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Language Equals Thought (trope)

"In the language of the Ordos, there are no words for the concepts of 'trust' or 'honour'. There are more than three hundred for the concept of 'profit'."
Ordos introduction, Emperor: Battle for Dune

Linguistic relativity states that a person's language(s), through its vocabulary and structure, shapes the way that person habitually perceives reality, thinks, and behaves. In Real Life, this theory is usually misunderstood and, as a result, highly controversial; it comes in a semi-infinite variety of interpretations, some of which are trivially false ("if you don't have a word for it, you can't think about it"), some trivially true ("it's a lot easier to speak intelligibly about things you've got words for"), and many untested, possibly untestable.note  In actuality, linguistic relativity refers only to how people casually and habitually approach reality. According to the theory, language does not keep anyone from consciously taking the effort to meditate and focus upon something for which he or she knows no words; rather, the theory points out the eminently logical point that people doing so will have to construct new terms if none already exist in their language and, naturally, their native language(s) will shape how they do so.

Regardless, this makes for an interesting device in fiction, particularly for characterizing a Planet of Hats through their vocabulary (grammatical structures can also indicate a certain way of thought, but vocabulary is easier to write about without a comprehensive background in linguistics). For instance, one can characterize a very warlike race by saying that they have no words for "peace" or "surrender" but plenty for "war" and "hate"; conversely, the inhabitants of a pacifist Utopia may lack a word for "war" or "hate" but many for "love".

This sort of thing also shows up frequently on lists of Little Known Facts, the most common version being "the Eskimos have [some large number] words for snow" (Not exactly.note  Inuktitut has two base words for snow, but it is a polysynthetic language, meaning new words are more easily created at need from existing ones.) On the other hand, Americans do have a large number of words for "being drunk."note 

The idea that language equals thought also raises the possibility of a novel form of Mind Control — restricting people's thoughts by forcing a different language on them. A limited form of which is the staple of Real Life propaganda — such as when followers of a particular leader always refer to him by an evocative nickname. If you meet aliens speaking a Starfish Language, you may be in for some truly strange psychology. Black Speech is a related trope, in which the sound of a language reflects some aspect of the speakers' character.

Note that a common variant is that the language has some terminology for the concept. It could be more clunky — the Proud Warrior Race Guy might explain peace being 'time after fighting', or more humorously 'a long period of time in which you and your allies are not fighting your enemies and their allies, and in which it is acceptable to trade for needed goods and attend the same social gatherings without fighting'. Or it might be outright borrowed from another language which already has a word for it (a common occurrence in real life languages). It still gets across the point that the concept is not one encountered commonly in a culture, but does not make them look like complete morons. After all, it should be possible to describe any concept in any language — it's just that some languages might require a very long description where others use a single word. Another subversion is that they have no words for something very familiar to them — "they have no words for war... because they've never stopped warring long enough to think about it".

Also note that most instances of this trope implicitly equate languages with their words, which is a failure to understand even basic linguistics. Linguists see languages as grammars, systems of rules according to which people can form complex expressions (sentences, phrases, words) out of smaller, discrete parts (morphemes, phonemes). The more solid versions of the linguistic relativity are about how grammar, not words, influence thought. People consciously invent new words or adopt foreign ones all the time, in an offhand manner without any effort, which in Real Life enormously weakens the "they can't think X because they have no word for X" trope. People, on the other hand, rarely consciously invent new grammatical tenses for their language, much less invent new obligatory grammatical rules for things like evidentiality.

Subtrope of The Power of Language.


Examples subpages:

Other examples:

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    Anime and Manga 
  • We get a downplayed example and a much straighter example in Gargantia on the Verdurous Planet. Ledo comes from an entire nation of Child Soldiers, who are shown to be missing two common words. First, it's shown that while they do have the word "gratitude", they don't have "thank you". The logic being the only person you would need to thank would be your CO and they already know you're grateful to them so stop wasting your breath. The other missing concept is "family", which they simply do not have anymore; parents are shunted back to the front lines once the child is out of the womb.
  • The Chimera Ant King Meryem from Hunter × Hunter, after becoming a Well-Intentioned Extremist, tells Netero that his new goal is to make all humanity so equal that the word "equality" will no longer have any meaning.
  • Discussed in Ōoku: The Inner Chambers — Taneatsu's first encounter with English and its efficiency/simplicity (compared to Danish and Japanese) leaves him wondering if it's the language which shaped the people or vice versa.

