TVTropes Now available in the app store!
Open

Follow TV Tropes

Tales of Troperia

Go To

JustForFun / Tales of Troperia
This is why tropes are so interesting.

Tales Of Troperia is a recurring generic Fictional Video Game title that frequently appears in Playing With/ pages (like The War Sequence, Beef Gate, Harder Than Hard, and Rival Final Boss).

The first seven games star Sir Robert on his quest to defeat evil, save the day, and come back home to a hero's welcome in Tropeland. Standing in his way is Tavish, The Brute, always acting as a roadblock for our heroes, as well as Emperor Evulz, usually the final boss of the games.

After Sir Robert dies in Tales of Troperia VIII, many other heroes from all walks of life become the stars of future games, starting with Senko the Monster Knight (previously The Big Guy in VII).

The series has produced multiple spinoffs, like a city builder named Tales of Troperia: Building Up Britannica, naval warfare game series Tales from The Troperic Ocean which currently has six games as of 2022note , not including the free Multiplayer open-source gamenote  and with a seventh in the works, a Hearts of Iron IV copy called Wikifare and a mobile game MMO set in the 1910s-1940s called Tales of Troperia: Interwar. The TFTTO series has gained a cult following in Asia, especially Japan, since the first game's release in 1999.

The license has bounced around between a wide array of studios, including perhaps your own, which may explain the huge variations between installments. A notable one, Blase Entertainment, was shut down in July 2025 due to scandals and tax evasion. The flagship developer is currently IDK Productions since 2010, with a rising star, NAMSAN, co-developing some games.


Tropes featured in Tales Of Troperia include:

