Skip to content

Navigation Menu

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Commit f6e1ee1

Browse filesBrowse files
authored
Update release-notes.txt
1 parent 73f77c9 commit f6e1ee1
Copy full SHA for f6e1ee1

File tree

1 file changed

+31
-0
lines changed
Filter options

1 file changed

+31
-0
lines changed

‎ReleaseNotes/release-notes.txt

Copy file name to clipboardExpand all lines: ReleaseNotes/release-notes.txt
+31
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,36 @@
11
*** PointCloud Viewer & Tools for Unity ***
22

3+
v2.70
4+
5+
- Feature: Binary converter, allow external file selection (so that you dont need to copy point cloud files inside Assets/ folder)
6+
- Feature: MeshConverter, Keep every Nth point. Can use this to further reduce point count on import.
7+
8+
- Improved: V3 viewer, if you accidentally enter filename with empty spaces at the end, error message for invalid file is now printed with quotes, so can notice it easier "asdf.pcroot" > "asdf.pcroot "
9+
- CallReadPointCloudThreaded() can be now called from another thread or event (removed transform and gameobject references)
10+
11+
- Added: PointCloudViewerDX11, added toggle: [x] Apply Translation Matrix, then point cloud follows Transform: pos, rot, scale (V1/V2 only)
12+
- Added: BrekelPlayer, added toggle: [x] Apply Translation Matrix, then point cloud follows Transform: pos, rot, scale *Note requires using "PointCloud_DX11_ColorSizeV2-TranslationMatrix.mat" material
13+
- Added: New material and shader "PointCloud_DX11_ColorSizeV2-TranslationMatrix" (required if use [x] Apply Translation Matrix feature)
14+
- Added: Example scene and script for Runtime LAS/LAZ conversion "PointCloud-runtime-laz-commandline-workaround.unity" (windows only)
15+
16+
- Fixed: V3 viewer Duplicate "#MainThreadHelper" gameobject added into scene
17+
- Fixed: Comma vs Dot issue in V3 format (binary converter) https://github.com/unitycoder/UnityPointCloudViewer/issues/69
18+
- Fixed: Parsing PTS file with Normals at the end (XYZRGBNxNyNz)
19+
- Fixed: Parsing PTS file with Intensity and Normals (XYZIRGBNxNyNz)
20+
- Fixed: V2 viewer: Now doesnt lock file for reading (if other reader needs to read same binary file)
21+
22+
- Changed: Add namespace to GLDebug
23+
24+
- Note: HDRP support requires small modifications: https://github.com/unitycoder/UnityPointCloudViewer/issues/105
25+
- Note: URP support requires small modifications ** ONLY if you have issues with points getting "stuck" at UI position **: https://github.com/unitycoder/UnityPointCloudViewer/issues/126
26+
27+
Latest updates/issues:
28+
- https://github.com/unitycoder/UnityPointCloudViewer/issues
29+
30+
*-----------------------------------------------------------------------*
31+
32+
*** PointCloud Viewer & Tools for Unity ***
33+
334
v2.60
435

536
- Feature: Brekel animated cloud file streaming (stream data from disk, good for large files. Requires Brekel PointCloud V3 (beta or newer) with new unitycoder v3 format export) https://brekel.com/brekel-pointcloud-v3/

0 commit comments

Comments
0 (0)
Morty Proxy This is a proxified and sanitized view of the page, visit original site.