    Comic Books 
  • Astonishing X-Men: During the X-Men's trip to the Breakworld, their host Dafi at one point mentions that her people have no word for "hospital", because the concepts of mercy and compassion are entirely foreign to them.
  • The Cartoon History of the Universe: This trope is lampshaded after it's mentioned that the Romans decimated (i.e., killed every tenth person — although in actual Roman times this was reserved for executing deserters, but Rule of Funny reigns in this case) Athens, which leads a local woman to wonder why anybody would even have a dedicated word for that.
    Greek Woman: How many languages even have a word for "killed every 10th person?"
  • The DCU:
    • JLA (1997): Subverted in one issue of Grant Morrison's run. Mad scientists T.O. Morrow and Dr. Ivo decide to find out which one of them is the better scientist by creating an android super-hero named Tomorrow Woman to invade the League and then destroy it. Morrow (in charge of the brain while Ivo was in charge of the body) deliberately leaves the word "freedom" out of her vocabulary. Despite this, when the time for her to destroy the JLA, she defies her very programming, making a Heroic Sacrifice to save the other members of the JLA. When Superman asks her remains why she did that in the last seconds of her activation, she says "word not present in vocabulary". Showing his true character as a scientist (if a mad one) T.O. Morrow was so thrilled by his creation's transcendence of her programming that he didn't mind being arrested (though it's also likely that he's just happy that he "won" the dispute).
    • Green Lantern: In Alan Moore's "In Blackest Night", GL Katma Tui traveled through a starless expanse of space called the Obsidian Wastes to seek out a native on a planet in that region as a recruit for the Green Lantern Corps. The alien she discovered, Rot Lop Fan, is of a species that, due to there being no light in this sector of space, evolved without eyes. As a result, when Katma attempted to communicate with Fan her ring couldn't translate any words pertaining to vision, light or color, such as 'green', 'lantern', 'ray' or 'sight', which made explaining the nature of the Green Lantern Corps impossible. She got around this by getting Fan to turn the ring into a bell construct that produces an F-sharp sound (the sound that Fan found them most soothing) and describing the constructs as being made of sound, not light. Thus Rot Lop Fan became the universe's only "F-Sharp Bell".
  • ElfQuest: The wolfriders do not require words for things they can take for granted. It was a very hard five hundred years for Cutter to learn the word for "peace (of mind)".
  • The Invisibles: Grant Morrison also uses this a number of times. As an example, Key 17 is a drug that causes people to hallucinate whatever a word is whenever they read it. For instance, reading the word "dad" will cause a hallucination of your father to show up.
  • Ocean written by Warren Ellis: Some scientists find alien life forms in suspended animation under the frozen ocean of Europa (one of Jupiter's moons). One of the scientists is trying to figure out their language before an automatic program wakes them up... and when he does, he finds that they have thousands of words for "murder".
  • The Evronians of Paperinik New Adventures have an arrogant and highly militaristic society where individuality is discouraged. Among other things, they use one single word to mean "shoot", "hit" and "wound" - because they believe that when an Evronian soldier opens fire, the natural conclusion is that he'll hit and wound the target. They also don't have any word for "I".
  • Star Wars (Marvel 1977): In the first arc after the retelling of the original movie, the narration mentions that violence is such an everyday occurrence on the Wookiee homeworld that their language has fifteen separate words for it.
  • The Transformers (IDW): Megatron explains to Optimus Prime that his end goal is to create a world so thoroughly controlled and structured that the very idea of change or rebellion will be a thing of the past, that he will only remove his Arm Cannon and finally end his war when no one but himself recognizes why the act is significant.

    Fan Works 
  • Bait and Switch (STO):
    • Reality Is Fluid at one point has a Saurian ensign on the USS Bajor's bridge crew struggling to explain to her mammalian crewmates what color something is when you can see ultraviolet light. Federation Standard having been created by species with humanlike visual spectra, it has literally no equivalent words for the Undine ships' colors as she perceives them.
    • A Changed World has Captain Kanril Eleya of the Federation Starship Bajor introduce herself in Bajoran as "Colonel Kanril Eleya of the Federation Spacecraft Bajor". The Bajoran she's talking to also addresses her as Colonel Kanril.
  • The Basalt City Chronicles: A race known as the Deltharians have no word for sound. This is because around 98% of the population has a genetic condition that renders them entirely deaf.
  • In Cranes, the Gotham City nickname for meta-humans is "Deader-Thans". This is because Gotham City is the haunt of Batman, who is notorious for his vehement Fantastic Racism against meta-humans, to the point the city is considered one of the worst places to be in the entirety of America if you're a meta.
  • In the Star Trek: Enterprise Parody Fic "Farce Contact", the Enterprise is about to make First Contact with the Deltans and Hoshi Sato notes that they have 100 words for blow.
  • Free At Last:
    A slight riot broke out in the assembly at these revelations. Within the next ten minutes a decision had unanimously been made by the Goblin High Council. Considering the presence of the ICW representatives as well as the press and other notable invitees only ONE VERDICT could be made and it would be ruinous for British Gringotts. But then British Gringotts had endangered the reputation and honor of ALL Goblins and there wasn't a word for mercy in the Goblin language.
  • A Good Compromise: Tyria Sark, a joined Trill, apparently equates Vorta reincarnation-by-cloning with Trill symbionts' ability to Body Surf (giving subsequent hosts the memories and some of the personality traits and tics of preceding ones).
    Tyria: ...so cut the crap and answer the comm before your next host has to explain this to the Founders!
  • In Harry Potter and the Magical Guardian Hagrid tells Dumbledore that Firenze stated that evil is stalking the Forbidden Forest.
    They both knew the gravity of Firenze choosing that word to describe the entity in the Forest. The centaur language didn't have words for "good" or "evil," they were not the type to use such labels. For a centaur to call a being "evil" meant that it was fundamentally outside the natural order.
  • Harry Potter and the Sword of Sethrael states that there are no words for death or theft in the elven tongue.
  • Discussed in the Knights of the Old Republic fanfic Destiny's Pawn. Kairi (the mind-wiped Revan) had been given a new identity as a linguist. Even Zhar is a little baffled by why she would rather use conventional language study rather than relying on the Force. And Kairi is frustrated by the Jedi Masters' lazy assumptions about Mandalorians partly because of her association with Canderous and partly because they haven't a single document in the Mandalorian language in the archives: "Language tells you how a culture thinks. Learn it, and you learn them."
  • In Love, escape and a future Harry receives some handwritten English-Dothraki phrasebooks as a wedding present.
    Harry: How do you say thank you in Dothraki?
    Jorah: There is no word in Dothraki for thank you Khaleesi.
    Harry: Then can you tell her these will be very helpful?
    Jorah: The closest I can say is greatly used.
  • RainbowDoubleDash's Lunaverse: Discussed in a story focusing on the dragons, who have problems here. Since dragon society is based mainly around greed and being the strongest, the dragon speaking to Cheerilee and Raindrops explains there are some terms he has to use Equestrian for, because the dragons just don't have the words.
  • A Taste of Magic:
    Gates: Your Gobbledegook is getting better.
    Harry: It's a fun language. Also, why are there so many different words for dig?
    Gates: Did you see how many different words there are for gold?
  • In the Transformers fanfic Indefinite Objects, Maggie discovers that the Transformers lack puns in their language. While talking about this with Glenn, she explains that the Autobots might have a completely logical language-which means that they can only distinguish a value between what is true and what is false, and don't have standards for things like beauty and freedom. This leads them to theorize they may not be thinking beings, but little more than spy drones with Chinese rooms in them, feeding them the correct information to ape sentience.
  • In the Tsubasa -RESERVoir CHRoNiCLE- fanfic The Missing Worlds, Mokona normally provides automatic magical translation in every world they come to. But when the travelers come to an ocean world with no landmasses, the first mermaid they come across is stymied by concepts like 'dry' 'land' and 'drown.' They had a similar problem with the word 'feather' in a world with no birds; the word automatically translated into 'fin,' which was the analogous concept but failed to accurately describe the actual object.
  • In The Weaver Option, the Necrons of the Throne of Oblivion issue the ultimatum "Surrender and die" when engaging in combat. The Ork Brukk-Brukk finds this confusing as Orks have no concept of "surrender", ultimately concluding it must a cultural thing.

