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Commit f1710a2

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N24: Quilkin (rust-gamedev#739)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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‎content/news/024/index.md

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@@ -496,6 +496,33 @@ now features a [tutorial] and full game [examples] for every type of session.
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[tutorial]: https://github.com/gschup/ggrs/blob/main/TUTORIAL.md
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[examples]: https://github.com/gschup/ggrs/tree/main/examples
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### [Quilkin]
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![Quilkin](quilkin.png)
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[Quilkin] is a non-transparent UDP proxy specifically designed for use with
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large scale multiplayer dedicated game server deployments, to ensure security,
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access control, telemetry data, metrics and more.
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This month saw the initial
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[0.1.0](https://github.com/googleforgames/quilkin/releases/tag/v0.1.0)
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release of the project, as well as announcement blog posts from project
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co-founders [Embark Studios] and [Google Cloud]:
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- [Embark Studios: Say hi to Quilkin, an open-source UDP proxy][embark-announce]
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- [Google Cloud: Introducing Quilkin: open-source UDP proxies built for game server communication][gcp-announce]
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Quilkin is being actively developed and would love contributors and feedback.
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Please join the [Discord](https://discord.gg/mfBNZjBDnc),
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[mailing list](https://groups.google.com/forum/#!forum/quilkin-discuss) or
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follow the project on [Twitter](https://twitter.com/quilkindev).
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[Quilkin]: https://github.com/googleforgames/quilkin
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[Google Cloud]: http://cloud.google.com/gaming
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[Embark Studios]:(https://embark.dev)
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[embark-announce]: https://medium.com/embarkstudios/say-hi-to-quilkin-an-open-source-udp-proxy-88577c795204
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[gcp-announce]: https://cloud.google.com/blog/products/gaming/introducing-quilkin
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

‎content/news/024/quilkin.png

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