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Copy file name to clipboardExpand all lines: ReleaseNotes/release-notes.txt
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*** PointCloud Viewer & Tools for Unity ***
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v3.00
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- Note: This is paid upgrade!
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- Feature: URP Support with Custom Renderer Feature (CustomPass with RenderGraph support for Unity6000+)
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- Feature: HDRP Support with Custom Renderer Feature
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- Added: V3 Viewer, useURPCustomPass bool to BinaryViewerDX11.cs (to enable custom pass rendering in URP)
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- Added: V3 Viewer, useHDRPCustomRenderer bool to BinaryViewerDX11.cs (to enable custom renderer rendering in HDRP)
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- Added: Downloadable sample file for V3 mesh tiles rendering scene (packed format) https://files.fm/f/xv784aw9xb
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- Added: Menu item, "Window/PointCloudTools/Convert Sample Materials to URP" to convert sample scene standard materials to URP materials (for those boxes/spheres used in sample scenes, or use unitys own material converter)
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- Added: Menu item, "Window/PointCloudTools/Convert Sample Materials to HDRP" to convert sample scene standard materials to HDRP materials (for those boxes/spheres used in sample scenes, or use unitys own material converter)
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- Fixed: Build error (editor script was not in Editor folder)
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- Changed: PointCloudViewer folders now contain AssemblyDefinitions (it is only way to detect URP and HDRP in CustomPass scripts)
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- Changed: All namespaces have been renamed! (unity doesnt allow "unitylibrary.." or "unitycoder.." in namespaces)
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- Bonus: You get 50% discount on this external tool https://las2gltf.kelobyte.fi/ (Converts LAS/LAZ files into GLB/GLTF format, so you can view GLTF points clouds without point cloud plugin in Unity!)
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