    Film 
  • Alphaville. The bedside 'bible' in the hotel room where Lemmy Caution stays turns out to be a dictionary that's under constant revision as Alpha 60 keeps forbidding or replacing words to eliminate illogical concepts like love or conscience.
  • In Amistad, the translator is having trouble explaining the phrase "I should not have done that", because the tribe allegedly doesn't have a word equivalent to the English modal verb "should". Cinqué's explanation: "You either do something or you don't". So it ends up being translated as something like "I will fix this; I will do something", giving the Africans false hope.
  • Arrival: This concept is brought up offhandedly at the beginning while trying to translate the aliens' Starfish Language and understand how they think. Learning the aliens' language, which reflects their non-linear perception of time, allows humans to experience Mental Time Travel.
  • In a deleted scene from Avatar, it is stated that the Na'vi do not have their own word for "lie," but were taught the word by humans. The canonicity of this statement is debatable, since it is a deleted scene, and no Na'vi dictionaries on the web make any note of "lie" being a loanword or anything.
  • Lampshaded in John Woo's Broken Arrow. "I don't know what's scarier, losing nuclear weapons, or that it happens so often there's actually a term for it." This is Truth in Television, though the military also has words for lots of eventualities that haven't yet happened.
  • The Chronicles of Riddick: "Balance is everything to an elemental. [...] We have 33 different words for it."
  • In Galaxy Quest, the Thermians don't have a word, associated concept, or anything else for "acting" or "pretending," which explains why they thought that a TV show was a historical document. The closest they can come up with is "falsehood", a concept they only know from Sarris.
  • The people in The Invention of Lying have no word for the act of lying; the closest they get, throughout the film, is "saying something that isn't". Even the protagonist, who is the one who comes up with lying, can't think of a word for it. To be fair, no one had ever lied before, so them having a word for it would be like a medieval person having a word for the Internet.
  • As originally conceived, the Klingon language in Star Trek had no separate verb for "to be" — Klingons having no need for a concept that refers to passive existence.note  Then some writer decided the Klingons needed to quote Hamlet in Star Trek VI: The Undiscovered Country.note  They tried using the verb "to exist" but Christopher Plummer didn't like how it sounded, so in the final film they use "taH", "to continue or endure."note  In 1995 the Klingon Language Institute published an entire translation of Hamlet into Klingonese with many such substitutions (the entire Klingon vocabulary being a total of 3,000 words, many of which are Space Opera terms useless for Shakespeare).
  • The Time Machine (2002): Mara, an Eloi woman living in the year 802,701, is confused by the concept of "steal" and does not know the word, despite being conversant in English.

