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release idle connections after timeout #2507

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2 changes: 2 additions & 0 deletions 2 .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -2,4 +2,6 @@
coverage/
node_modules/
npm-debug.log
.vscode
.idea
package-lock.json
4 changes: 4 additions & 0 deletions 4 Readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -459,6 +459,10 @@ constructor. In addition to those options pools accept a few extras:
pool will immediately call back with an error. (Default: `true`)
* `connectionLimit`: The maximum number of connections to create at once.
(Default: `10`)
* `maxIdle`: The maximum number of idle connections.
(Default: `connectionLimit`)
* `idleTimeout`: The maximum idle time of a connection in the pool, in milliseconds.
(Default: `60000`)
* `queueLimit`: The maximum number of connection requests the pool will queue
before returning an error from `getConnection`. If set to `0`, there is no
limit to the number of queued connection requests. (Default: `0`)
Expand Down
23 changes: 22 additions & 1 deletion 23 lib/Pool.js
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,10 @@ function Pool(options) {
this._freeConnections = [];
this._connectionQueue = [];
this._closed = false;
if (this.config.maxIdle < this.config.connectionLimit) {
// create idle connection timeout automatically release job
this._removeIdleTimeoutConnections();
}
}

Pool.prototype.getConnection = function (cb) {
Expand All @@ -34,7 +38,7 @@ Pool.prototype.getConnection = function (cb) {
var pool = this;

if (this._freeConnections.length > 0) {
connection = this._freeConnections.shift();
connection = this._freeConnections.pop();
this.acquireConnection(connection, cb);
return;
}
Expand Down Expand Up @@ -277,6 +281,23 @@ Pool.prototype._removeConnection = function(connection) {
this.releaseConnection(connection);
};

Pool.prototype._removeIdleTimeoutConnections = function() {
if (this._removeIdleTimeoutConnectionsTimer) {
clearTimeout(this._removeIdleTimeoutConnectionsTimer);
}

var _this = this;
this._removeIdleTimeoutConnectionsTimer = setTimeout(function () {
try {
while (_this._freeConnections.length > _this.config.maxIdle && Date.now() - _this._freeConnections[0].lastActiveTime > _this.config.idleTimeout) {
_this._purgeConnection(_this._freeConnections[0]);
}
} finally {
_this._removeIdleTimeoutConnections();
}
}, 1000);
};

Pool.prototype.escape = function(value) {
return mysql.escape(value, this.config.connectionConfig.stringifyObjects, this.config.connectionConfig.timezone);
};
Expand Down
6 changes: 6 additions & 0 deletions 6 lib/PoolConfig.js
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,12 @@ function PoolConfig(options) {
this.connectionLimit = (options.connectionLimit === undefined)
? 10
: Number(options.connectionLimit);
this.maxIdle = (options.maxIdle === undefined)
? this.connectionLimit
: Number(options.maxIdle);
this.idleTimeout = (options.idleTimeout === undefined)
? 60000
: Number(options.idleTimeout);
this.queueLimit = (options.queueLimit === undefined)
? 0
: Number(options.queueLimit);
Expand Down
6 changes: 6 additions & 0 deletions 6 lib/PoolConnection.js
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,9 @@ function PoolConnection(pool, options) {
Connection.call(this, options);
this._pool = pool;

// The last active time of this connection
this.lastActiveTime = Date.now();

// Bind connection to pool domain
if (Events.usingDomains) {
this.domain = pool.domain;
Expand All @@ -32,6 +35,9 @@ PoolConnection.prototype.release = function release() {
return undefined;
}

// update last active time
this.lastActiveTime = Date.now();

return pool.releaseConnection(this);
};

Expand Down
47 changes: 47 additions & 0 deletions 47 test/unit/pool/test-idle-connection-timeout.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
var assert = require('assert');
var common = require('../../common');
var pool = common.createPool({
port : common.fakeServerPort,
connectionLimit : 10,
maxIdle : 1,
idleTimeout : 5000
});

var server = common.createFakeServer();

server.listen(common.fakeServerPort, function(err){
assert.ifError(err);

pool.once('release', function(connection) {
assert.ok(connection);
});

pool.getConnection(function (err, connection1) {
assert.ifError(err);
assert.ok(connection1);
pool.getConnection(function (err, connection2) {
assert.ifError(err);
assert.ok(connection2);
assert.notEqual(connection1, connection2);
connection1.release();
connection2.release();
assert.equal(pool._allConnections.length, 2);
assert.equal(pool._freeConnections.length, 2);
setTimeout(function() {
assert.equal(pool._allConnections.length, 1);
assert.equal(pool._freeConnections.length, 1);
pool.getConnection(function (err, connection3) {
assert.ifError(err);
assert.ok(connection3);
assert.equal(connection3, connection2);
assert.equal(pool._allConnections.length, 1);
assert.equal(pool._freeConnections.length, 0);
connection3.release();
connection3.destroy();
server.destroy();
setTimeout(function () { process.exit(0); }, 1000);
});
}, 7000);
});
});
});
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