Postmortems
What if there's solid GOLD to be mined from playing RPGs like a child? Take a peek! Coming up on FIVE YEARS of Adventure Hour!, here's an inside look at the bra...
Blink Shift has been a great game to develop the combination of the challenge and what I was able to learn from is invaluable going forward. Keep it simple Beca...
Shrimprium devlog — trying to make the tank feel a bit more real Been spending less time on new systems lately, more time just trying to make the aquarium fee...
- fully updated post process, fog, light etc...
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coop steam roguelike shooter
- fixed few collisions - axe visual fixed - buffer fixed - arsenal and achievements menu fixed -palm fixed - spawn on trees fixed (except sky runes on islands)...
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- rebalanced blood night/night cycle - rebalanced enemies - fixed bomb guys - added free chest on fly islands - fixed dugn altars cave generation - minor ui fix...
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Reflection This game has been with me for pretty much the entire summer, as I worked on bits and pieces of it between my job and coursework. I’m happy it’s...
Whoa, hi everyone! Thank you so much for 600+ DLs on this game, it means a lot to us! This devlog would have come out a whole lot sooner but I moved across the...
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- removed NECROFOS from default buffs) (sry guys) - fixed all collisions...
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It's been a little while since MAYWOLF'26:(Howl 4 Initiative)MYWOLF FVN Jam came to an end, and after reading your comments and taking some time away from the p...
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So, despite the fact that itch doesn't index my game, some people have already played it, and there are a few things I'm considering changing. Content Warnings...
Added a web version, go play faster and kill hordes of monsters!!!!...
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Switching to the fish will be in the next update... -------------------------------------------------- Переход на рыбку будет в следую...
- Added new carts with free guns on the map...
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coop steam roguelike shooter
Several people have reported issues with antivirus detections when installing the software through the setup installer. Even though these detections may be fals...
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FF: FAST FIX - added HUD scale in-game settings - fixed pigdick near attack - added hit sound...
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Changelog: Dialogue Rewrites: Refined character interactions and narrative flow for a more immersive experience. Typo & Grammar Fixes: Cleaned up all spelling m...
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- Added flying islands with fast travel over the world...
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coop steam roguelike shooter
FF: FAST FIX - added better tutorial + rebalanced - fixed tutorial, now it`s fully completed - fully rebalanced...
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Added sensitivity to in-game settings)...
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coop steam roguelike shooter
now- let it be Godot or unity or even an engine you made yourself...it doesnt matter, making a game is incredibely hard and time consuming and for some even hai...
IMPOSTOR WARNING! There is i a guy on the internet who is trying to impersonate me online by opening FAKE social media accounts on YouTube, on X (twitter) and o...
Words can not describe how thankful I am to all of you for playing my little stupid game. I've been reading through your lovely messages and comments, and I'm s...
INTRO: This project was probably the craziest project I’ve ever tackled in RPGMaker. Now, as the name of the engine suggests, you’re supposed to make RPGs i...
As captain Cat went a bit slow with old Android ships, we’ve added a small technical speed up ... object pooling. Instead of constantly creating and destroyin...
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With the (almost) one-year anniversary of Montana De la Cruz Vs The Army of Darkness just around the corner, I wanted to celebrate by sharing some full gameplay...
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I've had extreme burnout from this project after working on it for so long, I really did enjoy working on it when I did. But I lost interest once I realized tha...
What a week, man! When I am writing this, GMTK 2026 hasn't finished yet; there's still a day of voting to be done. But we would like to believe that we did real...
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Hey everyone, I hope you're all doing well! It's been a little while, and I know some of you have been patiently waiting for this moment. So let's get straight...
HELO! so i got sum personal stuff goin' on and needed a break But da update is still bein' worked on and almost done, just a couple more features to add See ya...
Hello everyone. First of all i wanted to thank you all for lots of views and downloads. Seriously. Second, i just started developing Joxy is still watching 2, s...
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Hi everyone! I honestly can’t believe I’m writing this, but... Petal has officially crossed 9,000+ plays! 😭❤️ For my very first finished game, this r...
I’ve been working on Part Two recently! I might finish it around August 30th ?? But I have a feeling this work will turn out extremely lengthy. It carries som...
HOW IS LIFE REAL. 😭😭 i really seriously did not expect this game to get any more than 20 plays so the fact that we somehow got to this point is 😭😭...
Now that a year has passed after the release of The Supernatural Hotel, I can go into detail about it. It’s not really a game I hyped up much, but it’s some...
Hey, flops! First of all, I just wanna say thank you and congratulations to the entire team. We managed to score #8 in overall and scoring #2 for the Theme Impl...
Hey everyone, Quick devlog to talk about a frustrating technical issue. If you're looking for TimeTabl on itch.io and can't find it, it's not your fault: our so...
Hi, I’m your favourite coke brand Coca-Coral. After many days and thoughts, I’m finally ready to speak about all the folklore and references we’ve put in...
Hello dear itch gamers/devs, I'm Chuckiee3, a game dev mainly working with Unity for the past 7 years and this is the first game I made by myself. I'm writing t...
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Hi there. My first 3 games flopped hard, and then this fourth is currently earning 12.9k USD in annualized revenue (much to my own surprise), and that number's...
It has been a rollercoaster. What I had envisioned for one of my Visual Novels actually came with trying to fix my work pipeline. InViNode was actually never me...
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I don't think among us is viable or worthy of my creative motivation which is already low but let me know what y'all want to see from me...
I pulled out Rust and Revenue yesterday evening. For full disclosure, I hadn’t played Rust and Revenue since the local designer day in Rochester, NY back in F...
I don't know if I'm burnt out from doing too much lately, or if it's just the summer heat reaching full swing, but I've been having a tough time making games th...
YOUR TURN EXTENDED CUT — A Full-Fledged Devlog * How the Game Became What It Was Meant to Be When I first released YOUR TURN, it was a short game about a judg...
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Yeah so this died back in 2018. At the time i was using already depreciated unet systems. In 2020 i started a project to revive warfare using the same already o...
Hi guys its been a while from the last update. I said that i would continued the game if the game made good numbers but unfortunately it didn't so now im doing...
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Давненько ничего не постилось по поводу игры, но мы не отсиживаем лапки просто так! В об...
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For those who are seeing this post, I'll finally soon be updating the vectors with an entire brand new cleaner set which I think looks much better than the curr...
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