    Live-Action TV 
  • Babylon 5:
    • In the penultimate episode, Delenn describes how when she was learning English, she had difficulty with the word "goodbye"note  because there is no corresponding word in any Minbari language:
      Delenn: All of our partings contain within them the possibility of meeting again, in other places, in other times, in other lives.
    • In a previous episode, Lorien brought up this very trope, but used it in a "Chicken or the Egg" scenario.
      Lorien: Words have meaning and names have power. The universe begun with a word, you know. But which came first: the word or the thought behind the word? You can't create language without thought .. and you can't conceive a thought without language. So which created the other and, thus, created the universe?
  • In Blackadder Goes Forth, Blackadder claims that the Germans have no word for "fluffy" as an evidence of Teutonic brutality. This is probably Rule of Funny: Germans actually have more than six words for "fluffy". They're flaumig, flauschig, fluffig, plüschig, puschelig, kuschelweich and depending on context schaumig or flockig. In fact, the English word "fluffy" comes from the German word "fluffig".
  • Doctor Who:
    • Inverted in "A Good Man Goes to War", where it is revealed that the Doctor has influenced many worlds indirectly throughout his travels. River Song claims that many languages, including Earth-based languages like English, have the word 'Doctor', meaning 'wise man' or 'healer', while some other worlds use the word 'Doctor' to mean 'warrior' or 'conqueror'. For the people of the Gamma Forest, it means 'mighty warrior'. "We got that from you!" she proclaims at one point.
    • In the same episode The Reveal is that the people of the Gamma Forest have no word for "pond", because the only water in their forest is the river. And the closest word for 'melody' is 'song'.
    • Most Daleks cannot state their names (they have none), they just say "I am a Dalek". Their word for "friend" is their word for "enemy". Anything emotional (such as saying "I love you") causes them to say "Exterminate!" and fire their weapon. They know the word 'mercy', but treat using it as the epitome of helplessness, hence their typical ruthlessness.
  • In George Carlin's special Doin' It Again, he refers to this trope, claiming that "We do think in language, so the quality of our thoughts and ideas can only be as good as the quality of our language."
  • Farscape. Played with when John Crichton has to explain to Aeryn Sun — who as a Sebacean has been raised from birth to be a Peacekeeper soldier—what "compassion" is. Aeryn then says she does know what the word means — she just doesn't like the idea.
  • Frasier: Played for Laughs in "The Innkeepers", as Frasier and Niles try to think up a good name for their new restaurant:
    Niles: What's the word for "lighthearted" in French?
    Frasier: ...There isn't one.
  • In Kamen Rider Kuuga, Sakurako is a linguist studying the heiroglyphics of the ancient Linto people, and early on she identifies one rune as meaning "warrior"; something that a rival culture, the Grongi, has in their spoken language as "kuuga". Eventually, she suspects that the "kuuga" rune actually originated with the Grongi and the Linto adopted it as a loanword; not only does it visually look different from other Linto runes, the concept of a warrior fits the violent Grongi much more than the peaceful Linto.
  • Malcolm in the Middle:
    • Invoked and averted in "Cynthia's Back" when an Inuit man tells Francis in an annoyed voice that he only has one word for snow.
    • Malcolm claims that people from Amsterdam have no word for virginity.
  • In The Office, Michael claims that the Jamaicans don't have a word "impossible." Jim promptly points out that they do. (Jamaicans speak English and/or the English-based Jamaican Patois, so their word for impossible is "impossible.")
  • The Outer Limits (1995). In "Quality of Mercy", Cadet Bree Tristan has learnt some of the language of their alien captors and says they don't appear to have a word for "mercy". Though as she's an alien spy pulling a False Innocence Trick, it appears they can understand the concept well enough to manipulate it.
  • Star Trek:
    • Star Trek: The Original Series: In Harlan Ellison's original teleplay for "The City on the Edge of Forever", the Guardians of Forever had some difficulty explaining the danger posed by a renegade Enterprise crewman:
      Guardian: The man Beckwith... he is a serious impediment in the Time-flow. He is scar-tissue. A clot in the bloodstream. Do you know the concept "evil"?
      Kirk: (tensely) We do.
    • Star Trek: The Next Generation:
      • In the episode "Loud as a Whisper", the Enterprise crew meet a famed diplomat Riva. Worf comments that Riva had negotiated treaties among the Klingon people; "Before Riva, there was no word in Klingon for 'peacemaker'."
      • "Parallels": When celebrating Worf's birthday, the Enterprise bridge crew sings "For He's a Jolly Good Fellow" in Klingon. Then Riker points out that they had trouble translating it, since there's no Klingon word for "jolly."
      • In "Peak Performance", the Zakdorn tactician Kolrami is asked what the Zakdorn word for "mismatch" is. His immediate response is "Challenge!"
    • Star Trek: Deep Space Nine:
      • Quark states during "Let He Who Is Without Sin..." that Ferenginar's awful climate has led to the Ferengi language having 178 different words for rain. Moments later he explains why everyone is complaining about the food by noting there's no word for "crisp" on Ferenginar, either.
        Quark: Right now it's glemmening out there!
      • "Soldiers of the Empire": At one point Worf mentions that he and Martok had a moment of Tova'dok between them. Worf says the Klingon word has no equivilent in English, but he is easily able to define it as "a moment of clarity between two warriors on a field of battle" where "much is said without the need for words."
    • Star Trek: Enterprise:
      • In the pilot, Hoshi informs Captain Archer that she doesn't think the Klingons have a word for "Thank you", and that he "didn't want to know" the actual phrase he had taken for gratitude. (This is either Hoshi's mistake or the writers': The Klingon Dictionary actually does include a verb for "to thank", tlho', though this is indeed not what the Klingon Chancellor said. However, since this is a prequel, it's quite possible Hoshi doesn't have access to this information.)
      • In "Vox Sola", the crew met some aliens whose word for "eating" was intrinsically linked to their word for "sex." They took one look at the mess hall and stormed off screaming in outrage. Once they're contacted to help solve the episode's conflict, they expect an appology for people eating in front of them because "[to] put food in your mouth... it's like mating!"
  • The Twilight Zone (1959) episode "Hocus-Pocus and Frisby".
    Frisby: I'm the gol-darndest liar that ever hit the pike...I don't mean exaggerations, I mean lies!
    Alien: Mr. Frisby, there are terms that we cannot relate to our own language. This word "lie" that you mention...
    Frisby: You mean that anything that anybody tells you just goes without saying it's the truth? Hence that everything I've told you you believe...

