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Sculpture interface in Logic Pro for iPad

Figure. Sculpture window showing main interface areas.

Sculpture is divided into three main parameter groupings.

  • Sound engine: The upper section of Sculpture contains the sound engine, along with the Morph and Global parameter sections. The sound engine is divided into five subsections:

    • String parameters: These are used to create and control the string, thus determining the basic timbre of your sound. See Sculpture string overview.

    • Object parameters: The objects are used to stimulate or otherwise affect the string in some way. See Sculpture objects overview.

    • Processing parameters: The processing parameters capture the string signal and provide further tonal control. These include the pickups, filter, Waveshaper, and Spectral Shape EQ which affects the tone of the entire instrument.

    • Global and output parameters: These affect the overall behavior of Sculpture. Global parameters include bend range, keyboard mode, and tuning controls. Further options include the amplitude envelope, delay effect and output parameters.

  • Modulation section: The sections below the sound engine contain the modulation sources—LFOs, jitter and random generators, and recordable envelopes. Sculpture modulators also incorporate the morph pad, a dedicated controller for morphable parameters, and the Morph Envelope.

  • MIDI control sources: The area at the bottom of the interface lets you assign MIDI controllers to Sculpture parameters.

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