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Commit e2a2bab

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ugultopudanielleadams
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doc: link PACKAGE_EXPORTS_RESOLVE to ESM section
Linked PACKAGE_EXPORTS_RESOLVE to "Resolver Algorithm Specification" in "ECMAScript modules" page, so that the `require` pseudocode is easier to understand. PR-URL: #37135 Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com>
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‎doc/api/modules.md‎

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@@ -148,7 +148,7 @@ the `require.resolve()` function.
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Putting together all of the above, here is the high-level algorithm
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in pseudocode of what `require()` does:
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```text
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<pre>
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require(X) from module at path Y
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1. If X is a core module,
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a. return the core module
@@ -210,7 +210,7 @@ LOAD_PACKAGE_IMPORTS(X, DIR)
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2. If no scope was found, return.
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3. If the SCOPE/package.json "imports" is null or undefined, return.
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4. let MATCH = PACKAGE_IMPORTS_RESOLVE(X, pathToFileURL(SCOPE),
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["node", "require"]) defined in the ESM resolver.
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["node", "require"]) <a href="esm.md#resolver-algorithm-specification">defined in the ESM resolver</a>.
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5. RESOLVE_ESM_MATCH(MATCH).
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LOAD_PACKAGE_EXPORTS(X, DIR)
@@ -221,7 +221,7 @@ LOAD_PACKAGE_EXPORTS(X, DIR)
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3. Parse DIR/NAME/package.json, and look for "exports" field.
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4. If "exports" is null or undefined, return.
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5. let MATCH = PACKAGE_EXPORTS_RESOLVE(pathToFileURL(DIR/NAME), "." + SUBPATH,
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`package.json` "exports", ["node", "require"]) defined in the ESM resolver.
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`package.json` "exports", ["node", "require"]) <a href="esm.md#resolver-algorithm-specification">defined in the ESM resolver</a>.
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6. RESOLVE_ESM_MATCH(MATCH)
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LOAD_PACKAGE_SELF(X, DIR)
@@ -231,7 +231,7 @@ LOAD_PACKAGE_SELF(X, DIR)
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4. If the SCOPE/package.json "name" is not the first segment of X, return.
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5. let MATCH = PACKAGE_EXPORTS_RESOLVE(pathToFileURL(SCOPE),
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"." + X.slice("name".length), `package.json` "exports", ["node", "require"])
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defined in the ESM resolver.
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<a href="esm.md#resolver-algorithm-specification">defined in the ESM resolver</a>.
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6. RESOLVE_ESM_MATCH(MATCH)
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RESOLVE_ESM_MATCH(MATCH)
@@ -244,7 +244,7 @@ RESOLVE_ESM_MATCH(MATCH)
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a. LOAD_AS_FILE(RESOLVED_PATH)
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b. LOAD_AS_DIRECTORY(RESOLVED_PATH)
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5. THROW "not found"
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```
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</pre>
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## Caching
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