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Does x64dbg support anything like "Display Type" in windbg? Such a feature should be able to display a struct with filed name, type and offset. When debugging, it could also decode a memory trunk and present the value corresponding to each field. I noticed there's a struct panel in the CPU view. However, it cannot parse complex header files. For example, parsing the winternl.h from the Windows Kits always yields an error blaming unexpected character '#' , where the header file doesn't cause compilation errors when included.

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Yes, this functionality exists but it’s currently undergoing a refactoring. Hopefully a PR will be merged soon with Windows types.

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