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Commit 11af31c

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N36: Veloren (rust-gamedev#1126)
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‎content/news/036/index.md

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@@ -282,6 +282,40 @@ and was showcased at [RustConf Portland] on August 5th 2022.
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[RustConf Portland]: https://rustconf.com
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[Bevy]: https://bevyengine.org
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### [Veloren][veloren]
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![Gliding above a forest](veloren.jpg)
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_New cave systems to explore_
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[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
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Fortress and Cube World.
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In July, Veloren released 0.13! You can [read the full blog post][veloren-0.13]
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that includes a trailer for the release party, and information about the new
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features in the release. This release party set a new record of most players on
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the server at once, going from 195 to now 277! This version brings modular
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weapons, real-time weather, cliff towns, cave biomes, level of detail trees, and
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much more.
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Other than the release party, July saw lots of work getting done. The
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translation system is undergoing an overhaul. Work is being done on the
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Scrolling Combat Text system, which gives some visual indicator to how much
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damage or healing you're taking. Though is going into how to better handle
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server-side physics to reduce latency.
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July's full weekly devlogs: "This Week In Veloren...":
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[#179][veloren-179],
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[#180][veloren-180],
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[#181][veloren-181],
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[#182][veloren-182].
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[veloren]: https://veloren.net
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[veloren-0.13]: https://veloren.net/release-0-13
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[veloren-179]: https://veloren.net/devblog-179
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[veloren-180]: https://veloren.net/devblog-180
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[veloren-181]: https://veloren.net/devblog-181
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[veloren-182]: https://veloren.net/devblog-182
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## Engine Updates
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### [Bevy v0.8][bevy-blog]

‎content/news/036/veloren.jpg

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