Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Commit 01dbb36

Browse filesBrowse files
authored
N28: Pixels (rust-gamedev#855)
_Part of #852_
1 parent 75fc174 commit 01dbb36
Copy full SHA for 01dbb36

File tree

1 file changed

+15
-0
lines changed
Filter options

1 file changed

+15
-0
lines changed

‎content/news/028/index.md

Copy file name to clipboardExpand all lines: content/news/028/index.md
+15Lines changed: 15 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -92,6 +92,21 @@ Additionally, development has begun on version 0.7 - check out
9292

9393
## Library Updates
9494

95+
### [Pixels] 0.8.0 👾
96+
97+
[Pixels] is a tiny hardware-accelerated pixel framebuffer. Its goals include
98+
pixel-perfect rendering and custom shader pipelines for textures with direct
99+
pixel access. It's perfect for making 2D animations, games, and emulators.
100+
101+
Version 0.8.0 was released this month, bringing highly anticipated support for
102+
WASM targets, as well as support for Raspberry Pi 4. A [minimal example for web
103+
browsers][pixels-web] is included to get you started. Full details are available
104+
in the [release notes][pixels-changelog].
105+
106+
[pixels]: https://github.com/parasyte/pixels
107+
[pixels-changelog]: https://github.com/parasyte/pixels/releases/tag/0.8.0
108+
[pixels-web]: https://github.com/parasyte/pixels/tree/0.8.0/examples/minimal-web
109+
95110
## Popular Workgroup Issues in Github
96111

97112
<!-- Up to 10 links to interesting issues -->

0 commit comments

Comments
0 (0)
Morty Proxy This is a proxified and sanitized view of the page, visit original site.