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Bounce regions in place in Logic Pro for iPad

You can bounce regions in place, creating audio files that are placed at the same position as the original regions in the Tracks area. Using Bounce in Place, you can bounce regions of any type. You set the audio file format of the bounce and set additional options in the Bounce in Place dialog when you create the bounce.

When multiple regions are selected, the result is a single audio file (per track) that extends from the beginning of the first selected region to the end of the last selected region, plus any audio tail following the last selected region.

Bouncing in place might seem similar to the Freeze function. Both save CPU power by rendering all effects (or instrument) plug-ins of a track, but there are several differences:

  • Freeze allows you to return to the original state of the tracks and their automation data, unlike Bounce in Place.

  • Freeze (in 32-bit float) safeguards against volume clipping.

Note: A bounce in place is performed offline, not in real time. Audio and software instrument tracks with internal sound sources can be bounced in place.

Bounce one or more regions in place

  1. In Logic Pro, select the region or regions.

  2. Tap one of the selected regions, then tap Bounce and Join.

  3. Tap Bounce in Place.

  4. In the Bounce in Place dialog, edit any of the following parameters:

    • Name field: Tap the name, then enter a new name for the bounce file. The default name is the region name of the first selected region, with the extension _bip added at the end.

    • Destination pop-up menu: Choose the track type on which the bounce file is placed. The choices are:

      • New Track: Creates a new audio track below the selected track and places the bounce cell on that track.

      • Selected Track: Places the bounce cell on the selected track. This option is available only if an audio track is selected.

    • Source pop-up menu: Choose whether the source regions are muted, deleted, or left in place.

    • Include Effect Plug-ins switch: When selected, all plug-ins on the source track are included during the bounce process.

    • Include Audio Tail in File switch: When selected, the bounce process continues after the end of the bounce range—either to the end of the cycle or to the end of the last selected region—until there is no longer any signal. Otherwise, only the bounce range is bounced.

    • Include Audio Tail in Region switch: When selected, the entire bounce file is included in the bounce region. Otherwise, the bounce region only includes the bounce range.

      Note: The Audio Tail in Region switch is available only when the Audio Tail in File switch is on.

    • Include Volume/Pan Automation switch: When selected, volume and pan automation is performed during the bounce process, affecting the bounce file. Otherwise, the volume and pan automation is simply copied, not performed.

    • Normalize pop-up menu: Choose one of the normalization options:

      • On: The bounce files receive full bidirectional normalization.

      • Off: The bounce files are not normalized.

      • Prevent Overload: The bounce files receive downward normalization in case of overloads—levels above 0 dB, which would lead to clipping—but no normalization in case of lower levels.

  5. Tap Bounce at the top of the dialog.

Download this guide: PDF

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