diff --git a/PlayFabSdk/package.json b/PlayFabSdk/package.json
index 34c94b85..b104c0fb 100644
--- a/PlayFabSdk/package.json
+++ b/PlayFabSdk/package.json
@@ -1,6 +1,6 @@
{
"name": "playfab-web-sdk",
- "version": "1.162.231208",
+ "version": "1.217.260605",
"description": "Playfab SDK for JS client applications",
"license": "Apache-2.0",
"repository": {
diff --git a/PlayFabSdk/src/PlayFab/PlayFabAddonApi.js b/PlayFabSdk/src/PlayFab/PlayFabAddonApi.js
new file mode 100644
index 00000000..0680fa3e
--- /dev/null
+++ b/PlayFabSdk/src/PlayFab/PlayFabAddonApi.js
@@ -0,0 +1,367 @@
+///
+
+var PlayFab = typeof PlayFab != "undefined" ? PlayFab : {};
+
+if(!PlayFab.settings) {
+ PlayFab.settings = {
+ titleId: null, // You must set this value for PlayFabSdk to work properly (Found in the Game Manager for your title, at the PlayFab Website)
+ developerSecretKey: null, // For security reasons you must never expose this value to the client or players - You must set this value for Server-APIs to work properly (Found in the Game Manager for your title, at the PlayFab Website)
+ GlobalHeaderInjection: null,
+ productionServerUrl: ".playfabapi.com"
+ }
+}
+
+if(!PlayFab._internalSettings) {
+ PlayFab._internalSettings = {
+ entityToken: null,
+ sdkVersion: "1.217.260605",
+ requestGetParams: {
+ sdk: "JavaScriptSDK-1.217.260605"
+ },
+ sessionTicket: null,
+ verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
+ errorTitleId: "Must be have PlayFab.settings.titleId set to call this method",
+ errorLoggedIn: "Must be logged in to call this method",
+ errorEntityToken: "You must successfully call GetEntityToken before calling this",
+ errorSecretKey: "Must have PlayFab.settings.developerSecretKey set to call this method",
+
+ GetServerUrl: function () {
+ if (!(PlayFab.settings.productionServerUrl.substring(0, 4) === "http")) {
+ if (PlayFab._internalSettings.verticalName) {
+ return "https://" + PlayFab._internalSettings.verticalName + PlayFab.settings.productionServerUrl;
+ } else {
+ return "https://" + PlayFab.settings.titleId + PlayFab.settings.productionServerUrl;
+ }
+ } else {
+ return PlayFab.settings.productionServerUrl;
+ }
+ },
+
+ InjectHeaders: function (xhr, headersObj) {
+ if (!headersObj)
+ return;
+
+ for (var headerKey in headersObj)
+ {
+ try {
+ xhr.setRequestHeader(gHeaderKey, headersObj[headerKey]);
+ } catch (e) {
+ console.log("Failed to append header: " + headerKey + " = " + headersObj[headerKey] + "Error: " + e);
+ }
+ }
+ },
+
+ ExecuteRequest: function (url, request, authkey, authValue, callback, customData, extraHeaders) {
+ var resultPromise = new Promise(function (resolve, reject) {
+ if (callback != null && typeof (callback) !== "function")
+ throw "Callback must be null or a function";
+
+ if (request == null)
+ request = {};
+
+ var startTime = new Date();
+ var requestBody = JSON.stringify(request);
+
+ var urlArr = [url];
+ var getParams = PlayFab._internalSettings.requestGetParams;
+ if (getParams != null) {
+ var firstParam = true;
+ for (var key in getParams) {
+ if (firstParam) {
+ urlArr.push("?");
+ firstParam = false;
+ } else {
+ urlArr.push("&");
+ }
+ urlArr.push(key);
+ urlArr.push("=");
+ urlArr.push(getParams[key]);
+ }
+ }
+
+ var completeUrl = urlArr.join("");
+
+ var xhr = new XMLHttpRequest();
+ // window.console.log("URL: " + completeUrl);
+ xhr.open("POST", completeUrl, true);
+
+ xhr.setRequestHeader("Content-Type", "application/json");
+ xhr.setRequestHeader("X-PlayFabSDK", "JavaScriptSDK-" + PlayFab._internalSettings.sdkVersion);
+ if (authkey != null)
+ xhr.setRequestHeader(authkey, authValue);
+ PlayFab._internalSettings.InjectHeaders(xhr, PlayFab.settings.GlobalHeaderInjection);
+ PlayFab._internalSettings.InjectHeaders(xhr, extraHeaders);
+
+ xhr.onloadend = function () {
+ if (callback == null)
+ return;
+
+ var result = PlayFab._internalSettings.GetPlayFabResponse(request, xhr, startTime, customData);
+ if (result.code === 200) {
+ callback(result, null);
+ } else {
+ callback(null, result);
+ }
+ }
+
+ xhr.onerror = function () {
+ if (callback == null)
+ return;
+
+ var result = PlayFab._internalSettings.GetPlayFabResponse(request, xhr, startTime, customData);
+ callback(null, result);
+ }
+
+ xhr.send(requestBody);
+ xhr.onreadystatechange = function () {
+ if (this.readyState === 4) {
+ var xhrResult = PlayFab._internalSettings.GetPlayFabResponse(request, this, startTime, customData);
+ if (this.status === 200) {
+ resolve(xhrResult);
+ } else {
+ reject(xhrResult);
+ }
+ }
+ };
+ });
+ // Return a Promise so that calls to various API methods can be handled asynchronously
+ return resultPromise;
+ },
+
+ GetPlayFabResponse: function(request, xhr, startTime, customData) {
+ var result = null;
+ try {
+ // window.console.log("parsing json result: " + xhr.responseText);
+ result = JSON.parse(xhr.responseText);
+ } catch (e) {
+ result = {
+ code: 503, // Service Unavailable
+ status: "Service Unavailable",
+ error: "Connection error",
+ errorCode: 2, // PlayFabErrorCode.ConnectionError
+ errorMessage: xhr.responseText
+ };
+ }
+
+ result.CallBackTimeMS = new Date() - startTime;
