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Fix incorrect and ambiguous guardrail documentation: Input/Output Guardrails and agent sequencing #699

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6 changes: 3 additions & 3 deletions 6 docs/guardrails.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,19 +17,19 @@ Input guardrails run in 3 steps:

!!! Note

Input guardrails are intended to run on user input, so an agent's guardrails only run if the agent is the *first* agent. You might wonder, why is the `guardrails` property on the agent instead of passed to `Runner.run`? It's because guardrails tend to be related to the actual Agent - you'd run different guardrails for different agents, so colocating the code is useful for readability.
Input guardrails are intended to run on user input, so an agent's guardrails only run if the agent is the *first* agent. **In a sequence or chain of agents, the 'first agent' is the entry point – the agent that directly receives the initial user's input. Therefore, input guardrails only check this agent’s input.** You might wonder, why is the `guardrails` property on the agent instead of passed to `Runner.run`? It's because guardrails tend to be related to the actual Agent - you'd run different guardrails for different agents, so colocating the code is useful for readability.

## Output guardrails

Output guardrails run in 3 steps:

1. First, the guardrail receives the same input passed to the agent.
1. First, the guardrail receives the same output produced by the agent.
2. Next, the guardrail function runs to produce a [`GuardrailFunctionOutput`][agents.guardrail.GuardrailFunctionOutput], which is then wrapped in an [`OutputGuardrailResult`][agents.guardrail.OutputGuardrailResult]
3. Finally, we check if [`.tripwire_triggered`][agents.guardrail.GuardrailFunctionOutput.tripwire_triggered] is true. If true, an [`OutputGuardrailTripwireTriggered`][agents.exceptions.OutputGuardrailTripwireTriggered] exception is raised, so you can appropriately respond to the user or handle the exception.

!!! Note

Output guardrails are intended to run on the final agent output, so an agent's guardrails only run if the agent is the *last* agent. Similar to the input guardrails, we do this because guardrails tend to be related to the actual Agent - you'd run different guardrails for different agents, so colocating the code is useful for readability.
Output guardrails are intended to run on the final agent output, so an agent's guardrails only run if the agent is the *last* agent. **In a sequence or chain of agents, the 'last agent' is the one that produces the final output returned to the user. Therefore, output guardrails only check this agent’s output.** Similar to the input guardrails, we do this because guardrails tend to be related to the actual Agent - you'd run different guardrails for different agents, so colocating the code is useful for readability.

## Tripwires

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