    Stand-Up Comedy 
  • In Gary Gulman's special It's About Time, he states that "Eskimos have 100 words for 'snow', and Jews have 100 words for 'loser'".
  • Shortly after the Exxon Valdez disaster, Jools Holland quipped "Eskimos have 37 words for 'snow'. And now they have just as many for 'oil spill'. Most starting with 'F-' and ending in '-ing Exxon'!".

    Tabletop Games 
  • Dungeons & Dragons uses the tropes for quite a lot of languages, particularly languages of outsiders, though it's more "Thought Equals Language".
    • In the very first edition of AD&D you can speak your "Alignment Language", which allows beings of the same alignment to communicate at a basic level. This is dressed it up as being Black Speech and the like. However, changing alignment also removes the ability to speak your alignment language.
    • Dark Speech, the secret tongue of evil gods, is so inhumanly spiteful and malicious that it's capable of inspiring instinctive dread in listeners and corroding physical objects; even infernal beings are wary of speaking such words carelessly. Its inverse are the Words of Creation, the lost language of Celestials' precursors, a tongue without words for hate or betrayal but an intricate terminology for forms of beauty and forgiveness. In either case, only a particularly virtuous or exceptionally vile individual can understand these languages well enough to speak them — neutral speakers will stumble over the words and get struck with a Feeblemind effect, while speakers of the opposing alignment will simply die.
    • The drow combine this with Evil Cannot Comprehend Good; they belong to a society that actively encourages psychopathy, and as such, they have no word that really means romantic love; the closest they have is one for physical lust. They don't have a word for "friend", either — that relationship is actually "an alliance for mutual benefit". As a matter of fact, their word for "trust" is a synonym for "foolishness."
    • Goblins and orcs don't seem to have a word that means friendship as we understand it; the closest they have are two words, one meaning something like "willing submission to a greater power" and the other "military alliance between equals". According to one source, the orcish language does have dozens of words for disemboweling somebody.
    • Infernal is characterized by painfully exacting grammar and pronunciation, reflecting the Lawful Evil strictness of the devils who speak it. The Chaotic Evil demons in contrast didn't even have an alphabet until they bastardized Infernal for their own tongue, Abyssal, just another in the long list of grievances the Baatezu hold against the Tanar'ri. The demons' tongue, according to one Planescape sourcebook, is a hopeless pile of inconsistent dialects, which "may well be part of the reason the tanar'ri are so angry all the time — they're constantly and fundamentally misunderstood".
    • Nagas are supremely arrogant beings, and each views themself as incarnate perfection, other members of its specific breed as nearly so, other nagas as further flawed, and non-nagas as increasingly imperfect. Consequently, they have no concept of equal rank, and their language has no word for "peer".
    • A couple of additions to this from fan-made websites:
      • Some website that may not base this on official sources has an interesting version of the Lawful Evil Infernal language(s) of the Baatezu (devils), presenting a fourfold hierarchy: Hellhound is mainly useful for barking orders. Baatezu or Infernal is deceptive and beguiling and it's impossible to tell the truth in it. It also contains a legal jargon that is, somehow, simultaneously binding and meaningless. (So good luck trying to come out ahead in that Deal with the Devil.) Greater Baatezu or Malbaogni is even more exquisite and is used by lower Baatezu nobles, who probably use it with great skill but don't actually understand what they're saying, because that's only possible with knowledge of Mabrahoring, the language of the highest Baatezu elite.
      • There used to be a fan-made explanation on the web of the language of the Slaadi, the toad-like creatures embodying pure chaos. According to it, no-one had been able to study the language until a linguist got to study a human who had been raised by Slaadi and spoke the language. For a start, it was hard to even get this human to understand the concept of a common noun that applied to several different objects instead of just one. When communication was finally established, it turned out one of the reasons the Slaadi language was so weird was because Slaadi "individuals" didn't even exist in integer quantities other than when they interacted with other beings. Obviously it's hard to even imagine what this would mean, but the most extreme creatures in the Planescape setting have always had a bit of an air of complete otherness. (By official sources, or at least 2nd edition Planewalker's Handbook, Slaadi is just another no doubt weird language you can learn, but the language of the extremely orderly Modrons costs extra to learn for "being based on unique concepts".)
  • Eon: Elvish has no distinction between verbs and adjectives. Humans generally wonder how Elvish is even a functional language, while elves consider the human insistence on making a distinction proof that humans would rather pick apart and over-analyze things than enjoy them for what they are.
  • Houses of the Blooded is scattered with trivia about the ven language, much of which says quite a bit about the culture of the ven. The fact that "romance" and "revenge" differ only by the placement of an accent comes to mind.
  • In Nomine has the Angelic language of Celestial, which cannot be used to tell a lie. (It's uncertain how this is accomplished.) When Lucifer and his followers Fell, they created a bastardised version capable of lies. Incidentally, this means that Demons understand Celestial, but very few Angels understand Demonic.
  • The magical High Speech in Mage: The Awakening is said to be the only language which can accurately describe magic and magical processes. Using High Speech while casting a spell makes it more powerful since it aids the mage in conceptualizing the magic in a way which his human mind is not fully capable of. The fact High Speech is primarily taught as a language to describe magic also makes it quite difficult to come up with ways of using it to communicate mundanely; the way a word in the High Speech would describe something (and the grammatical structure that would tie such words together) is too far removed from how a mage generally understands such things. This is part of the reason that sleepers cannot so much as hear the High Speech, let alone understand it; you could say the same thing in High Speech to a sleeper over and over, and they would only hear random gibberish. In addition, some scholars theorize that the fall of Atlantis "broke" High Speech, making it nearly impossible to directly communicate with - only a handful of particularly erudite students of the language can actually have a conversation in it.
  • Magic: The Gathering has some fun in this regard with the flavor text in its cards. Some examples:
    • Cyclopes are more or less universally portrayed as vicious, bloodthirsty and barely sapient brutes.
      'There are only fifty words in the cyclops language, and ten of them mean 'kill'." — Ertai, Bloodrock Cyclops
    • Goblins are almost always aggressive, borderline self-destructive and none-too-bright little buggers.
      There's no word in the goblin language for "strategy". Then again, there's no word in the goblin language for "word". — Goblin Striker
  • In Palladium, the Wolfen language uses different tenses depending on whether the speaker is dominant to whomever they're addressing, or submissive to them. Equality of status does not exist in wolf society.
  • The cats in Pugmire supposedly have seven different words for "betrayal." Pan Dachshound considers that just one more reason never to trust the buggers.
  • In 7th Sea, the nation of Eisen (totally-not-pre-Imperial Germany) has been put through the wringer lately, with the totally-not-the-Thirty Years' War and all, which has accordingly made its people grim and fatalistic — but, as the tagline of the Eisen supplement points out, "there is no word in Eisen for surrender".
  • Warhammer 40,000:
  • Warhammer:
    • The Dwarfen language of Khazalid has several examples of this:
      • It has no word for "forgiveness", but many for subtle variations of recompense, revenge, and retribution. This explains a lot about why they're going extinct.
      • It has multiple words for gold (azgal, bryn, churk, galaz, konk, krunz, gorlm gnolgen, etc), not only to distinguish the physical characteristics, but also the historical and present circumstances for each manifestation of gold and its commercial properties, such as spending gold, loaned gold, gold that is found by accident, ancestral gold, freshly mined gold, gold used in unlucky deals, and so on.
      • Khazalid also subverts this in another way: it has no words for abstract concepts...but it's not that Dwarfs don't understand abstract concepts, it's that all abstract concepts are expressed via bywords. For instance, the literal meaning of the word for "Everlasting" is "similar to a mountain", the literal meaning of the word for "untrustworthy" is "similar to an elf", and the word for "shoddy" is "built by a human".
    • Since their purpose is to fight the enemies of the Lizardmen, almost every word in the Saurus language relates to battle and strategies and so forth.

