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Commit ad11445

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Newsletter 43: section tooling/sprite editor (rust-gamedev#1288)
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‎content/news/043/index.md

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@@ -107,6 +107,33 @@ mutually benefit each other, reusing proven designs for user-friendly Rust APIs.
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## Tooling Updates
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### Sprite and Pixel Art Editor
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![Image editor screenshot](sprite_pixel_art_editor.png)
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_Screenshot of the editor_
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A sprite and pixel art editor made with egui and macroquad is being
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developed by @yds12 ([github][yds-github], [mastodon][yds-mastodon]).
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The project is already usable, but has not been made public yet. Current
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features are
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- Drawing w/ brush, eraser, lines, rectangles, bucket (fill w/ color)
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- Color selector, editable palette and eyedropper (pick color from canvas)
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- Resize or completely erase the canvas
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- Move camera, zoom in and out
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- Selection (rectangular only for now), deleted, copied and pasted; flip
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selection (horizontal or vertical)
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- Layers: create, remove, moved up/down, control visibility and opacity
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- Spritesheet: specify how many columns and rows your image has, and an
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animated preview will be displayed in a window w/ configurable scale
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- Save/load projects (with all its settings), export and import PNG/JPG
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- Status bar w/ info about canvas size, canvas position, color under mouse, etc
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The source is planned to be released in the next few weeks
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[yds-github]: https://github.com/yds12
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[yds-mastodon]: https://fosstodon.org/@yds/
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## Library Updates
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## Popular Workgroup Issues in Github
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