  • Absurdly High Level Cap: The game's level system caps out at 100, but the MMO version pretty much doesn't even have one.note 
  • Allohistorical Allusion:
    • In Visions of History, Princess Selene catches a glimpse of OTL (or the "real world") where Abraham Lincoln (or in Tropeland, Paul T. Ishan) is assassinated by John Wilkes Booth (or James Wikister Boose), whereas in her original timeline she managed to save Ishan from Boose.
    • In the spinoff Interwar, if you board the Wikitanic (from Wikistan's White Sphere Line, rival to Tropard Line) and talk to the captain about today, one of his responses is: "Not a single object has collided with us in this fair day, except a dud mine from years past."
  • Anarcho-Tyranny: The small island called Miseri-Chaotica, alternatively referred to as Aminoapia in games produced by IDK Productions, is a hellhole ruled by the twisted henchmen of Emperor Evulz. It's supposed to be "the place you can do anything", and the citizens on there are encouraged to do various atrocities and horrible things against each other... or else. Completing that one difficult and complex side quest, you eventually can depose the tyrants installed by Emperor Evulz and save the inhabitants, either by absorption to Tropeland or installing a new system of government.
  • Another Side, Another Story: Each game features a separate campaign where you play as Tavish instead.
  • Barbarian Hero: Tavish (and his descendant Lachlan), who could probably be considered a Barbarian Villain, and Bredje of the Norsefolk, a much straighter example. Inverted with Monster Knight Oni Senko.
  • Barbaric Battleaxe: Bredje's personal choice of weapon, preferably in Dual Wield. In fact, he pukes at the sight of Savage Spiked Weapons and Tavish‘s claymore.
  • Beef Gate: The Titan Elites. On the other hand, the Liliputian Dregs are meant to encourage players to enter a late game area early.
  • BFS: Tavish‘s signature claymore is very huge.
  • Big Bad: Emperor Evulz is the villain in charge in most games. However, T'Veah Tir'opius tends to take away the position from him eventually.
  • Big Good: Troperia a.k.a. Trope-tan herself. Sometimes Sir Robert.
  • Black Magician Girl: Marcy, one of the most magically powerful characters in the series. Even Goddess Troperia is impressed with how much mana flows from Marcy's soul!
  • Borrowing from the Sister Series: The 2nd game was on the giving end as Antropeda Galaxy copied their Karma Meter.
  • The Big Guy: Senko in VII, but he quickly gets ousted from this role in VIII because being The Hero and The Big Guy is simply unheard of. Claidheamh in general would count if the player is following his perspective, but since he's also a protagonist (thus The Hero, or at least a Barbarian Anti-Hero), Tavish isn't actually counted as such.
  • Brave Scot: Tavish is either this or a Violent Glaswegian.
  • The Brute: Tavish for Emperor Evulz, at least if the player doesn't follow Tavish‘s perspective. Also Jason Bloodspiller for Emperor Evulz, at least before Tavish kills the bastard. Occasionally Doom Komodo.
  • The Corrupter: T'Veah Tir'opius's tends to corrupt and brainwash unfortunate beings for its own gain. At the hands of T'Veah Tir'opius, even a baby can become a horrible monster, like Zoomah Alph in VII.
  • Crowded-Cast Shot: The original game had this. Tavish will appear if he defeats you; If not, then he'd be too bitter to join the shot.
  • Damage-Sponge Boss: Damspob in XVII. Initially, she had a whopping 1,000,000 HP, but recent patches toned it down to around 100,000.
  • Dark Action Girl: Having been constantly showed up by Troperia during their schooldays, when Clicheia awoke to her powers as a Magical Girl, she chose this path with glee in retaliation.
  • Day of the Jackboot:
    • Tropeland is attacked by the Evulz Empire in XI, and it's up to the hero to save it.
    • Fandomnia faces several terrorist attacks connected to Clichetania and later suffers a civil war in TFTTO IV.
  • Detrimental Determination: Tavish suffers through extreme bouts of this.
  • Disproportionate Retribution: Tavish pranks Sir Robert and his team with a ridiculous yet ultimately harmless Zany Scheme. They respond by burning his town down (or at least Marcy and some other mean spirited characters do, as Sir Robert never partook in the action).
  • The Dragon: General Drake, who serves Emperor Evulz and typically carries out his will (he's something more akin to an actual general and not just a Frontline General, considering he does a lot of tactical and strategic work), and is often the one who brings Tavish to heel.