    Theater 
  • Avenue Q lampshades this trope in their song "Schadenfreude":
    Nicky: Oh, Schadenfreude, huh? What's that, some kinda Nazi word?
    Gary: Yup! It's German for "happiness at the misfortune of others!"
    Nicky: "Happiness at the misfortune of others"? That is German!
  • "Eldorado" from Candide:
    They have no words for fear and greed,
    For lies and war, revenge and rage.

    Video Games 
  • Chants of Sennaar: A lot can be inferred about the various cultures of the Tower from their languages alone based on what concepts they do and don't have. For example, the collectivist Warriors are the only ones to lack any form of personal pronouns, the philosophical Bards are the only one with a dedicated question mark, and the scientific minded Alchemists are the only ones with a number system.
  • In Destiny, the Cabal are a massive species akin to rhinos or turtles, and are intensely militarized and lack any idea or concept of subtlety. Everything they build is done so on a grand scale, from military equipment to cities to festivals. In warfare, they have no concept of retreating, to the point that a Cabal legion deployed into battle is essentially exiled and unable to return home until they have completed their mission... or die trying. Even their equivalent of the Icarus legend, the Legend of Acrius, simply ends with the Cabal in question seizing control of the sun and becoming the first Emperor. Appropriately, they have no known words for "retreat" or "hubris."
  • In the Divine Divinity universe the Elves live in the moment and thus their language has no past and future tenses. A few Elves learning a human language bother learning these concepts; most don't.
  • House Ordos in Dune II and its sequel Emperor: Battle for Dune are the source of the current page quote.
  • The Elder Scrolls:
    • In the series' lore, Ta'agra (the language of the Khajiit) has no word for "rules". The closest equivalent translates to "foolish concepts". Naturally, this leads to much Culture Clash between them and the other races, especially when it comes to what constitutes "personal property" and "theft."
    • The Argonian language, known as "Jel", has no past or future tense verbs. As such, Argonians tend to live "in the now," easily forgetting and forgiving past offenses while paying little mind to the future. (The possibly omniscient Hist, sentient trees native to the Argonian homeland who the Argonians worship, seem to do that for them, as seen with them foreseeing and preparing the Argonians for the Oblivion Crisis and turmoils of the 4th Era.)
    • The Dragons in Skyrim make no distinction between "debating" and "fighting"—two dragons breathing fire at each other are just having a particularly heated argument. Furthermore, dragons' thoughts when voiced are able to alter reality, so when they Shout they are not merely casting a spell, but willing fire into existence with a word. Language equals Thought Equals Being, in other words. This is exploited with the "Dragonrend" thu'um: Dragons have words for the concepts of "mortal," "finite," and "temporary," but as immortal Aedric beings they will never truly grasp them like they do the words for fire, ice and so forth. "Dragonrend" uses those words to briefly force dragons to experience concepts utterly antithetical to their very nature, leaving them temporarily unable to Shout or fly.
    • One quest in The Elder Scrolls Online reveals that there is no word in the Orcish language meaning "fragile". This reflects their warlike culture, which values strength. Similarly, apparently there is no word for "patience" in Old Orcish, with the closest word meaning "sedated".
    • The extinct, and famously unathletic and uninquisitive, Sload race have no word for "adventure", the closest equivalent is a word meaning "tragic disaster".
  • Subverted in Final Fantasy Type-0 by the people of Concordia. They have a language, Soryusian, whose literal translations are very terse; the language is designed for minimal ambiguity in a combat situation, so that, for example, when Celestia points at Ace and says "Ratelo" (strike the target), her diepvern knows exactly what she wants it to do. However, the language is a secondary language, and only sees use in combat situations; otherwise, Concordians speak the same language as the rest of Orience.
  • Heroes of Might and Magic V: The words for "Politics" and "War" are interchangeable with each other in the demon language. One scenario has you being a "candidate" in a demonic "election" which basically amounts to killing the other candidates to establish your supremacy.
  • Skullface's motives in Metal Gear Solid V: The Phantom Pain stem primarily from his and Zero's belief in this idea. As a child, he was made to forget his native tongue by foreign invading forces, and he claims to have felt his mind and personality change each time he was made to learn a new language. Because of this, he also seems to view English as an inherently violent, colonial language with certain politics attached to it - his way of dealing with these ideas, then, is to breed and attempt to spread a parasite that kills the host if they speak in English, creating a world where the "only language" is that of nuclear warfare. The main reason he stopped working alongside Zero was him finding out that Zero had similar ideas and wanted to "unite the world" by making it so that there were only a select number of languages that could be spoken.
  • Every cult language in Nexus War. The language of the god of society and cooperation is easy to learn, the god of law's is extremely specific and long-winded, the god governing the physical laws of the universe has a language better suited for concepts than actions, and so forth.
