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#

raycasting-rendering

Here are 9 public repositories matching this topic...

A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).

  • Updated Dec 29, 2024
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