You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
<p><imgsrc="https://rust-gamedev.github.io/posts/newsletter-005/rayn.png" alt="Rayn output example - this renderer uses ultraviolet for its math" /></p>
316
-
<p><ahref="https://crates.io/crates/ultraviolet">ultraviolet</a> is a crate to computer-graphics and games-related linear algebra,
316
+
<p><ahref="https://crates.io/crates/ultraviolet">ultraviolet</a> is a crate for computer-graphics and games-related linear algebra,
317
317
but <em>fast</em>, both in terms of productivity and in terms of runtime performance.</p>
318
318
<p>This month <ahref="https://grayolson.me/blog/posts/ultraviolet-0.4">ultraviolet v0.4</a> was released by <ahref="https://twitter.com/fu5ha">@fu5ha</a>.
<p><img src="https://rust-gamedev.github.io/posts/newsletter-005/rayn.png" alt="Rayn output example - this renderer uses ultraviolet for its math"/></p>
264
-
<p><a href="https://crates.io/crates/ultraviolet">ultraviolet</a> is a crate to computer-graphics and games-related linear algebra,
264
+
<p><a href="https://crates.io/crates/ultraviolet">ultraviolet</a> is a crate for computer-graphics and games-related linear algebra,
265
265
but <em>fast</em>, both in terms of productivity and in terms of runtime performance.</p>
266
266
<p>This month <a href="https://grayolson.me/blog/posts/ultraviolet-0.4">ultraviolet v0.4</a> was released by <a href="https://twitter.com/fu5ha">@fu5ha</a>.
0 commit comments