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Pull requests: pixijs/pixijs

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Pull requests list

chore: Improve JSDoc documentation across modules ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11812 opened Dec 19, 2025 by Zyie Loading…
feat: add descriptive names GCManagedHash ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11811 opened Dec 19, 2025 by Zyie Loading…
feat: Adds auto-GC option to view containers
#11810 opened Dec 19, 2025 by Zyie Loading…
fix: garbage collection for bitmap text
#11809 opened Dec 19, 2025 by Zyie Loading…
chore: Upgrades dependencies ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11806 opened Dec 18, 2025 by Zyie Loading…
4 tasks
feat: render to array layer
#11803 opened Dec 15, 2025 by GoodBoyDigital Loading…
4 tasks done
feat: Implement mip level rendering support in the rendering system
#11801 opened Dec 13, 2025 by GoodBoyDigital Loading…
4 tasks done
feat: add cube texture
#11800 opened Dec 12, 2025 by GoodBoyDigital Loading…
4 tasks done
feat: improved Pool typing for pool.get() method ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11799 opened Dec 12, 2025 by unstoppablecarl Loading…
4 tasks done
chore: optimize fastCopy with waterfall typed array selection ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11798 opened Dec 11, 2025 by GoodBoyDigital Loading…
3 of 4 tasks
fix: correct viewport Y calculation for root render targets ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11797 opened Dec 11, 2025 by GoodBoyDigital Loading…
2 of 4 tasks
feat: add parseSync to spritesheet ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#11794 opened Dec 10, 2025 by jimhigson Loading…
4 tasks done
v8.16.0
fix: SVG multi-subpath rendering with default fill-rule
#11727 opened Oct 22, 2025 by dusanradivojevic Loading…
1 of 4 tasks
fix: SplitBitmapText requires "fill: 'white'"
#11721 opened Oct 17, 2025 by GiorgiMaziashvili Loading…
2 of 4 tasks
v8.16.0
chore: BlurFilter null type checks
#11710 opened Oct 9, 2025 by unstoppablecarl Loading…
3 tasks done
v8.16.0
feat: Use browser garbage collection to cleanup buffers and textures
#11631 opened Aug 22, 2025 by Mysak0CZ Loading…
2 tasks done
feat: Adds gl2D file format support
#11628 opened Aug 20, 2025 by Zyie Draft
ProTip! What’s not been updated in a month: updated:<2025-11-22.
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