+ result.Request = request;
+ result.CustomData = customData;
+ return result;
+ },
+
+ authenticationContext: {
+ PlayFabId: null,
+ EntityId: null,
+ EntityType: null,
+ SessionTicket: null,
+ EntityToken: null
+ },
+
+ UpdateAuthenticationContext: function (authenticationContext, result) {
+ var authenticationContextUpdates = {};
+ if(result.data.PlayFabId !== null) {
+ PlayFab._internalSettings.authenticationContext.PlayFabId = result.data.PlayFabId;
+ authenticationContextUpdates.PlayFabId = result.data.PlayFabId;
+ }
+ if(result.data.SessionTicket !== null) {
+ PlayFab._internalSettings.authenticationContext.SessionTicket = result.data.SessionTicket;
+ authenticationContextUpdates.SessionTicket = result.data.SessionTicket;
+ }
+ if (result.data.EntityToken !== null) {
+ PlayFab._internalSettings.authenticationContext.EntityId = result.data.EntityToken.Entity.Id;
+ authenticationContextUpdates.EntityId = result.data.EntityToken.Entity.Id;
+ PlayFab._internalSettings.authenticationContext.EntityType = result.data.EntityToken.Entity.Type;
+ authenticationContextUpdates.EntityType = result.data.EntityToken.Entity.Type;
+ PlayFab._internalSettings.authenticationContext.EntityToken = result.data.EntityToken.EntityToken;
+ authenticationContextUpdates.EntityToken = result.data.EntityToken.EntityToken;
+ }
+ // Update the authenticationContext with values from the result
+ authenticationContext = Object.assign(authenticationContext, authenticationContextUpdates);
+ return authenticationContext;
+ },
+
+ AuthInfoMap: {
+ "X-EntityToken": {
+ authAttr: "entityToken",
+ authError: "errorEntityToken"
+ },
+ "X-Authorization": {
+ authAttr: "sessionTicket",
+ authError: "errorLoggedIn"
+ },
+ "X-SecretKey": {
+ authAttr: "developerSecretKey",
+ authError: "errorSecretKey"
+ }
+ },
+
+ GetAuthInfo: function (request, authKey) {
+ // Use the most-recently saved authKey, unless one was provided in the request via the AuthenticationContext
+ var authError = PlayFab._internalSettings.AuthInfoMap[authKey].authError;
+ var authAttr = PlayFab._internalSettings.AuthInfoMap[authKey].authAttr;
+ var defaultAuthValue = null;
+ if (authAttr === "entityToken")
+ defaultAuthValue = PlayFab._internalSettings.entityToken;
+ else if (authAttr === "sessionTicket")
+ defaultAuthValue = PlayFab._internalSettings.sessionTicket;
+ else if (authAttr === "developerSecretKey")
+ defaultAuthValue = PlayFab.settings.developerSecretKey;
+ var authValue = request.AuthenticationContext ? request.AuthenticationContext[authAttr] : defaultAuthValue;
+ return {"authKey": authKey, "authValue": authValue, "authError": authError};
+ },
+
+ ExecuteRequestWrapper: function (apiURL, request, authKey, callback, customData, extraHeaders) {
+ var authValue = null;
+ if (authKey !== null){
+ var authInfo = PlayFab._internalSettings.GetAuthInfo(request, authKey=authKey);
+ var authKey = authInfo.authKey, authValue = authInfo.authValue, authError = authInfo.authError;
+
+ if (!authValue) throw authError;
+ }
+ return PlayFab._internalSettings.ExecuteRequest(PlayFab._internalSettings.GetServerUrl() + apiURL, request, authKey, authValue, callback, customData, extraHeaders);
+ }
+ }
+}
+
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
+PlayFab.GenerateErrorReport = function (error) {
+ if (error == null)
+ return "";
+ var fullErrors = error.errorMessage;
+ for (var paramName in error.errorDetails)
+ for (var msgIdx in error.errorDetails[paramName])
+ fullErrors += "\n" + paramName + ": " + error.errorDetails[paramName][msgIdx];
+ return fullErrors;
+};
+
+PlayFab.AddonApi = {
+ ForgetAllCredentials: function () {
+ PlayFab._internalSettings.sessionTicket = null;
+ PlayFab._internalSettings.entityToken = null;
+ },
+
+ CreateOrUpdateApple: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateApple", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateFacebook: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateFacebook", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateFacebookInstantGames: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateFacebookInstantGames", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateGoogle: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateGoogle", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateKongregate: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateKongregate", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateNintendo: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateNintendo", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdatePSN: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdatePSN", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateSteam: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateSteam", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateToxMod: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateToxMod", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateOrUpdateTwitch: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/CreateOrUpdateTwitch", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteApple: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteApple", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteFacebook: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteFacebook", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteFacebookInstantGames: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteFacebookInstantGames", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteGoogle: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteGoogle", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteKongregate: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteKongregate", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteNintendo: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteNintendo", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeletePSN: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeletePSN", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteSteam: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteSteam", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteToxMod: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteToxMod", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteTwitch: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/DeleteTwitch", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetApple: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetApple", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetFacebook: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetFacebook", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetFacebookInstantGames: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetFacebookInstantGames", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetGoogle: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetGoogle", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetKongregate: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetKongregate", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetNintendo: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetNintendo", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetPSN: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetPSN", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetSteam: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetSteam", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetToxMod: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetToxMod", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetTwitch: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Addon/GetTwitch", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+};
+
+var PlayFabAddonSDK = PlayFab.AddonApi;
+
diff --git a/PlayFabSdk/src/PlayFab/PlayFabAdminApi.js b/PlayFabSdk/src/PlayFab/PlayFabAdminApi.js
index c77ed9e4..5b4f9aef 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabAdminApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabAdminApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -325,6 +325,10 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/DeletePlayer", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ DeletePlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/DeletePlayerCustomProperties", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
DeletePlayerSharedSecret: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/DeletePlayerSharedSecret", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -397,6 +401,10 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetPlayedTitleList", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetPlayerCustomProperty: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetPlayerCustomProperty", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetPlayerIdFromAuthToken: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetPlayerIdFromAuthToken", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -413,10 +421,6 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetPlayerSharedSecrets", request, "X-SecretKey", callback, customData, extraHeaders);
},
- GetPlayersInSegment: function (request, callback, customData, extraHeaders) {
- return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetPlayersInSegment", request, "X-SecretKey", callback, customData, extraHeaders);
- },
-
GetPlayerStatisticDefinitions: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetPlayerStatisticDefinitions", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -445,6 +449,10 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetSegmentExport", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetSegmentPlayerCount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetSegmentPlayerCount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetSegments: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/GetSegments", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -521,6 +529,10 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/ListOpenIdConnection", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ ListPlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/ListPlayerCustomProperties", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
