
Kiss killer koallas goodbye, it's time to conquer a new world.
"Explore a 26-level dungeon!"
A dungeon-crawling game made for Atari 8-Bit Computers in 1983 where up to four players explore nearly 30 levels of a dungeon where they must strike at monsters and collect food to regain health. Players can blow up enemies with bombs and unlock doors with keys they pick up with the game getting more challenging in each loop. The game has no true plot outside of the dungeon crawling. The game was also ported to the ZX Spectrum, Commodore 64, and the Amstrad CPC. The game was also notable for being the inspiration for the Gauntlet series. Not to be confused with The Dandy, a 1937 comic book, the Dandy EP, or the Dandy single by the Kinks.— Advertisement for the game.
Tropes
- Co-Op Multiplayer: Up to four players can join in the dungeon-clearing quest.
- Denial of Diagonal Attack: Arrows cannot be fired diagonally.
- Endless Game: The game repeats on higher difficulty once all 26 levels are completed in the current loop.
- The Goomba: The game has white humanoid enemies that die in one hit.
- Hyperactive Metabolism: The game uses food as health replenishment pickups; it's even called simply "health food" in the manual.
- Interchangeable Antimatter Keys: Keys are expended after they unlock a door.
- Level Goal: The goal of each level is to touch the letter D.
- Limited Animation: The player character has only one frame of walking, which makes them look like they are standing when moving.
- Nameless Narrative: None of the characters appearing have been named due to the lack of dialog and supplementary material.
- No Plot? No Problem!: Just exterminate enemies and clear all the dungeon's floors.
- Master Archer: All the player is good at is shooting arrows at enemies with only one downside being they cannot be fired diagonally.
- Perpetual Smiler: There are enemies that resemble smiling faces. They lose their smiles once reduced to being The Goomba of the game.