  • Mentioned briefly in The Secret World - language of immortals has no word for "Patience". Though it could be just a methaphor from the Buzzing.
  • In Stardew Valley, the Dwarf may at times mention that he obtained his merchandise from peoples' homes and glibly remark that he doesn't understand the term "personal property". He may be trying to play you for a fool, though.
  • The Morrigi from Sword of the Stars have no word for 'rank'; their society is a meritocracy based on rule by the one with the highest degree of 'merit', and every Morrigi knows more or less instinctively which Morrigi in any given group has the most merit, who would replace him if the most worthy was killed, and so on. The closest thing they have is the word "aanigi'dha", "worthiness-to-lead-people".
    • The Zuul word for "pirate" is simply "Zuul", they're a species of scavengers, slavers, and well, pirates. Additionally, their word for "dreadnought" is synonymous with "fortress", which is a little strange since Zuul ships are the least armored in the game. They do, however, have the most guns, which fits their Attack! Attack! Attack! mentality.
  • In Xenoblade Chronicles 3, the soldiers on both sides of the Forever War are incubated in pods and are set on the battlefield from the moment they're born, under the mote of their respective Colony's Flame Clocks. As a result, they have no concept of familial relations or of physical intimacy, and so many of their exclamations evoke fire-based imagery (such as 'spark' and 'snuff'), instead of anything pertaining to the former (such as 'fuck' or 'bastard').

    Webcomics 
  • 8-Bit Theater:
  • Digger: Discussed when the statue of Ganesh has difficulty explaining to Digger the intricacies of a magical interference, because the language they're using just doesn't have the words for the kind of perceptions a god has. Digger compares this to one of her people (wombats) trying to discuss geology with a species that has "maybe five words for rock".
  • Ennui GO!: Fish-girls are primarily obligate carnivores who subsist on fish and thus lack a word to describe the flavor sweet, though they are capable of tasting it. This causes Manta some difficutly when trying to describe cotton candy to Piranha.
  • Homestuck:
    • The troll language word for 'friend' is the same as the word for 'enemy.' Considering the general nature of Troll relationships, this is quite fitting.
    • The troll language is much more complex than the human language when it comes to the subject of romance. Human culture would, for example, have difficulty diagnosing kismesisnote  — but would also have trouble with moirallegiancenote , and would use less positive words for it, likening it more to codependence. Troll culture, on the other hand, doesn't have words for gender-specific sexual interests or orientations, since troll reproduction works so that any pairing can produce progeny (it's complex, and it involves birth by proxy). This disconnect was only recently learned when homosexuality comes up in conversation:
      CG: HUMANS HAVE A WORD FOR THAT?
      EB: yes.
      CG: HOW IS THAT EVEN A THING?
      EB: shrug. it just is.
      CG: HUMAN ROMANCE SURE IS WEIRD.
      EB: i am just as confused by your troll shenanigans
    • Karkat also claims that Trolls have no word for "dare."
    • You gotta take these remarks with a grain of salt, however: the one about "friend" and "enemy" being the same word was said by a troll, to a troll. There's obviously a difference, or else it would come across as "The troll word for blarg is the same as the troll word for blarg", and make no sense. Especially since, due to the trolls having created the human universe, and presumably not having the time or imagination to create a fully-fledged Conlang, the Troll language is almost EXACTLY THE SAME as English, but written right-to-left, in upside-down Daedric script.
  • Irrational Fears: The dust bunnies have seventy-eight words for different kinds of dust, with careful gradations being distinguished in regards to the proportions of grit, hair, skin flakes, and mold spores. Dusty — not to be confused with numerous relatives also named Dusty after different kinds of dust — goes on about the topic with the air of a connoisseur discussing vintages of wine. Chu finds the discussion a little nauseating.
  • While the carbosilicate amorphs of Schlock Mercenary can use words like "lie" and "deception", and generally know the concepts behind them it's shown not to be as expansive in practice as when other people use those words. Due to their "biology", Amorphs can trade memories (and even pass those memories on to others), but will absolutely balk at (intentionally) modifying the memory in the first place.note  So their definition seems to include "speak differently" and "act differently" but leaves out "modify records" (for a certain application of "records" (especially since they don't usually write things down)).
  • Slightly Damned has the angelic language, which has no actual curse words. This gets played with when people are shown to attempt to curse in that language, the literal translation of which is...rather bizarre sounding.
    Demon: <in Angelic> You may kiss my posterior, you son of an ugly woman.
    Angel: <in Angelic> Wh-wha...I-I-how dare you! For such an uncouth remark, instead I will kick it!
  • In Sluggy Freelance, the inhabitants of the Dimension of Lame normally have extremely wonderful days, but sometimes have to tolerate a rather nice day to appreciate how wonderful the other days are. As a result, "rather nice" is about the worst descriptor they can apply to a state of affairs, even when they are invaded by the Legions of Hell. After a while, one of them does come to the realisation that "This isn't even hardly nice!"