  • Elaborate Underground Base: The Evil Mesa is a gigantic underground base of Emperor Evulz. Some sources claim it contains many horrific weapons to dominate the world, his countless evil minions, murder-loving scientists, the experimental teleporter for interdimensional travel, and so on.
  • Eldritch Abomination: T'Veah Tir'opius is the horrific and interdimensional monster, and its ultimate objective is the conquest of the trope realm.
  • Eloquent in My Native Tongue: The big twist involving Senko, the Monster Knight of VII, when the party visits Miraheza. He actually gets better at speaking the Tropelandic (and even the Wikistani and Clichetanian) languages as the games go on.
  • Equipment Upgrade: Possible in XII and later, and in the Tales from The Troperic Ocean spinoff series.
  • Everyone Is Related: In the spin-off that's less RPG-y and more of a management game, Bob finds out that everyone he knows is somehow related to him by blood. Even his lancer (and love interest) Alice, who turns out to be his half-sister.
  • Evil Genius: Head Scientist Butcherstein. Abuses Tavish regularly and pumps magical steroids into him.
  • Evolving Weapon: One of the ordinary books that can be equipped by Diane is the "Sealed Book", giving absolutely no benefit besides a minimal stat boost in magic. It's useless until Diane lands enough kills with the book itself, when then transforms into the "Unsealed Book" which stats rival endgame tomes.
  • Fake Ultimate Mook: Shadow Dragons are a lot less threatening than they look, though nobody can agree on the specifics how how strong or weak they really are.
  • The Federation: Two, actually. Fandomnia and Miraheza.
  • Feral Villain: Tavish in some games, when his flanderization gets cranked up (particularly in parodies of the games, where he's caricatured as something akin to a Golden Retriever mixed with a Chihuahua).
  • Final Boss: Emperor Evulz in the first game. And also Tavish directly afterwards.
  • Founder of the Kingdom: King Edward the Fast of Tropeland... probably. New sources indicate that one of King Edward's most trusted advisors, Duke Gus, was actually inspired to help found Tropeland by a conversation he had on a little known place referred to as Buffistica. Most of the games barely mention where Buffistica actually is, but there are occasionally some subplots to locate Buffistica... which never bear fruit. To this day, nobody, absolutely nobody knows what Buffistica is, let alone where it's located.
  • Game Mod: All games since 2008 are mod-capable, more so the games in Steam.
  • Giant Hands of Doom: The boss with huge hands is called Huwk-smush, and it appears in the early game. It crossed Moral Event Horizon by crushing 100 handy men on the town of Improvement with her bare, giant hands.
  • Gilligan Cut: One of the (possible) stories as to how Tropeland was founded in the first place; a mural in the Creepy Cave Cobweb Jungle has two images, one of them being portraying who appears to be King Edward and Duke Gus (though without those titles) in a land many presume to be Buffistica, with Edward arguing with Gus. The next mural portrays King Edward looking over Tropeland, wondering how the hell was he even swayed to found it in the first place.
  • Government Conspiracy: Before the events of VII, Clichetania intentionally sacrificed the babies of their citizens for T'Veah Tir'opius to get more military prowess. Most babies transformed into vile servants of the interdimensional monster, and the most successful one is Zoomah Alph.
  • The Great Exterminator: Grexta in XIII, who's responsible for killing all the giant spiders in Tropeland. This is actually a plot point, because without those giant spiders, equally giant pests have settled in Tropeland and started feasting off crops.
  • Greater-Scope Villain: The Progenitor of Dark Ages, who was first seen in the DLC The Dark Ages of Tropeland. Otherwise, T'Veah Tir'Opius tends to fill this role.
  • Harder Than Hard: Possible, though it gets you increasingly more insulting dialogue the harder you go.
  • The Hero: Sir Robert, who progresses to King Robert by the time of VI... Just before his untimely death at the hands of Tavish in VII.
  • Hijacked by Ganon: Happens all the dang friggin' time, and ironically enough, the Evulz bloodline tends to get hit by this trope the most (unlike the Trope Namer himself being the one doing the hijacking). In short, inverted for the Evulz bloodline, played straight with everyone else.
