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@SeanCurtis-TRI
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@SeanCurtis-TRI SeanCurtis-TRI commented Jan 27, 2025

Each material gets its state of having specified a diffuse color (kd) reset so that one material doesn't infect another.

Resolves #391.

Each material gets is state of having specified a diffuse color (kd) reset
so that one material doesn't infect another.
@syoyo syoyo added the bug label Jan 28, 2025
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syoyo commented Jan 28, 2025

Thanks! I've confirmed the issue and PR looks good. Will be merged soon after the review.

@syoyo syoyo merged commit 3bb554c into tinyobjloader:release Jan 29, 2025
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syoyo commented Jan 29, 2025

Confirmed the proposed PR fixes the issue, so merged! Thanks!

syoyo pushed a commit that referenced this pull request Nov 10, 2025
Each material gets is state of having specified a diffuse color (kd) reset
so that one material doesn't infect another.
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MTL with multiple materials may use incorrect Kd value

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