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N16: bevmnist (rust-gamedev#381)
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‎content/posts/newsletter-016/index.md

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@@ -326,6 +326,29 @@ _Discussions:
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[F1 Telemetry TUI]: https://github.com/aldidana/f1-telemetry-tui
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[@aldidana]: https://github.com/aldidana
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### [bevmnist][bevmnist-itch.io]
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![demo of running inferences for all digits](bevmnist.gif)
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_Running through all digits_
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[bevmnist][bevmnist-itch.io] by [@FrancoisMockers] is a PoC for running
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inferences from a neural network in a game made with [bevy], that can run in
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WASM (source code on [github][bevmnist-github]).
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Using [tract], the goal was to test running neural network inferences from a
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game. [MNIST handwritten digits classification][MNIST] is the "hello world" of
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neural networks, and has small enough networks available in [onnx] format that
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can run in real time in WASM. This project also has github actions that will
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build and release a [bevy] game to itch.io for Linux, macOS, Windows and WASM.
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[bevmnist-github]: https://github.com/vleue/bevmnist
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[bevmnist-itch.io]: https://vleue.itch.io/bevmnist-poc
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[@FrancoisMockers]: https://twitter.com/FrancoisMockers
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[MNIST]: http://yann.lecun.com/exdb/mnist/
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[onnx]: https://onnx.ai
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[bevy]: https://bevyengine.org
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[tract]: https://github.com/sonos/tract
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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