Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

tower120/cpp_property

Open more actions menu

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
13 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

cpp_property

Header only, zero overhead C# - like properties for C++!

struct In{
    int x;
    int y;
};

class Data{
    In m_i;
public:
    auto i(){
        return Property(
           [&]() -> In {
               return {
                   m_i.x * 10,
                   m_i.y * -10
               };
           },
           [&](const auto& i){
               m_i = i;
           }
        );
    }
};

int main(){
   Data data;
   data.i() = In{1,2};
   std::cout
        << data.i()->x
        << data.i()->y;
}

Simple interface:

Property(getter, setter)
Getter() -> T
Getter() -> const T&
Getter() -> const T*
Setter(Args&&...)

Accessors:

operator*() const

operator->() const

get() const

operator T() const

Mutators:

void set(Args&&...)

void operator=(Value&&)


const/non const redundancy

From mutable:

    class Data{
        int m_j;
        auto& self_mut() const { return const_cast<Data&>(*this); }
    public:
        auto j() {
            return Property{
                [&]()     { return m_j; },
                [&](int j){ m_j = j; }
            };
        }
        auto j() const {
            return self_mut().j().make_const();
        }
    };

See stateless branch for other api.

Requires C++17.

About

Zero overhead C# like properties for C++!

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published
Morty Proxy This is a proxified and sanitized view of the page, visit original site.