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Commit 49c1f6e

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thebracketozkriff
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N14: Nox Futura and Bracket-lib (rust-gamedev#303)
* Add Nox Futura and Bracket-lib * Fix line lengths. * This should fix the link issues. * N14: NoxFutura: Optimize img * N14: NoxFutura: general overview -> updates * N14: Bracket-lib: Section order Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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‎content/posts/newsletter-014/index.md

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[Mimas]: https://github.com/est31/mimas
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[gallery]: https://imgur.com/a/vvo7len
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### [Nox Futura (Rust Edition)][noxfutura]
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![Gameplay screenshots](noxfutura.jpeg)
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[Nox Futura][noxfutura] by [@blackfuture]
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is an open-source long-term passion project,
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a Dwarf-Fortress and RimWorld inspired base building game.
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Some of the [recent updates][noxfutura-reddit]:
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- The WGPU-based rendered is undergoing a major restructure.
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- The game was updated to Legion 0.3 - it required rewriting a lot of code,
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but the new syntax sugar is a joy to use, and the backend is even faster now.
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- The Greedy Voxel algorithm was significantly improved.
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- OBJ models are now supported - useful for things like tree/vegetation geometry,
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which can now use a stylized low-poly graphic without the added weight
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of a bunch of cubes.
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- Palette-based rendering - the output system is now constrained
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to a 256 color palette, mostly to play with stylized 3D rendering.
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- New format for data files that combines multiple RON objects in one place.
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[noxfutura]: https://github.com/thebracket/noxfutura
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[thebracket]: https://bracketproductions.com
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[noxfutura-reddit]: https://reddit.com/r/roguelikedev/comments/ivgdnj/sharing_saturday_329/g5t5lo0
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### pGLOWrpg
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![pGLOWrpg banner](pglowrpg_banner.png)
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[Riddle]: https://github.com/vickles/riddle
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[riddle-docs]: https://vickles.github.io/riddle/0.1.0/riddle
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### [Bracket-Lib]
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[bracket-lib] (previously `rltk_rs`) by [@blackfuture]
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is a Rust implementation of [C++ Roguelike Toolkit][rltk-cpp].
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Bracket-lib is going through a stability pass, focusing on freezing the API.
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It will be featured in the author's upcoming book:
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*Hands-on Rust: Effective Learning through 2D Game Development and Play*.
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The book should be going into early access/beta in time for the next newsletter.
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[bracket-lib]: https://github.com/thebracket/bracket-lib
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[@blackfuture]: https://patreon.com/blackfuture
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[rltk-cpp]: https://github.com/thebracket/rltk
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### Tetra
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[Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
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