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Commit 0a05771

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baszalmstraozkriff
andauthored
Newsletter 11: Add Mun (rust-gamedev#175)
* Newsletter 11: add Mun * Newsletter 11: Mun: Replace logo with gif Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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‎content/posts/newsletter-011/index.md

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## Library & Tooling Updates
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### [This Month in Mun][mun-june]
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![Language Server Diagnostics in action](mun-languageserver.gif)
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^ _Mun language server diagnostics in action_
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[Mun] is a scripting language for gamedev focused on quick iteration times
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that is written in Rust.
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After the dust of the [Mun v0.2 release][mun-release] settled, this month focus
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has been on fixing several issues found by community members, improving the
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overall quality of the code base and working towards the next release: Mun v0.3.
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Their [June updates][mun-june] include:
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- [*Make It or Break It* contest](https://github.com/mun-lang/mun/issues/220);
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- several fixes for issues that arose thanks to the contest;
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- the foundation for Mun projects;
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- an initial language server setup;
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[Mun]: https://mun-lang.org
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[mun-release]: https://mun-lang.org/blog/2020/05/16/release-mun-v0-2-0
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[mun-june]: https://mun-lang.org/blog/2020/06/30/this-month-june
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### [yaks]
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[yaks] is a minimalistic framework for automatic multithreading
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