  • Infinity +1 Sword: A whole plethora of them: the Ultimate Weapon Series (the Sword, the Dagger, the Spear, the Bow, the Hammer, the Staff), Claidheamh's Claymore, the GIGASPOON, the Double-edged Bonecleaver (and the Diamond-edged variant), the Sword of the Ancients, the Gaia Blade, the Mutilator, and more.
  • Joke Item: Every game includes at least one for every character.
  • Joker Immunity: Emperor Evulz is a rather unkillable villain. He has been killed by heroes (or other, even more powerful villains) for so many times, yet none of these was permanent.
  • King in the Mountain: Depending on the story, King Robert Tropesalot or King Edward the Fast.
  • The Kingslayer: Subverted example. Jono-Sno-Slayin was a high-ranking assassin of The Federation who was able to "assassinate" Emperor Evulz in his sleep. However, the said evil emperor was just a mirage created by his real self. After that, Jono-Sno-Slayin was brutally murdered by Emperor Evulz.
  • Knight in Shining Armor: Also Sir Robert.
  • Knight Templar: High Priestess Alicia, main antagonist of the Tyranny of the Righteous DLC, sees herself as a noble crusader For Great Justice, even when her "justice" leads her towards publicly beheading petty thieves and common beggars.
  • Left-Handed Mirror: Tavish, to Sir Robert.
  • Lethal Joke Item:
    • After you buy three Knightly Swords of Bubbles from Detergena the swordsmith and use them up, she will sell you the new and improved soap sword, Bubble Inferno. Unlike previous soap swords, Bubble Inferno will never break in the combat and has the special ability to produce a swarm of neurotoxin bubbles.
    • The GIGASPOON mentioned in the Infinity +1 Sword example is Exactly What It Says on the Tin; it's an enormous ladle that is able to be found in a derelict restaurant. You can't double-wield with it, as the SPOON will take both your hands, but you can one-hit bash enemies with it, or if you have a hot liquid in the SPOON, you can pour it into the enemies, instantly frying them. To make things balanced, the GIGASPOON can only be used once-per-turn, as using it again causes the character wielding it to lose balance and crush themselves instead.
  • Light Is Not Good: Alicia, a devout cleric (and sociopathic Knight Templar) who mainly uses White Magic to heal herself, is among one of the more ruthless main villains.
  • Little Hero, Big War:
    • In the DCXXX: The Wildcats DLC, which focuses on the titular Tropelandic Biker Gang as they Run for the Border of Fandomnia.
    • An even more bizarre occurrence happens in DCC, where Goddess Troperia throws multiverse-wiping tantrums yet the focus is on a spider named Blondi who lives in a small container in a kid's bedroom in a city 500 miles underground.
    • Downplayed in the prologue of Tales from the Troperic Ocean, which focuses on the crew of the Wikistani Corvette Mighty Mouse, who mostly stay out of trouble aside from a Big Badass Battle Sequence that they can't even turn the tides in.
    • Zig-zagged in the planned sequel to Interwar, Interwar II, where the player shifts from many different perspectives during the Third Wiki War.
  • The Lost Woods: The wiki woods is a vast forest filled with strange trees and fauna. It also hosts many dungeons. But most importantly, there are mystical wiki-wiki-web trees, which would give anyone a huge amount of information by eating a chunk of tree bark.
  • Lover and Beloved: It's one way of looking at the relationship of Tavish and Evulz, or at least that's how Marcy sees it. Everyone else just thinks that Evulz is just plain manipulating Tavish for the former's own gain. In reality, though, it's General Drake that has this relationship with Evulz. Tavish, the Feral Villain that he is, acts more like an attack dog (not a Right-Hand Attack Dog since that implies he's in charge of something, which, as The Brute, he is not) than an actual competent leader.
  • Magical Girl Warrior: Both Troperia, who has no less then three forms, Clicheia, Troperia's rival, and Wikideia, who gets her kicks by occasionally possessing Tavish every now and then to turn him into a Feral Villain.
  • Marathon Boss: Evulz usually takes around 40 minutes to beat with each entry. T'Veah Tir'opius usually takes about a whole 20 hours minimum.
  • Memetic Mutation:
    • Tavish. God damn Tavish.
    • Uncycla's navy in TFTTO has been called the Butt-Monkey bunch of the Information United as One's navies since III and even in VI, set in the modern day, due to most ships of said navy commonly being targeted first or seen damaged or sinking. Similarly, Fandomnia's is presented as the Memetic Badasses of the pack due to them being the carriers of most of the campaign missions, except the last missions of IV, in which Fandomnia is attempting to prevent a Day of the Jackboot in its nation.
