Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Commit 6f99443

Browse filesBrowse files
N24: wgpu (rust-gamedev#728)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
1 parent 8d8f9f8 commit 6f99443
Copy full SHA for 6f99443

File tree

2 files changed

+26
-0
lines changed
Filter options

2 files changed

+26
-0
lines changed

‎content/news/024/franzplot_scene.gif

Copy file name to clipboard
784 KB
Loading

‎content/news/024/index.md

Copy file name to clipboardExpand all lines: content/news/024/index.md
+26Lines changed: 26 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -278,6 +278,32 @@ programming with Godot and Rust!
278278

279279
[godot_egui]: https://docs.rs/godot_egui/
280280

281+
### [wgpu]
282+
283+
![Franzplot on wgpu](./franzplot_scene.gif)
284+
285+
Following the [Family Reunion] initiative, [wgpu] team has been busy rebuilding
286+
the graphics infrastructure. The new D3D12 backend has been merged, which
287+
concludes the trip of moving (or rewriting?) all of the implementation into
288+
Rust. In addition to a "lean and mean" implementation of the host API side,
289+
which turned out to match the WebGPU API very well, the new backend works with
290+
[naga] exclusively for generation of HLSL shaders.
291+
This is in contrast with gfx-backend-dx12, which only supported SPIRV-Cross.
292+
293+
The team also wrote the blog post [Release of v0.9 and the Future of wgpu].
294+
One of the interesting bits is `gfx` repository switching to
295+
maintenance mode.
296+
297+
Last but not the least, Francesco Cattoglio described their adventure
298+
with rewriting [Franzplot] on a new blog hosted by the wgpu team. This blog will
299+
accumulate stories of wgpu users and their interesting projects.
300+
301+
[wgpu]: https://github.com/gfx-rs/wgpu
302+
[naga]: https://github.com/gfx-rs/naga
303+
[Family Reunion]: https://gamedev.rs/news/023/#wgpu-family-re-union
304+
[Release of v0.9 and the Future of wgpu]: https://gfx-rs.github.io/2021/07/16/release-0.9-future.html
305+
[Franzplot]: https://gfx-rs.github.io/stories/franzplot.html
306+
281307
## Popular Workgroup Issues in Github
282308

283309
<!-- Up to 10 links to interesting issues -->

0 commit comments

Comments
0 (0)
Morty Proxy This is a proxified and sanitized view of the page, visit original site.