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Commits on Apr 4, 2017
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering
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Commits on Mar 31, 2017
Merge pull request #208 from Unity-Technologies/Branch_GammaTest
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Merge pull request #207 from Unity-Technologies/Branch_WindV1
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Commits on Mar 30, 2017
Merge pull request #206 from Unity-Technologies/Branch_FixNoSkyUpdate
Show description for 523a005authored- Fixed a bug where setting sky settings to none would not removed the sky.
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Commits on Mar 29, 2017
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Tim Cooper Merge pull request #205 from EvgeniiG/master
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Commits on Mar 28, 2017
Merge pull request #204 from Unity-Technologies/metal-ios
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Merge pull request #189 from Unity-Technologies/lowendmobile
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Merge pull request #203 from Unity-Technologies/Branch_FixLayeredLitScene
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Commits on Mar 27, 2017
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Antti Tapaninen Merge branch 'master' into lowendmobile
Show description for 984c7b2committedMerge pull request #202 from Unity-Technologies/Branch_FixMaxDistanceCullBug
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Merge pull request #200 from Unity-Technologies/Branch_FixSkyUpdate
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Commits on Mar 25, 2017
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Antti Tapaninen Revert "HLSLcc: fix out of bounds issues on Metal/iOS, HLSL bytecode being the root cause before Metal generated shaders"
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Antti Tapaninen