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Original file line number Diff line number Diff line change @@ -1104,7 +1104,7 @@ _Discussions:
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![ Current state of starframe graphics and physics] ( starframe-demo.gif )
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- [ starframe] by [ @moletrooper ] is a work-in-progress 2D game engine
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+ [ starframe] by [ @molentum ] is a work-in-progress 2D game engine
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for physics-y sidescrolling games. This month it received
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[ an experimental graph-based entity system] [ sf-graph-post ] .
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@@ -1113,11 +1113,11 @@ generalized constraints, which will enable things like friction and joints.
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_ Discussions:
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[ /r/rust] ( https://www.reddit.com/r/rust/comments/iju3xq/starframe_devlog_architecture_ecs_graph/ ) ,
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- [ twitter] ( https://twitter.com/moletrooper /status/1300034941816897542 ) _
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+ [ twitter] ( https://twitter.com/molentum_ /status/1300034941816897542 ) _
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- [ starframe ] : https://github.com/moletrooper /starframe
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- [ @moletrooper ] : https://twitter.com/moletrooper
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- [ sf-graph-post ] : https://moletrooper.github.io /blog/2020/08/ starframe-1 -architecture/
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+ [ starframe ] : https://github.com/m0lentum /starframe
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+ [ @molentum ] : https://twitter.com/molentum_
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+ [ sf-graph-post ] : https://molentum.me /blog/starframe-architecture/
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### [ mochi]
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Original file line number Diff line number Diff line change @@ -1006,16 +1006,16 @@ or follow [Dmitry Stepanov on Twitter][rg3d_twitter].
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![ Current state of starframe graphics and physics] ( starframe.gif )
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- [ starframe] by [ @moletrooper ] is a work-in-progress game engine
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+ [ starframe] by [ @molentum ] is a work-in-progress game engine
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for physics-y sidescrolling 2D games. This month, a new, more versatile
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constraint solver was used to add friction and basic joints. Collision
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detection accuracy and overall stability were also improved.
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_ Discussions:
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- [ twitter] ( https://twitter.com/moletrooper /status/1338066680724008960 ) _
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+ [ twitter] ( https://twitter.com/molentum_ /status/1338066680724008960 ) _
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- [ starframe ] : https://github.com/moletrooper /starframe
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- [ @moletrooper ] : https://twitter.com/moletrooper
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+ [ starframe ] : https://github.com/m0lentum /starframe
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+ [ @molentum ] : https://twitter.com/molentum_
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### [ Dotrix]
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Original file line number Diff line number Diff line change @@ -664,7 +664,7 @@ demonstrating some useful patterns for structuring a Tetra project.
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![ Current state of starframe graphics and physics] ( starframe.gif )
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- [ Starframe] by [ @moletrooper ] is a work-in-progress game engine for physics-y
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+ [ Starframe] by [ @molentum ] is a work-in-progress game engine for physics-y
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sidescrolling 2D games.
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This month, [ its physics engine was revamped once more] [ sf-update-tweet ]
@@ -674,10 +674,10 @@ Also, [a blog post][sf-blog-post] was published, covering the
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development of the physics engine so far in a great deal of mathematical
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detail.
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- [ starframe ] : https://github.com/moletrooper /starframe
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- [ @moletrooper ] : https://twitter.com/moletrooper
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- [ sf-blog-post ] : https://moletrooper.github.io /blog/2021/03/ starframe-devlog- constraints
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- [ sf-update-tweet ] : https://twitter.com/moletrooper /status/1360723470414450688
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+ [ starframe ] : https://github.com/m0lentum /starframe
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+ [ @molentum ] : https://twitter.com/molentum_
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+ [ sf-blog-post ] : https://molentum.me /blog/starframe-constraints/
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+ [ sf-update-tweet ] : https://twitter.com/molentum_ /status/1360723470414450688
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### Emerald
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Original file line number Diff line number Diff line change @@ -423,16 +423,16 @@ game engine! Join them on their [Discord server][emerald-discord].
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![ Demonstration of Starframe's new rope physics] ( starframe.gif )
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- [ Starframe] by [ @moletrooper ] is a work-in-progress game engine for physics-y
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+ [ Starframe] by [ @molentum ] is a work-in-progress game engine for physics-y
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sidescrolling 2D games.
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This month's noteworthy development was [ particle-based ropes] [ sf-ropes-tweet ]
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capable of full two-way coupling with rigid bodies, demonstrated above.
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Capsule-shaped colliders were also added.
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- [ starframe ] : https://github.com/MoleTrooper /starframe/
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- [ @moletrooper ] : https://twitter.com/moletrooper
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- [ sf-ropes-tweet ] : https://twitter.com/moletrooper /status/1421204030441889792
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+ [ starframe ] : https://github.com/m0lentum /starframe/
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+ [ @molentum ] : https://twitter.com/molentum_
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+ [ sf-ropes-tweet ] : https://twitter.com/molentum_ /status/1421204030441889792
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## Learning Material Updates
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Original file line number Diff line number Diff line change @@ -465,7 +465,7 @@ fork and PR!
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![ physically-connected groups of primitives are framed with rectangles] ( starframe-islands.jpeg )
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_ Grouping bodies into disjoint "islands"_
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- [ Starframe] by [ @moletrooper ] is a work-in-progress game engine for physics-y
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+ [ Starframe] by [ @molentum ] is a work-in-progress game engine for physics-y
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sidescrolling 2D games.
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This month, a lot of work was done on optimizing the physics engine.
@@ -479,10 +479,10 @@ sense to work on the engine without a concrete project to use it.
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Thus, work has begun on a platformer based around connecting things with ropes.
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More details to be shown soonish!
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- [ Starframe ] : https://github.com/MoleTrooper /starframe/
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- [ @moletrooper ] : https://twitter.com/moletrooper
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- [ sf-grid-tweet ] : https://twitter.com/moletrooper /status/1432441648890449920
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- [ sf-island-tweet ] : https://twitter.com/moletrooper /status/1438877808412008450
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+ [ Starframe ] : https://github.com/m0lentum /starframe/
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+ [ @molentum ] : https://twitter.com/molentum_
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+ [ sf-grid-tweet ] : https://twitter.com/molentum_ /status/1432441648890449920
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+ [ sf-island-tweet ] : https://twitter.com/molentum_ /status/1438877808412008450
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### [ Arcana]
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Original file line number Diff line number Diff line change @@ -853,7 +853,7 @@ the [demo video of 100k birds][bevy-smud-birds]
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[ System Fault ] : https://www.lightsout.games/news/system-fault-early-access
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[ Lantern ] : https://qatoqat.itch.io/lantern
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[ Fish Fight ] : https://spicylobster.itch.io/fishfight/devlog/332434/fish-fights-past-present-and-future
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- [ Starframe ] : https://moletrooper .me/blog/starframe-ropes/
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+ [ Starframe ] : https://molentum .me/blog/starframe-ropes/
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[ Cake Thieves ] : https://play.google.com/store/apps/details?id=com.GeTech.CakeThieves
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[ Idu ] : https://twitter.com/logicsoup/status/1487924659693703169
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[ Sugarcane ] : https://gitlab.com/macmv/sugarcane
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