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Commit f662126

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Micah
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N16: space_shooter_rs (rust-gamedev#388)
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‎content/posts/newsletter-016/index.md

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@@ -175,6 +175,31 @@ Contributions welcome: [try add a new Leader][shotcaller-issue-leader].
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[shotcaller-web]: https://shotcaller.jojolepro.com/
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[shotcaller-issue-leader]: https://github.com/amethyst/shotcaller/issues/6
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### [Space Shooter]
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![space_shooter_rs gameplay](space_shooter_12-03-2020.gif)
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The [Space Shooter] project is a game in development by [Carlo Supina] and
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[Micah Tigley]. It is a 2D "shoot-em-up" game that takes place in space and is
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inspired by games like [Raiden] and [Binding of Isaac].
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Exciting new additions have been made in November!
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- Micah added a ["paused" text overlay] to provide visual indication for when
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the game is paused.
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- Carlo added a [new armor system] that gives a chance for destroyed enemies to
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drop armor consumables that can block a single hit from any damage source.
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- Work on a new [Missile Launcher enemy] has begun!
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[Space Shooter]: https://github.com/amethyst/space_shooter_rs
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[Carlo Supina]: https://twitter.com/carlosupina
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[Micah Tigley]: https://twitter.com/micah_tigley
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[Raiden]: https://wikipedia.org/wiki/Raiden_(video_game)
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[Binding of Isaac]: https://wikipedia.org/wiki/The_Binding_of_Isaac_(video_game)
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["paused" text overlay]: https://snipboard.io/ql60oz.jpg
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[new armor system]: https://twitter.com/carlosupina/status/1331680041453953025
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[Missile Launcher enemy]: https://github.com/amethyst/space_shooter_rs/pull/93
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## Learning Material Updates
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### [ECS scheduler thoughts, part 1]
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