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Knowledge Base: Open Source Tracker Device for NLS Artist Systems - Complete documentation for hardware, software, integration, and development

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Knowledge Base: Open Source Tracker Device for NLS Artist Systems

Welcome to the knowledge base for the open source tracker device designed for NLS Artist Systems. This documentation provides comprehensive information about hardware, software, integration, development, and community resources.

License Documentation


Quick Navigation

🚀 Getting Started

📚 Documentation Sections

  1. Hardware Documentation - Hardware specifications, assembly, and schematics
  2. Software Documentation - Firmware, protocols, and data formats
  3. Integration Guides - NLS systems and external integrations
  4. Development Guides - APIs, SDKs, and deployment
  5. Research & Reference - Patent analysis and architecture patterns
  6. Community Resources - Contributing guidelines and communication
  7. Use Cases & Examples - Artistic and technical use cases
  8. Troubleshooting - Common issues and diagnostic tools
  9. Security & Privacy - Security architecture and best practices
  10. Performance & Optimization - Metrics and optimization strategies
  11. Roadmap - Future development plans

Project Overview

The NLS Artist Systems tracker device is an open source hardware platform designed for:

  • Real-time position and motion tracking - High-frequency sensor data collection
  • Integration with TidalCycles - Native OSC support for live coding environments
  • Visual tracking via OpenCV - Computer vision integration
  • P2P networking - Hyperbeam-based collaborative performances
  • Multi-device coordination - Synchronized artistic installations

Key Features

  • Open Source Hardware: Complete schematics and BOM available
  • Modular Design: Expandable with custom sensors and modules
  • NLS Integration: Native support for TidalCycles, Hyperfone, and Pulsar Agent
  • Real-time Communication: OSC, MQTT, WebSocket support
  • Edge Computing: Local processing capabilities
  • Community Driven: Open development and contribution process

Repository Structure

knowledge-base/
├── README.md                          # This file
├── CONTRIBUTING.md                     # How to contribute
├── CODE_OF_CONDUCT.md                  # Community guidelines
├── ACKNOWLEDGMENTS.md                  # Credits and thanks
│
├── 01-hardware/                       # Hardware Documentation
│   ├── specifications/                # Architecture, components, connectivity
│   ├── assembly/                      # BOM, assembly guide, testing
│   └── schematics/                    # Hardware diagrams
│
├── 02-software/                       # Software Documentation
│   ├── firmware/                      # Firmware overview, OS selection, OTA
│   ├── protocols/                     # MQTT, WebSocket, OSC, custom protocols
│   └── data-formats/                  # JSON schemas, MessagePack, Protobuf
│
├── 03-integration/                    # Integration Guides
│   ├── nls-systems/                   # TidalCycles, Hyperfone, Pulsar Agent
│   ├── external/                      # Ableton, VDMX, Web3/Blockchain
│   └── examples/                      # Setup examples and tutorials
│
├── 04-development/                    # Development Guides
│   ├── getting-started/               # Setup guides and quick reference
│   ├── api/                           # REST, WebSocket, MQTT, CLI APIs
│   ├── sdks/                          # Python, JavaScript, Rust, C++ SDKs
│   └── deployment/                    # Single/multi-device, cloud, edge
│
├── 05-research/                       # Research & Reference
│   ├── patent-analysis/               # Device management, content delivery
│   ├── architecture-patterns/         # System architecture, data flow
│   └── technology-comparison/        # Protocols, OS, hardware platforms
│
├── 06-community/                      # Community Resources
│   ├── contributing/                 # Code, docs, testing guidelines
│   ├── communication/                # Forums, chat, mailing lists
│   └── project-management/           # Issue tracking, roadmap, releases
│
├── 07-use-cases/                     # Use Cases & Examples
│   ├── artistic/                     # Live performance, studio integration
│   ├── technical/                    # Motion capture, ML data collection
│   └── examples/                     # Tutorial and advanced projects
│
├── 08-troubleshooting/                # Troubleshooting & Support
│   ├── hardware-issues/              # Power, connectivity, sensors
│   ├── software-issues/              # Updates, configuration, network
│   └── diagnostic-tools/            # Built-in and external tools
│
├── 09-security/                       # Security & Privacy
│   ├── security-architecture/        # Device, network, secure boot
│   ├── privacy/                       # Data privacy, GDPR, anonymization
│   └── best-practices/               # Secure coding, vulnerability reporting
│
├── 10-performance/                    # Performance & Optimization
│   ├── metrics/                       # Device and system performance
│   ├── optimization/                  # Code, power, network, storage
│   └── scaling/                       # Load balancing, caching, distributed
│
├── 11-roadmap/                        # Roadmap & Future
│   ├── short-term.md                 # 0-6 months
│   ├── medium-term.md                 # 6-12 months
│   ├── long-term.md                   # 12+ months
│   └── feature-requests.md
│
└── templates/                         # Documentation Templates
    ├── hardware-spec-template.md
    ├── api-doc-template.md
    ├── integration-guide-template.md
    └── use-case-template.md

Quick Start Guide

For Developers

  1. Hardware Setup

  2. Software Setup

  3. Integration

For Users

  1. Assembly

  2. Configuration


Contributing

We welcome contributions! Please see our:

Quick Contribution Steps

  1. Fork the repository
  2. Create a feature branch
  3. Make your changes
  4. Submit a pull request

See Contributing Guidelines for detailed instructions.


Resources


License

This documentation is licensed under CC BY-SA 4.0 (Creative Commons Attribution-ShareAlike 4.0 International). Hardware designs follow the project's open source license.


Acknowledgments

Thank you to all contributors! See ACKNOWLEDGMENTS.md for details.


Support


Last Updated: 2025-02-02
Version: 1.0.0
Maintainer: NLS Artist Systems Documentation Team


"Building the future of open source tracking for live coding and artistic expression."

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Knowledge Base: Open Source Tracker Device for NLS Artist Systems - Complete documentation for hardware, software, integration, and development

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