      • Some players of TFTTO have shown to sympathize with, or feel remorse to, the poor, poor Uncyclan navy. One player even completed a campaign run as the navy to restore it to its glory.
    • The Tropeton-class heavy cruisers. Ascended in TFTTO Multiplayer where they are described as "pocket battleships that can deal as much damage as the Fancentral-classnote ".Explanation
      • One player SOMEHOW sunk an entire navy of five battleships, two battlecruisers, one aircraft carrier, five cruisers and ten destroyers using only the TNS Gilligan. Good lord.
  • Monster Knight: Senko the Oni, protagonist of the 8th entry. Initially characterized as a tough, brutish powerhouse, but with a twist: He's actually quite formal in his native tongue.
  • Monumental Damage:
    • In VII, one of Tropeland's famous landmarks, the Floating Theater just northwest of the coast, gets destroyed by Zoomah Alph in a horrific fashion to just prove how vile he is.
    • In TFTTO IV, Fandomnia's government building, known as the Federated Parliament, and Fancentral's city hall, the Fancentral Dome, gets bombed by Clichetania along with the rest of Fancentral in one of the last missions to show the latter's support to the totalitarian terrorists in the nation.
  • Mysterious Waif: Aireport. Occasionally some other girl named Mana, but nobody ever really talks about her.
  • No Ontological Inertia: Evulz, when defeated, turns the craggy landscape around him into a lush green landscape.
  • Older Hero vs. Younger Villain: By the times of VII, Sir Robert has become quite old. Meanwhile, the new and prominent villain of this installment is Zoomah Alph, who is a cruel and superpowered toddler.
  • Our Ogres Are Hungrier: The trope-ogres, large and muscular humanoid creatures reside in the wiki woods. Unlike typical ogres in a fiction, they are mostly level-headed and even able to understand some languages. However, they don't like anyone who messes up "sacred alphabetized pages" on their tree houses, and the offenders usually get eaten alive.
  • Overly Long Gag: Tavish‘s status as a Recurring Boss is treated as such.
  • Peninsula of Power Leveling: Big Boo's Haunt has infinitely respawning zombies, and due to the fact that Revive Kills Zombie, having Diane at the party allows for constant grinding and massive experience and monetary gains.
  • Phasmophobic Bruiser: Bare-Fisted Monk Shen from VII is capable of fighting Tavish hand-to-hand, but couldn't muster up the courage to go to Big Boo's Haunt.
  • Points of Light Setting: The Ashland subseries is set in an Alternate Timeline where the world has been overrun by demons and only a few isolated civilizations remain.
  • Psycho Supporter: Sir Robert Neo in X. He is a self-proclaimed successor of Sir Robert, and he dresses like the long dead hero. However, he is a Knight Templar villain and loves to harm and murder anyone who disrespected or mocked Sir Robert, even in the slightest way.
  • Quirky Bard: Quirby, who is consistently good at Lampshade Hanging. He's referred to as Bart the Bard in some localisations, however.
  • Qurac: The Wiki Empire is something like this, but it's better emphasized when it becomes Wikistan. Funnily enough, the games actually feature Tropeland having Qurac and Ruritania as provinces, but they're often derided as being copycats of Wikistan and Clichetania respectively.
  • Ramming Always Works: The ravenous raven is a fearsome foe, but you can kill it without actually fighting... if you ram into the raven. However, it will cause your airship explode, therefore it will permanently become unavailable.
  • The Rival: Tavish, who also becomes the Rival Final Boss.
  • Ruritania: Clichetania fits the bill nicely. However, there is an actual Ruritania in Tropeland, but it's derided as a copycat of Clichetania.
  • Savage Spiked Weapons: The Mutilator. By Great Troperia, the Mutilator. It's so dang spiky that even holding the thing would leave the person's hand covered in cuts. In fact, it actually requires a maximum intelligence stat of 25 (where the usual cap for stats at all is 100), as going over that value automatically unlocks a perk called "Common Sense". Since Tavish‘s own intelligence stat is exactly 25, he hasn't unlocked "Common Sense" yet and thus keeps the Mutilator as a secondary.
    • On a less violent note, the Crusher, which is more of a flanged mace than whatever the hell the Mutilator is.
