Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Pull requests: openfl/openfl

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Assets: mark hardware-only BitmapData as valid
#2803 opened Sep 27, 2025 by ACrazyTown Loading…
Fix color transform overlay on graphic triangles.
#2799 opened Sep 4, 2025 by Redar13 Loading…
add Uniform Arrays to Shaders
#2790 opened Jul 30, 2025 by Blossomical Loading…
Include XML schema in template Project.xml
#2787 opened Jul 23, 2025 by ACrazyTown Loading…
Add support to UInt32 index buffer
#2781 opened Apr 26, 2025 by goodcucumber Loading…
Handle Shader Errors Properly.
#2771 opened Mar 17, 2025 by MAJigsaw77 Loading…
update Feature/tilemap multitexture
#2752 opened Dec 5, 2024 by barisyild Loading…
Shader system improvements (redo)
#2722 opened Jul 22, 2024 by EliteMasterEric Loading…
Make DrawCommandType an abstract Int enum
#2711 opened Jun 3, 2024 by MaybeMaru Loading…
Custom bitmapData encoder support added
#2690 opened Feb 25, 2024 by barisyild Loading…
Shader: add glslVersion to support GLSL3 shaders
#2623 opened Mar 15, 2023 by poke1024 Loading…
ProTip! Add no:assignee to see everything that’s not assigned.
Morty Proxy This is a proxified and sanitized view of the page, visit original site.