Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

unitygraphics/CascadedShadowMapping

Open more actions menu
 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
9 Commits
 
 
 
 
 
 
 
 

Repository files navigation

CascadedShadowMapping

Unity内置的方向光动态阴影技术是Cascaded Shadow Mapping(简称CSM)。 由于Unity封装的原因,可能并不能满足实际项目动态阴影的需求,但我们可以从Unity开源出来的built-in shaders看出一些实现细节,这些可以作为自定义实现CSM的参考...... https://zhuanlan.zhihu.com/p/45673049

Screenshots:

About

自定义实现级联阴影

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 65.9%
  • ShaderLab 34.1%
Morty Proxy This is a proxified and sanitized view of the page, visit original site.