    Web Originals 
  • The Anime Man discusses this in his video "Why My "Personality" Changes When Speaking Japanese." He's fluent in both English and Japanese and usually laces his English videos with a lot of sarcasm, but fans noticed that this disappeared when he did videos or segments in Japanese and were wondering if he was doing it deliberately. After thinking about it, he realized that sarcasm as it's understood in English is just about impossible to do in Japanese.
  • Cracked's 5 Surprising Ways Your Language Affects How You Think starts by citing a study that found the correlation between grammatical gender in the language (der, die, das, or el, la) and a measurable lack of female workforce participation in the culture. It goes on to mention more studies about how use of a particular language by a bilingual speaker leads to more analytical thinking, shifting of ethnic prejudices, and shifting of expectations of family unity.
  • Not Always Right has this story of someone from Washington moving to Arizona, working at a clothing store, and discovering that the people in the latter consider any item of cold-weather clothing a "jacket", as opposed to a cardigan, coat, windbreaker, parka...
  • Tylansian in Orion's Arm uses the same words for "truth teller" and "complaining child" while the word for "liar" also means "successful man". It has often been stated as a cause for their ruling class' Chronic Backstabbing Disorder and Tylansia's general stagnation (and ludicrous propaganda films that are strangely popular in the civilized galaxy).
  • Inverted with the SCP Foundation's SCP-444: A memetic virus which, once heard by a human, starts to alter their brain and simplify the language. The more they speak it, the more docile and less individualized they become. It's virulent and hereditary in infants — the Foundation considers it a precursor to an alien invasion.
  • Seanbaby once got the chance to interview Tony Jaa and asked him through a translator whether he killed the stuntman he kicked with his flaming legs in Ong-Bak. He remarked that the question the translator posed to Mr. Jaa was only one word long.
  • Spoony parodies this in an April Fools' comic book review when the comic in question asserts the Wookies' violent nature by stating that Wookies have fifteen different words for violence. He proceeds to then list nearly thirty separate words in the English language in some way related to it.note 
    Spoony: God, we're terrible as a species.
  • From Things Mr. Welch Is No Longer Allowed to Do in an RPG:
    1849: There is too an elven word for "monogamy".
    1850: There is also an elven word for "heterosexual".

    Western Animation 
  • Ben 10: Ultimate Alien: Galapagus states many times in his premier episode that his people do not have words for "prison", "war", "lying", etc., because they're a peaceful race who do not engage in violent or deceitful acts. It helps showcase how much his experiences change him when he not only lies to his captor, Aggregor, but also engages in violence to free himself and his fellow prisoners. He also does it as a means of attracting Ben's attention to ask him for help by pretending to be a monster going on a rampage.
  • The Simpsons parodied this in an episode about Joan of Arc. Lisa (playing Joan of Arc) tells her family that she got a vision from God to lead the French to victory. Homer then whines, "We're French! We don't have a word for 'victory'!"note .
  • Steven Universe: Homeworld doesn't have a word for "art". When Peridot and Lapis Lazuli reinvent it, Peridot describes it as music, but with objects in an attempt to connect it to things she can recognize ("music" also being a concept she had to be introduced to on Earth). Played for Laughs in that they coin the term "meepmorps" for what they're doing.
  • Teen Titans (2003): In the Whole Episode Flashback Everyone Meets Everyone episode, "Go!", Starfire, who hails from a warrior planet, is chewed out by the others for attacking them when they try to help her. Note that in this case "being nice" was being used to mean "doing something for no gain to myself, possibly causing harm to myself, in order for another to gain."
    Robin: We were just trying to be nice!
    Starfire: Nice? We do not have this word on my planet. The closest is rutha... "weak".
    • This is later played for laughs in the same episode when another group of war-like aliens show up to claim her as a trophy, she describes them as "not nice".


 
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Alternative Title(s): Eskimo Words For Snow, Sapir Whorf Hypothesis, Thought Equals Language

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"The Northern Katvjarna Rebellion". Ikta Solork is told that the Sinack Chief Nanaku Daru called their independence revolt against the Katvjarna Empire a "holy war", which he finds to be at odds with what he knows of the Sinack language and culture. Namely, no such concept as "holy war" actually exists in it: the Sinack view war as a purely practical concept. Yatori Igsem suggests that the Sinack hold their spirit partners (stolen by the Imperial general in command as a means of subjugation) to be holy and might therefore view a war to recover them as a "holy war", but Ikta dismisses that possibility: he has a hunch that a third party introduced the concept to give the Sinack a justification.

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