2 let lastApprovedOrigin;
6 * Show the draw.io editor.
7 * @param {String} drawioUrl
8 * @param {Function} onInitCallback - Must return a promise with the xml to load for the editor.
9 * @param {Function} onSaveCallback - Is called with the drawing data on save.
11 function show(drawioUrl, onInitCallback, onSaveCallback) {
12 onInit = onInitCallback;
13 onSave = onSaveCallback;
15 iFrame = document.createElement('iframe');
16 iFrame.setAttribute('frameborder', '0');
17 window.addEventListener('message', drawReceive);
18 iFrame.setAttribute('src', drawioUrl);
19 iFrame.setAttribute('class', 'fullscreen');
20 iFrame.style.backgroundColor = '#FFFFFF';
21 document.body.appendChild(iFrame);
22 lastApprovedOrigin = (new URL(drawioUrl)).origin;
30 * Receive and handle a message event from the draw.io window.
31 * @param {MessageEvent} event
33 function drawReceive(event) {
34 if (!event.data || event.data.length < 1) return;
35 if (event.origin !== lastApprovedOrigin) return;
37 const message = JSON.parse(event.data);
38 if (message.event === 'init') {
40 } else if (message.event === 'exit') {
42 } else if (message.event === 'save') {
43 drawEventSave(message);
44 } else if (message.event === 'export') {
45 drawEventExport(message);
46 } else if (message.event === 'configure') {
51 function drawEventExport(message) {
57 function drawEventSave(message) {
58 drawPostMessage({action: 'export', format: 'xmlpng', xml: message.xml, spin: 'Updating drawing'});
61 function drawEventInit() {
63 onInit().then(xml => {
64 drawPostMessage({action: 'load', autosave: 1, xml: xml});
68 function drawEventConfigure() {
70 window.$events.emitPublic(iFrame, 'editor-drawio::configure', {config});
71 drawPostMessage({action: 'configure', config});
74 function drawEventClose() {
75 window.removeEventListener('message', drawReceive);
76 if (iFrame) document.body.removeChild(iFrame);
79 function drawPostMessage(data) {
80 iFrame.contentWindow.postMessage(JSON.stringify(data), lastApprovedOrigin);
83 async function upload(imageData, pageUploadedToId) {
86 uploaded_to: pageUploadedToId,
88 const resp = await window.$http.post(window.baseUrl(`/images/drawio`), data);
93 * Load an existing image, by fetching it as Base64 from the system.
95 * @returns {Promise<string>}
97 async function load(drawingId) {
98 const resp = await window.$http.get(window.baseUrl(`/images/drawio/base64/${drawingId}`));
99 return `data:image/png;base64,${resp.data.content}`;
102 export default {show, close, upload, load};