ListVirtualCurrencyTypes: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/ListVirtualCurrencyTypes", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -637,6 +649,10 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/UpdateOpenIdConnection", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ UpdatePlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/UpdatePlayerCustomProperties", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
UpdatePlayerSharedSecret: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/UpdatePlayerSharedSecret", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -693,6 +709,10 @@ PlayFab.AdminApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/UpdateUserTitleDisplayName", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ ValidateApiPolicy: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Admin/ValidateApiPolicy", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
};
var PlayFabAdminSDK = PlayFab.AdminApi;
diff --git a/PlayFabSdk/src/PlayFab/PlayFabAuthenticationApi.js b/PlayFabSdk/src/PlayFab/PlayFabAuthenticationApi.js
index 4225092f..9ec5b672 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabAuthenticationApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabAuthenticationApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
diff --git a/PlayFabSdk/src/PlayFab/PlayFabClientApi.js b/PlayFabSdk/src/PlayFab/PlayFabClientApi.js
index e9456938..d079ce97 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabClientApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabClientApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -313,6 +313,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/CreateSharedGroup", request, "X-Authorization", callback, customData, extraHeaders);
},
+ DeletePlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/DeletePlayerCustomProperties", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
ExecuteCloudScript: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/ExecuteCloudScript", request, "X-Authorization", callback, customData, extraHeaders);
},
@@ -397,6 +401,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayerCombinedInfo", request, "X-Authorization", callback, customData, extraHeaders);
},
+ GetPlayerCustomProperty: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayerCustomProperty", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
GetPlayerProfile: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayerProfile", request, "X-Authorization", callback, customData, extraHeaders);
},
@@ -421,6 +429,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayerTrades", request, "X-Authorization", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromBattleNetAccountIds: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromBattleNetAccountIds", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromFacebookIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromFacebookIDs", request, "X-Authorization", callback, customData, extraHeaders);
},
@@ -457,14 +469,26 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromNintendoSwitchDeviceIds", request, "X-Authorization", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromOpenIdSubjectIdentifiers: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromOpenIdSubjectIdentifiers", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromPSNAccountIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromPSNAccountIDs", request, "X-Authorization", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromPSNOnlineIDs: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromPSNOnlineIDs", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromSteamIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromSteamIDs", request, "X-Authorization", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromSteamNames: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromSteamNames", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromTwitchIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/GetPlayFabIDsFromTwitchIDs", request, "X-Authorization", callback, customData, extraHeaders);
},
@@ -541,6 +565,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/LinkApple", request, "X-Authorization", callback, customData, extraHeaders);
},
+ LinkBattleNetAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/LinkBattleNetAccount", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
LinkCustomID: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/LinkCustomID", request, "X-Authorization", callback, customData, extraHeaders);
},
@@ -601,6 +629,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/LinkXboxAccount", request, "X-Authorization", callback, customData, extraHeaders);
},
+ ListPlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/ListPlayerCustomProperties", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
LoginWithAndroidDeviceID: function (request, callback, customData, extraHeaders) {
request.TitleId = PlayFab.settings.titleId ? PlayFab.settings.titleId : request.TitleId; if (!request.TitleId) throw PlayFab._internalSettings.errorTitleId;
// PlayFab._internalSettings.authenticationContext can be modified by other asynchronous login attempts
