Animate filter parameters with keyframes in Motion

Although several Motion filters are animated (Bad Film, Bad TV, and Overdrive, for example), most are not. However, it’s easy to create filter animations by using keyframes to change parameters over time.

Animate filter parameters using the Record button

  1. In Motion, select an applied filter in the Layers list, Timeline, or canvas.

  2. In the timing toolbar (above the Timeline), click the Record button (or press A) to enable keyframe recording.

  3. Move the playhead to the frame where you want to add a keyframe.

  4. In the Filters Inspector or HUD, change one or more parameters to a new value.

    A keyframe is added when you modify a parameter value.

  5. Move the playhead to the next frame where you want a keyframe.

  6. Repeat steps 4–5 until you finish.

  7. Click the Record button again to turn off keyframe recording.

Click the Play button (or press the Space bar) to see the results.

Animate filter parameters using the Record button and onscreen controls

  1. In Motion, select an applied filter in the Layers list, Timeline, or canvas.

    If the filter has an onscreen control, the Adjust Item tool is selected in the canvas toolbar and the onscreen controls appear in the Inspector.

  2. In the timing toolbar (above the Timeline), click the Record button (or press A) to enable recording.

  3. Move the playhead to the frame where you want to add a keyframe.

  4. In the canvas, drag the onscreen control.

    A keyframe is added when you modify a parameter value using the onscreen control.

  5. Move the playhead to the next frame where you want a keyframe.

  6. Repeat steps 4–5 until you finish.

  7. Click the Record button again to turn off keyframe recording.

Click the Play button (or press the Space bar) to see the results.

Animate filter parameters using the Add Keyframe button or the Animation menu

  1. In Motion, select an applied filter in the Layers list, Timeline, or canvas.

  2. Move the playhead to the frame where you want to add a keyframe.

  3. In the Filters Inspector, do one of the following:

    • Position the pointer over the right side of the row of the parameter to animate. When the Add Keyframe button (a plus sign in a gray diamond) appears, click it.

    • Position the pointer over the right side of the parameter row, click the down arrow to open the Animation pop-up menu, then choose Add.

      Small down arrow that represents Animation menu
    • Control-click the parameter name, then choose Add from the shortcut menu.

      Choosing Add from the Animation menu for a filter parameter

    A keyframe is added at the current playhead position.

  4. In the Inspector or HUD, or via the onscreen controls (if available), adjust the parameter value.

  5. Move the playhead to the next frame where you want a keyframe.

  6. Repeat steps 4–5 until you finish.

Click the Play button (or press the Space bar) to see the results.

Globally animate all parameters of a Color Curves, Color Wheels, or Hue/Saturation Curves filter

Using a special global Add Keyframe button, you can simultaneously keyframe all parameters of the Color Curves filter, the Color Wheels filter, or the Hue/Saturation Curves filter.

  1. In Motion, select an applied Color Curves, Color Wheels, or Hue/Saturation Curves filter in the Layers list.

  2. Move the playhead to the frame where you want to add a keyframe.

  3. In the Filters Inspector, do one of the following:

    • Position the pointer in the upper-right corner of the filter, then click the Add Keyframe button (a plus sign in a gray diamond).

    • Position the pointer in the upper-right corner of the filter, click the down arrow to open the Animation pop-up menu, then choose Add.

      The Filters Inspector showing the Add Keyframe button and Animation pop-up menu button

      A keyframe is added at the current playhead position.

      Filters Inspector showing a keyframe in the Hue/Saturation Curves filter
  4. In the Inspector, adjust any curve or parameter value.

  5. Move the playhead to the next frame where you want a keyframe.

  6. Repeat steps 4–5 until you finish.

Use the Keyframe Editor to fine-tune the timing of keyframes.

For more detail on using the Animation menu to add keyframes, see Animation menu controls.

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