In the following partially filled Slitherlink, what would be a logical next step that does not rely much on guess-and-backtrack?
Rules for Slitherlink:
- Make one single connected loop over the edges of the grid
- The number in each square denotes how many edges on that square are part of the loop
- Empty square means it can have any number of edges
Note: This is from a Slitherlink puzzle app I usually use, and normally I could finish small grid like this in about 1 minute. But this particular one stumped me for a while, so I present it here to find other logical patterns that I might have not known about.