@@ -649,6 +681,30 @@ PlayFab.ClientApi = {
return new Promise(function(resolve){resolve(authenticationContext);});
},
+ LoginWithBattleNet: function (request, callback, customData, extraHeaders) {
+ request.TitleId = PlayFab.settings.titleId ? PlayFab.settings.titleId : request.TitleId; if (!request.TitleId) throw PlayFab._internalSettings.errorTitleId;
+ // PlayFab._internalSettings.authenticationContext can be modified by other asynchronous login attempts
+ // Deep-copy the authenticationContext here to safely update it
+ var authenticationContext = JSON.parse(JSON.stringify(PlayFab._internalSettings.authenticationContext));
+ var overloadCallback = function (result, error) {
+ if (result != null) {
+ if(result.data.SessionTicket != null) {
+ PlayFab._internalSettings.sessionTicket = result.data.SessionTicket;
+ }
+ if (result.data.EntityToken != null) {
+ PlayFab._internalSettings.entityToken = result.data.EntityToken.EntityToken;
+ }
+ // Apply the updates for the AuthenticationContext returned to the client
+ authenticationContext = PlayFab._internalSettings.UpdateAuthenticationContext(authenticationContext, result);
+ }
+ if (callback != null && typeof (callback) === "function")
+ callback(result, error);
+ };
+ PlayFab._internalSettings.ExecuteRequestWrapper("/Client/LoginWithBattleNet", request, null, overloadCallback, customData, extraHeaders);
+ // Return a Promise so that multiple asynchronous calls to this method can be handled simultaneously with Promise.all()
+ return new Promise(function(resolve){resolve(authenticationContext);});
+ },
+
LoginWithCustomID: function (request, callback, customData, extraHeaders) {
request.TitleId = PlayFab.settings.titleId ? PlayFab.settings.titleId : request.TitleId; if (!request.TitleId) throw PlayFab._internalSettings.errorTitleId;
// PlayFab._internalSettings.authenticationContext can be modified by other asynchronous login attempts
@@ -1167,6 +1223,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/UnlinkApple", request, "X-Authorization", callback, customData, extraHeaders);
},
+ UnlinkBattleNetAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/UnlinkBattleNetAccount", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
UnlinkCustomID: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/UnlinkCustomID", request, "X-Authorization", callback, customData, extraHeaders);
},
@@ -1247,6 +1307,10 @@ PlayFab.ClientApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/UpdateCharacterStatistics", request, "X-Authorization", callback, customData, extraHeaders);
},
+ UpdatePlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/UpdatePlayerCustomProperties", request, "X-Authorization", callback, customData, extraHeaders);
+ },
+
UpdatePlayerStatistics: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Client/UpdatePlayerStatistics", request, "X-Authorization", callback, customData, extraHeaders);
},
diff --git a/PlayFabSdk/src/PlayFab/PlayFabCloudScriptApi.js b/PlayFabSdk/src/PlayFab/PlayFabCloudScriptApi.js
index bb25b6cb..950a2bf7 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabCloudScriptApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabCloudScriptApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -253,6 +253,10 @@ PlayFab.CloudScriptApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/CloudScript/GetFunction", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ ListEventHubFunctions: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/CloudScript/ListEventHubFunctions", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
ListFunctions: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/CloudScript/ListFunctions", request, "X-EntityToken", callback, customData, extraHeaders);
},
@@ -281,6 +285,10 @@ PlayFab.CloudScriptApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/CloudScript/PostFunctionResultForScheduledTask", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ RegisterEventHubFunction: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/CloudScript/RegisterEventHubFunction", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
RegisterHttpFunction: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/CloudScript/RegisterHttpFunction", request, "X-EntityToken", callback, customData, extraHeaders);
},
diff --git a/PlayFabSdk/src/PlayFab/PlayFabDataApi.js b/PlayFabSdk/src/PlayFab/PlayFabDataApi.js
index 90eab54b..9b7aebbc 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabDataApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabDataApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
diff --git a/PlayFabSdk/src/PlayFab/PlayFabEconomyApi.js b/PlayFabSdk/src/PlayFab/PlayFabEconomyApi.js
index 67dc21c8..f0d972c4 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabEconomyApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabEconomyApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -273,6 +273,10 @@ PlayFab.EconomyApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/ExecuteInventoryOperations", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ ExecuteTransferOperations: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/ExecuteTransferOperations", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
