless and unstoppable. The only way to stop those uncontrollable AI trains is to remove them from the route, send them to a derailer, or just let them run until they reach another portal. Pretty scary, isn't it? This glitch still exists.
- Track Trouble: Any route can be this if it's not finished.
- Sometimes, some tracks become obsolete to the point that they are no longer usable and end up becoming unknown assets, which can more than likely cause ridiculous derailments all over the route due to them. In fact, it's almost impossible not to notice tracks a route is using are missing dependencies, and this often results in a route with no tracks whatsoever.
