Scale, position, and animate cameras in Motion

Motion gives you various ways to scale, position, “walk,” and animate cameras. After you position cameras in a project, you can select a single camera view using the Isolate command. See Isolate an object in the canvas in Motion.

Scale a camera

Use the Scale parameter in the Properties pane of the Inspector to scale what a scene camera sees. For example, when the camera “shrinks,” the scene it views seems to become larger.

  1. In Motion, select a camera in the canvas, Layers list, or Timeline.

  2. In the Properties Inspector, drag the Scale slider.

    Note: Changing the Scale value does not affect a camera’s Angle of View parameter. Additionally, changing the Scale value only affects framing cameras. For more information about framing cameras, see Cameras and views in Motion and Camera controls in Motion.

Position a camera in the canvas

In Motion, do one of the following:

  • Drag a camera or its onscreen controls in the canvas.

    See Transform layers in 3D space in Motion.

  • Select a camera in canvas, Layers list, or Timeline, then adjust the Position or Rotation controls in the Properties Inspector.

  • Select a camera in canvas, Layers list, or Timeline, then adjust the 3D transform controls in the HUD.

    See Transform layers in 3D space in Motion.

  • Select a camera in canvas, Layers list, or Timeline, then adjust the 3D view tools in the upper-right corner of the canvas.

    See Use 3D view tools in Motion.

Position a camera using the Walk 3D View tool

The Walk 3D View tool lets you position a camera in 3D space as you would in a computer game, using a keyboard-and-mouse navigation method.

  1. In Motion, select a camera, click and hold the view tools pop-up menu in the canvas toolbar, then choose Walk 3D View.

    Selecting the Walk 3D View tool from the toolbar

    The pointer changes to indicate that the Walk 3D View tool is active.

  2. Use the Up Arrow, Down Arrow, Right Arrow, and Left Arrow keys to move the camera in 3D space; press and hold the Option key while using the arrow keys to move the camera more slowly.

    You can also drag in the canvas to orient the camera.

    If you’re using a scene camera, you can also record the movement you create using the Walk 3D View tool, by creating keyframes. For more information on keyframing, see Add keyframes in Motion.

    Note: The Walk 3D View tool is available only when Active Camera, Camera, or Perspective is selected from the Camera pop-up menu. For more information on the Camera pop-up menu, see Camera pop-up menu in Motion.

Animate a camera

In Motion, do one of the following:

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