GetCatalogConfig: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Catalog/GetCatalogConfig", request, "X-EntityToken", callback, customData, extraHeaders);
},
@@ -301,6 +305,10 @@ PlayFab.EconomyApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/GetInventoryItems", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ GetInventoryOperationStatus: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/GetInventoryOperationStatus", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
GetItem: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Catalog/GetItem", request, "X-EntityToken", callback, customData, extraHeaders);
},
@@ -329,10 +337,6 @@ PlayFab.EconomyApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Catalog/GetItems", request, "X-EntityToken", callback, customData, extraHeaders);
},
- GetMicrosoftStoreAccessTokens: function (request, callback, customData, extraHeaders) {
- return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/GetMicrosoftStoreAccessTokens", request, "X-EntityToken", callback, customData, extraHeaders);
- },
-
GetTransactionHistory: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/GetTransactionHistory", request, "X-EntityToken", callback, customData, extraHeaders);
},
@@ -349,6 +353,10 @@ PlayFab.EconomyApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/RedeemAppleAppStoreInventoryItems", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ RedeemAppleAppStoreWithJwsInventoryItems: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/RedeemAppleAppStoreWithJwsInventoryItems", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
RedeemGooglePlayInventoryItems: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Inventory/RedeemGooglePlayInventoryItems", request, "X-EntityToken", callback, customData, extraHeaders);
},
diff --git a/PlayFabSdk/src/PlayFab/PlayFabEventsApi.js b/PlayFabSdk/src/PlayFab/PlayFabEventsApi.js
index 213a6853..3e2f69e6 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabEventsApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabEventsApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -245,18 +245,38 @@ PlayFab.EventsApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/CreateTelemetryKey", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ DeleteDataConnection: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/DeleteDataConnection", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
DeleteTelemetryKey: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/DeleteTelemetryKey", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ GetDataConnection: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/GetDataConnection", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
GetTelemetryKey: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/GetTelemetryKey", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ ListDataConnections: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/ListDataConnections", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
ListTelemetryKeys: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/ListTelemetryKeys", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ SetDataConnection: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/SetDataConnection", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ SetDataConnectionActive: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/SetDataConnectionActive", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
SetTelemetryKeyActive: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Event/SetTelemetryKeyActive", request, "X-EntityToken", callback, customData, extraHeaders);
},
diff --git a/PlayFabSdk/src/PlayFab/PlayFabExperimentationApi.js b/PlayFabSdk/src/PlayFab/PlayFabExperimentationApi.js
index 61dcba33..83c1e8f5 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabExperimentationApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabExperimentationApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
diff --git a/PlayFabSdk/src/PlayFab/PlayFabGroupsApi.js b/PlayFabSdk/src/PlayFab/PlayFabGroupsApi.js
index 6b7d02ce..a7bc069a 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabGroupsApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabGroupsApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
diff --git a/PlayFabSdk/src/PlayFab/PlayFabInsightsApi.js b/PlayFabSdk/src/PlayFab/PlayFabInsightsApi.js
index 2a4e21b4..82e192c3 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabInsightsApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabInsightsApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
diff --git a/PlayFabSdk/src/PlayFab/PlayFabLocalizationApi.js b/PlayFabSdk/src/PlayFab/PlayFabLocalizationApi.js
index 7d3fa8d5..4d6e370f 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabLocalizationApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabLocalizationApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
diff --git a/PlayFabSdk/src/PlayFab/PlayFabMultiplayerApi.js b/PlayFabSdk/src/PlayFab/PlayFabMultiplayerApi.js
