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Computational Economy

This is an agent-based computational economics simulator, which is constituted by agent types household, factory, trader, credit bank, central bank and state. The simulator implements a model akin to the Arrow-Debreu model, which adheres to neoclassical microeconomic theory, based on polypoly markets perpetuated by agent market participants. The micro-economic agent behaviors induce complex oscillation patterns attracted to macroeconomic equilibria due to the economic feedback cycles of the system.

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License: GPL v3

animation

Agent types

  • Agent type Household: Households offer labour hours and consume goods according to CES or Cobb-Douglas utility functions. Intertemporal consumption and retirement saving preferences are modeled by Irving-Fisher and Modigliani intertemporal choice models.
  • Agent type Factory: Factories produce multiple goods (e. g. iron, coal, ...) according to an input-output-model based on Cobb-Douglas, CES and root production functions. Depending on the configured economic model, factories produce and accumulate capital goods, which induce economic growth and depreciate over time (→ Solow-Swan).
  • Agent type Credit bank: Credit banks manage bank accounts, create money by credit, trade currencies, follow minimum reserve requirements of central banks and buy bonds for deposits (fractional reserve banking).
  • Agent type Central bank: Central banks adjust key interest rates based on price indices. Key interest rates induce changes in buying behaviour via a monetary transmission mechanism.
  • Agent type Trader: Traders import goods from foreign markets for arbitrage.
  • Agent type State: States emit bonds, which are bought by credit banks for customer savings deposits. Thereby, national debt represents retirement savings of households.

Other entities / features

  • General equilibrium: Macroeconomic equilibria reproducibly emerge from non-stochastic microeconomic decision making of agents (→ Arrow-Debreu).
  • Markets: Sellers offer goods on markets. Settlement markets transfer ownership of goods and money, automatically.
  • Currencies: National currency zones, foreign exchange markets, arbitrage.
  • Shares: Joint-stock companies are owned by agents and pay dividends to them every period.
  • Bonds: Bonds are given as security for credit in open market operations between central and credit banks.
  • Time system: Agents register their actions as events in a global time system (observer pattern). At runtime agents can be instantiated and deconstructed at arbitrary points in time, enabling a dynamic population. Execution of events is not bound to a fixed sequential order of economic phases, e. g. for production and consumption.

Publication

How to run

Import into Eclipse:

  1. Clone or download the repository.
  2. In Eclipse import the directory as a an existing Maven project.
  3. Right click file src/main/java/io.github.uwol.compecon.simulation.impl.DashboardSimulationImpl.java and run as Java application.

Build process

  • The build process is based on Maven (version 3 or higher). Building requires JDK 11.
  • To build, run:
$ mvn clean package
  • You should see output like this:
[INFO] Scanning for projects...
...
-------------------------------------------------------
 T E S T S
-------------------------------------------------------
Running io.github.uwol.compecon.economy.sectors.financial.CreditBankTest
loading configuration file testing.configuration.properties
Tests run: 2, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.784 sec
Running io.github.uwol.compecon.economy.sectors.household.HouseholdImplTest
...
Results :

Tests run: 44, Failures: 0, Errors: 0, Skipped: 0

[INFO] ------------------------------------------------------------------------
[INFO] BUILD SUCCESS
[INFO] ------------------------------------------------------------------------
  • To only run the tests:
$ mvn clean test

Screenshots

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An agent-based computational economy with macroeconomic equilibria from microeconomic behaviors

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