Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

MVVM Kernel won't build if workspace is not open #3

Copy link
Copy link
@mgmhunt

Description

@mgmhunt
Issue body actions

See here https://cl.ly/2I1L1g0Y2X37

When workspace tab is closed, Update Kernel button does nothing. Have to have at least one tab open for Kernel to build.

In ECS, Update Kernel button never does anything. Have to add GameObject>Kernel (ECS flavour).

Very confusing... the kernel should build regardless of Workspace and and components related to the current workspace should be added to kernel (ie add MVVM components to Kernel prefab, add ECS to same prefab, etc).

Stop last tab being closed? And Build Kernel button reflects the current tab open?

Reactions are currently unavailable

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions

      Morty Proxy This is a proxified and sanitized view of the page, visit original site.