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Render settings in Motion

When sharing a Motion project, you can choose from different Motion-specific export options to balance image quality versus rendering time.

These settings are listed in the Render pane of the share window. The share window appears after you choose a destination from the right side of the toolbar (or from the File > Share submenu).

Render options in Render pane of the share window

Rendering shortcuts

To quickly set your rendering preferences, click one of the two buttons at the top of the Render pane:

  • Highest Quality: Click to set the best render options for your export, including motion blur, frame blending, lighting, shadows, reflections, and depth of field.

  • Use Canvas Settings: Click to use the settings in the canvas Render menu for your export.

    Note: Once you’ve selected Use Canvas Settings, any changes you make in the Render menu in the canvas (or in the File > View menu) are reflected in the Render pane. For example, if Render Quality is set to Normal in the share Render pane, and you return to the canvas and set Quality to Best in the Render menu, future exports will use Best.

Standard rendering options

Use these options to manually set the quality of your project’s output, as well as whether effects, such as motion blur and frame blending, appear in your project’s output.

  • Render Quality: A pop-up menu that sets Render Quality to Draft, Normal, Best, or Custom. This setting affects the image quality of specific effects, but not the image as a whole. Choosing a lower render quality reduces render times, and choosing a higher render quality improves the quality of output.

  • Fields: A checkbox that sets whether to render individual fields.

  • Motion Blur: A checkbox that sets whether to apply motion blur to moving objects.

  • Frame Blending: A checkbox that sets whether to render frame blending to output smoother, higher-quality slow motion in your project.

3D rendering options

Use these options to choose whether 3D effects, such as lighting, shadow, and reflections, appear in your 3D project’s output.

  • Camera: A pop-up menu to choose the cameras used to render your project, when your project contains 3D layers.

  • Lighting: A checkbox that turns on lighting rendering. Turning this option off reduces rendering time (and eliminates lighting effects from the output).

  • Shadows: A checkbox that turns on shadow rendering. Turning this option off reduces rendering time (and eliminates shadow effects from the output).

  • Reflections: A checkbox that turns on reflections rendering. Turning this option off reduces rendering times (and eliminates reflections effects from the output).

  • Depth of Field: A checkbox that turns on depth-of-field rendering. Turning this option off reduces rendering times (and eliminates depth-of-field effects from the output).

    Note: Depth of Field does not affect 360° projects.

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