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I think calling thrust::count for 1000 times adds more latency than computation itself. Thrust supports sort, upper_bound and adjacent_difference methods to do this in only 3-5 operations. like this:

  • sort 1M inputs

  • adjacent_difference

  • segmented-reduction or reduce_by_key

I think calling thrust::count for 1000 times adds more latency than computation itself. Thrust supports sort, upper_bound and adjacent_difference methods to do this in only 3-5 operations.

I think calling thrust::count for 1000 times adds more latency than computation itself. Thrust supports sort, upper_bound and adjacent_difference methods to do this in only 3-5 operations like this:

  • sort 1M inputs

  • adjacent_difference

  • segmented-reduction or reduce_by_key

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I think calling thrust::count for 1000 times adds more latency than computation itself. Thrust supports sort, upper_bound and adjacent_difference methods to do this in only 3-5 operations.

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