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Using filters and masks with shapes in Motion

Filters

You can apply filters to individual shapes or to a group that contains a number of shapes. You can use filters to stylize shapes far beyond the options available in the Shape Inspector. When you apply a filter to a shape, the shape remains editable. See Intro to filters in Motion.

Canvas showing shape with filter applied

Important: After you apply a filter to a shape, you can no longer smoothly increase the size of that shape using the object’s transform controls. This is because filters change shapes from vector objects to bitmapped objects. As a result, they scale like other bitmapped objects, which display artifacts if they’re enlarged too much.

Masks

Use the mask-drawing tools in the canvas toolbar to create masks that punch holes inside shapes. You can also apply an image mask to a shape, using another layer in Motion to define areas of transparency. For more information on using masks and image masks, see Intro to masks and transparency in Motion.

Canvas showing a shape with a mask subtracted from it

Important: Some operations, as well the application of some filters or a mask, cause a group to be rasterized. When a group is rasterized, it’s converted into a bitmap image. Because all shape layers (masks, shapes, and paint strokes) are contained in groups, this affects how shapes interact with other objects in your project. See How rasterization affects shapes in Motion.

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