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Commit 1a6685c

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N32: godot-rust (rust-gamedev#984)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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@@ -155,6 +155,35 @@ are presented in a [blog post on Dev.to][dos-like-rs-dev].
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[@E_net4]: https://twitter.com/E_net4
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[dos-like-rs-dev]: https://dev.to/e_net4/writing-bindings-to-dos-like-for-rust-some-lessons-learned-2p6k
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### [godot-rust](https://github.com/godot-rust/godot-rust)
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![godot-rust logo](godot-rust.png)
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godot-rust ([GitHub][gd-github], [Discord][gd-discord], [Twitter][gd-twitter])
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is a Rust library that provides bindings for the Godot game engine.
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We are pleased to announce the release of godot-rust version 0.10.0.
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This update brings many new quality-of-life features, such as basic
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async and serde support, more flexible exporting of Rust symbols to
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Godot, better CI and doc integration, among many more features that
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have previously been exclusive to the [GitHub repo][gd-github].
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This release also makes the the API much more more user-friendly than
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previous versions with more consistent naming, flatter module structure
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and fewer redundancies.
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Thank you to all of the contributors who made this possible!
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A full list of a the changes are available in the [changelog][gd-changelog].
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[gd-announcement]: https://godot-rust.github.io/releases/
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[gd-changelog]: https://github.com/godot-rust/godot-rust/blob/master/CHANGELOG.md
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[gd-docs]: https://godot-rust.github.io/docs
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[gd-github]: https://github.com/godot-rust/godot-rust
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[gd-discord]: https://discord.com/invite/FNudpBD
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[gd-twitter]: https://twitter.com/GodotRust
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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