Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Commit dd56e13

Browse filesBrowse files
authored
Newsletter 13: cute-c2 (rust-gamedev#262)
1 parent 95941b3 commit dd56e13
Copy full SHA for dd56e13

File tree

2 files changed

+15
-0
lines changed
Filter options

2 files changed

+15
-0
lines changed
Loading

‎content/posts/newsletter-013/index.md

Copy file name to clipboardExpand all lines: content/posts/newsletter-013/index.md
+15Lines changed: 15 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -258,6 +258,21 @@ _Discussions:
258258
[@sebcrozet]: https://github.com/sebcrozet/
259259
[nphysics]: https://nphysics.org
260260

261+
### [cute-c2]
262+
263+
![cute-c2 collision](cute-c2-collision.gif)
264+
265+
cute-c2 is a 2D collision detection library that has had its first release to
266+
[crates.io][cute-c2]. The library is a Rust wrapper around the [c2.h] library.
267+
268+
The library can detect collisions between circles, rectangles, capsules and
269+
up to eight-sided convex polygons. There are also functions for manifold
270+
generation, the GJK algorithm and ray casting operations. There is an example
271+
program in the repository.
272+
273+
[cute-c2]: https://crates.io/crates/c2
274+
[c2.h]: https://github.com/RandyGaul/cute_headers/blob/master/cute_c2.h
275+
261276
### [hexasphere] v1.0
262277

263278
![hexasphere example gif](hexasphere.gif)

0 commit comments

Comments
0 (0)
Morty Proxy This is a proxified and sanitized view of the page, visit original site.