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Commit 154a160

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N37: Rusty Aquarium (rust-gamedev#1143)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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@@ -118,6 +118,35 @@ _Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/x
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[cybergate-yt]: https://youtube.com/channel/UClrsOso3Xk2vBWqcsHC3Z4Q
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[cybergate-dis]: https://discord.gg/R7DkHqw7zJ
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### [Rusty Aquarium]
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![Rusty Aquarium visualization](rustyaquarium.gif)
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_Visualize data as a fish tank with Rusty Aquarium_
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[Rusty Aquarium] by [@ollej] is a data visualization tool as a virtual fish
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tank written in Rust and Macroquad. Different data points control how many
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fishes are shown, how they move, how fast they swim, and which size they are.
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It can be used to monitor data in a visual way, while those uninitiated only
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see a serene fish tank.
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Since Macroquad is cross-platform, Rusty Aquarium is available for Windows,
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Mac, Linux as well as for browsers using WebAssembly.
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The aquarium can be controlled in various different ways:
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- System monitoring binary to show CPU usage, disk usage and processes.
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- Integrate with Google Sheets to control fishes.
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- Back it with an URL that generates a JSON file.
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This month, a blog post with the [story behind Rusty Aquarium][RustyAquariumStory]
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was published on the [Agical] blog. The code was restructured and the packaged
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files now contain binaries for input data generation.
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[Rusty Aquarium]: https://github.com/ollej/rusty-aquarium
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[@ollej]: https://twitter.com/ollej
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[RustyAquariumStory]: https://blog.agical.se/en/posts/the-story-behind-rusty-aquarium/
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[Agical]: https://blog.agical.se/en/
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## Engine Updates
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### [miniquad]
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