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Headless texture is used whilst player has a head attached #21

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@Jigoku

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@Jigoku
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Noticed this when using a head model with a thinner neck.
The headless texture has visible bloodstains baked into the texture, which becomes visible:
image

This probably needs another approach as for setting the player/diffuse.png texture whilst the player is alive; considering now that heads can now be changed independent of the model, the playermodel is always one of either:

  • "actors/player/female/headless"
  • "actors/player/male/headless"

    actors/player/player.cfg

    Lines 137 to 141 in 0da6da6

    if (|| [strcmp (mdlname) "actors/player/female/headless"] [strcmp (mdlname) "actors/player/male/headless"]) [
    iqmskin * "<dds>headless.png" "<dds>mask.png" 0.25 0.0 1 0
    ] [
    iqmskin * "<dds>diffuse.png" "<dds>mask.png" 0.25 0.0 1 0
    ]
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