  • Screaming Warrior: Tavish is 100% this. There's not a single fight in which he remains silent; there's always room for a Battle Cry whenever he fights. Too bad he sounds more like a Screaming Plane Baby...
  • Secret Final Campaign:
    • In the original game series, the Union of Opposites, where Tavish and Sir Robert band together.
    • In the spinoff Wikifare, if you touch Wikistan's flag exactly 1,638 times, it sends you back to 1771, one year after a certain emperor (probably not Evulz) seized power, and you can form Tropeland earlier than its relinquishing date, call every other nation to revolt against the then-Wiki Empire, and then immediately declare war against the tyrant. After doing this and winning, you can release the Wiki Empire and reform it.
  • Sinking Ship Scenario: The spin-off Tales from The Troperic Ocean treats you with a cutscene of this if you lose a battle. TFTTO II and later uses a computer program that inspects the total damage made and simulates the sinking, and IV, V and VI include a Scuttle option which you can click to scuttle your ship if she has been surrounded and/or is critically damaged.
  • Superboss: Blackhole, Infini the Wise, Jupiter, the Broken Anomaly, ????, Grandmaster Gary, Claidheamh in some cases.
  • Take That!: Rather mean-spirited one in II. When you visit the outskirts of a town, you can find buried cartridges of Troper Chronicles 3: The Return of Complete Monster in a massive landfill, complete with townfolk NPCs mocking the said game.
  • A Taste of Power:
    • You can purchase the Claymore (Tavish‘s prized weapon) within the early stages of the game, and while it's strictly left handed (meaning the right handed Sir Robert has difficulty using it), you could clean house extraordinarily easily. There's even a funny gag where Tavish realizes that Sir Robert has his sword once you get to fight him.
    • DLC Bob's Journey features mainstay Disc One Brute Jason Bloodspiller betraying Evulz in order to help Bob and the gang after Evulz replaced him with Lachlan the Violent Scotsman.
    • The spinoff series Tales from The Troperic Ocean's second game and beyond includes a shipbuilding menu which you can use to upgrade and customize your ships and buy other ones. You can purchase the TNS Tropenought or the MND-55 Declaration early in the game if you want to.
  • Tautological Templar: Alicia, who believes that she is utterly bereft of evil and can do no wrong. She often tends to deliver speeches about this just moments after committing the most horrific crimes against humanity imaginable.
  • Token Human: Hiro's Adventure has the titular Hiro be this among The Team of Beast Men. Though the Sequel Hook at the end shows that he's not the only of his species.
  • Token Motivational Nemesis: Sir Charlemagne Fohrum, who was allegedly Sir Robert Tropesalot's first ever rival. For reasons unknown, Sir Charlemagne has never been mentioned in the Tales of Troperia franchise since his death.
  • Underrated and Overleveled: Hiro's Annoying Younger Sibling Anya is bizarrely as powerful as Hiro and his team.
  • Unknown Rival: Clicheia styles herself as the ultimate adversary of Troperia and greatest servant of T’veah Tir’opius, yet no matter what she does, Troperia remains unaware of her.
  • Video Game Cruelty Potential: Birds and flying dinosaurs around the city of Atrocity can be shot with various bows or firearms, despite no one asked you to do that.
  • Villain Respect: Tavish‘s adventures will always have one of these shown. The first game had Evulz remark on how good a fighter Tavish was; and promptly offered a job as an enforcer for Tavish.
  • Violent Glaswegian: Tavish is either this or a Brave Scot.
  • The War Sequence: One of the original game's Signature Scenes. Also a recurring sequence throughout the series.
  • We Are "Team Cannon Fodder": Sir Robert's team could possibly fall into this if you neglect them enough.
  • Wutai:
    • Miraheza, an Island Republic about 30 kilometers southwest of Tropeland. It's also Senko's birthplace, and is home to many oni and other Japanese-esque things.
    • In a developer Q&A, idkwhatiamdoingatp, IDK Productions's CEO, has admitted that there was no intended Wutai until he got an idea of what if the "Miraheze" wiki was used for this purpose.
  • X-Ray Sparks: Can happen with the lightning magic attacks.
  • You Can't Thwart Stage One: Whatever you do, you'll never be able to outsmart Tavish‘s initial trap, and therefore, you'll never be able to avoid not burning Tavish‘s home down for said initial trap.
  • Zany Scheme: The aforementioned Tavish‘s initial trap.

Top
Morty Proxy This is a proxified and sanitized view of the page, visit original site.