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The Da Vinci Code

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The Da Vinci Code is a Puzzle Adventure Game based on the homonymous book. It was developed by company The Collective and released in 2006 for the PlayStation 2, Xbox and Windows.

Symbologist Robert Langdon receives a call from Parisian Police Inspector Bezu Fache about a mysterious death in the Louvre Museum: his friend Jacques Saunière, who was killed and posed naked in a pentagram. Fache suspects something is at play, while Robert Langdon meets cryptologist Agent Sophie Neveu, who has a personal stake in the matter. As the duo investigate further into Saunière's murder and ritualistic symbols around his death, they soon find themselves caught up in a millennia-old conspiracy involving secret societies, the Catholic Church, the Holy Grail, Mary Magdalene and Jesus Himself - under a secret that ties them all together and promises to shake Christendom...

Discover these tropes the Church hid:

  • Adaptation Expansion:
    • The St. Sulpice church is visitable only by Silas in the movie. In the game, Robert makes a detour to check on sister Sandrine after he and Sophie receive a phone call in Saunière's office back at the Louvre.
    • Sophie pays a visit to her grandfather's Normandy mansion to get the cross-like safe key for the Parisian bank.
    • Teabing's private jet makes a detour to Biggin Hill airport and Robert and Sophie enter a Wold War II bunker under the airport.
  • Adaptation Name Change: Silas's and Teabing's voice actors utter "Manus Dei", instead of Opus Dei, which is an antagonistic faction in the novel, but the subtitles use "Opus Dei".
  • And Now for Someone Completely Different: Gameplay is shared between Robert Landgon and Sophie Neveu.
  • Air-Vent Passageway: In the Louvre Museum stage, Robert gives Sophie a push to climb into a vent in her grandfather's office to access the adjacent restoration room.
  • Albinos Are Freaks: Silas pursues Robert and Sophie in Leigh Teabing's French chateau, and later, armed with a gun, tries to kill Robert in the catacombs of the Templar Church in London.
  • Arc Symbol: The pentagram. In this game, not a Satanic or evil symbol, but a sign of pagan (non-Christian) worship.
    • In the stage Normandy Mansion, who belongs to her grandfather, Sophie needs to place around a pentagram statuettes related to the mythology surrounding the Roman goddess Venus.
    • Also in the Normandy Mansion, Sophie needs to illuminate five torches in a pentagram formation in a subterranean shrine in order to advance.
  • Badass Bookworm: Robert Landgon is a renowned Symbologist, while Sophie is a French cryptologist. Their cerebral talents are put to the test through the game through riddles and puzzles, but they are also able to pack a punch to down creepy monks, guards and mercenaries.
  • Chase Scene: Silas chases after Robert and Sophie in the catacombs of the Templar Church.
  • Hedge Maze: The last part of the Normandy Mansion stage involves Sophie navigating a star-shaped hedge maze in her grandfather's mansion's garden, in order to rotate five giant statues.
  • Paper Key-Retrieval Trick: Robert Langdon is captured and held in a locked cellar of the Templar Church. Luckily for him, the incompetent mooks have left the cellar key inside the lock, allowing Robert/the player to use a cardboard to retrieve it.
  • Red Is Heroic: Sophie Neveu is depicted as a redhead in the game, wearing a red blouse.
  • Sinister Minister: Some monks from Opus Dei are guarding the St. Sulpice stage.
  • Stealth-Based Game: The entire game is stealth-based, but the player can enter physical combat with museum guards and other mooks during stages.

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