index a32a9ede..5296503e 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabMultiplayerApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabMultiplayerApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -329,6 +329,10 @@ PlayFab.MultiplayerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/DeleteRemoteUser", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ DeleteSecret: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/DeleteSecret", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
EnableMultiplayerServersForTitle: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/EnableMultiplayerServersForTitle", request, "X-EntityToken", callback, customData, extraHeaders);
},
@@ -489,6 +493,10 @@ PlayFab.MultiplayerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/ListQosServersForTitle", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ ListSecretSummaries: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/ListSecretSummaries", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
ListServerBackfillTicketsForPlayer: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Match/ListServerBackfillTicketsForPlayer", request, "X-EntityToken", callback, customData, extraHeaders);
},
@@ -577,6 +585,10 @@ PlayFab.MultiplayerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/UploadCertificate", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ UploadSecret: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/MultiplayerServer/UploadSecret", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
};
var PlayFabMultiplayerSDK = PlayFab.MultiplayerApi;
diff --git a/PlayFabSdk/src/PlayFab/PlayFabProfilesApi.js b/PlayFabSdk/src/PlayFab/PlayFabProfilesApi.js
index 124b5d78..4458cc60 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabProfilesApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabProfilesApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -261,6 +261,10 @@ PlayFab.ProfilesApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Profile/GetTitlePlayersFromXboxLiveIDs", request, "X-EntityToken", callback, customData, extraHeaders);
},
+ SetDisplayName: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Profile/SetDisplayName", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
SetGlobalPolicy: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Profile/SetGlobalPolicy", request, "X-EntityToken", callback, customData, extraHeaders);
},
diff --git a/PlayFabSdk/src/PlayFab/PlayFabMatchmakerApi.js b/PlayFabSdk/src/PlayFab/PlayFabProgressionApi.js
similarity index 62%
rename from PlayFabSdk/src/PlayFab/PlayFabMatchmakerApi.js
rename to PlayFabSdk/src/PlayFab/PlayFabProgressionApi.js
index 9e92192f..18a54ef9 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabMatchmakerApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabProgressionApi.js
@@ -1,4 +1,4 @@
-///
+///
var PlayFab = typeof PlayFab != "undefined" ? PlayFab : {};
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.154.230915",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.154.230915"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -224,7 +224,7 @@ if(!PlayFab._internalSettings) {
}
PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
-PlayFab.sdkVersion = "1.154.230915";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -235,13 +235,109 @@ PlayFab.GenerateErrorReport = function (error) {
return fullErrors;
};
-PlayFab.MatchmakerApi = {
+PlayFab.ProgressionApi = {
ForgetAllCredentials: function () {
PlayFab._internalSettings.sessionTicket = null;
PlayFab._internalSettings.entityToken = null;
},
+ CreateLeaderboardDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/CreateLeaderboardDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ CreateStatisticDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/CreateStatisticDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteLeaderboardDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/DeleteLeaderboardDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteLeaderboardEntries: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/DeleteLeaderboardEntries", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteStatisticDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/DeleteStatisticDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ DeleteStatistics: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/DeleteStatistics", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetFriendLeaderboardForEntity: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/GetFriendLeaderboardForEntity", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetLeaderboard: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/GetLeaderboard", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetLeaderboardAroundEntity: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/GetLeaderboardAroundEntity", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetLeaderboardDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/GetLeaderboardDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetLeaderboardForEntities: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/GetLeaderboardForEntities", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetStatisticDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/GetStatisticDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetStatistics: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/GetStatistics", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ GetStatisticsForEntities: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/GetStatisticsForEntities", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ IncrementLeaderboardVersion: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/IncrementLeaderboardVersion", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ IncrementStatisticVersion: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/IncrementStatisticVersion", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ ListLeaderboardDefinitions: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/ListLeaderboardDefinitions", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ ListStatisticDefinitions: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/ListStatisticDefinitions", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ UnlinkAggregationSourceFromStatistic: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/UnlinkAggregationSourceFromStatistic", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ UnlinkLeaderboardFromStatistic: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/UnlinkLeaderboardFromStatistic", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ UpdateLeaderboardDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/UpdateLeaderboardDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ UpdateLeaderboardEntries: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Leaderboard/UpdateLeaderboardEntries", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ UpdateStatisticDefinition: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/UpdateStatisticDefinition", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
+ UpdateStatistics: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Statistic/UpdateStatistics", request, "X-EntityToken", callback, customData, extraHeaders);
+ },
+
};
-var PlayFabMatchmakerSDK = PlayFab.MatchmakerApi;
+var PlayFabProgressionSDK = PlayFab.ProgressionApi;
diff --git a/PlayFabSdk/src/PlayFab/PlayFabServerApi.js b/PlayFabSdk/src/PlayFab/PlayFabServerApi.js
index c8e2a53c..b57d0ebd 100644
--- a/PlayFabSdk/src/PlayFab/PlayFabServerApi.js
+++ b/PlayFabSdk/src/PlayFab/PlayFabServerApi.js
@@ -14,9 +14,9 @@ if(!PlayFab.settings) {
if(!PlayFab._internalSettings) {
PlayFab._internalSettings = {
entityToken: null,
- sdkVersion: "1.162.231208",
+ sdkVersion: "1.217.260605",
requestGetParams: {
- sdk: "JavaScriptSDK-1.162.231208"
+ sdk: "JavaScriptSDK-1.217.260605"
},
sessionTicket: null,
verticalName: null, // The name of a customer vertical. This is only for customers running a private cluster. Generally you shouldn't touch this
@@ -223,8 +223,8 @@ if(!PlayFab._internalSettings) {
}
}
-PlayFab.buildIdentifier = "adobuild_javascriptsdk_116";
-PlayFab.sdkVersion = "1.162.231208";
+PlayFab.buildIdentifier = "adobuild_javascriptsdk_114";
+PlayFab.sdkVersion = "1.217.260605";
PlayFab.GenerateErrorReport = function (error) {
if (error == null)
return "";
@@ -253,6 +253,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/AddGenericID", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ AddOrUpdateContactEmail: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/AddOrUpdateContactEmail", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
AddPlayerTag: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/AddPlayerTag", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -293,6 +297,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/DeletePlayer", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ DeletePlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/DeletePlayerCustomProperties", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
DeletePushNotificationTemplate: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/DeletePushNotificationTemplate", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -309,6 +317,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/ExecuteCloudScript", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ ExportPlayersInSegment: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/ExportPlayersInSegment", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetAllSegments: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetAllSegments", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -377,6 +389,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayerCombinedInfo", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetPlayerCustomProperty: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayerCustomProperty", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetPlayerProfile: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayerProfile", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -385,10 +401,6 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayerSegments", request, "X-SecretKey", callback, customData, extraHeaders);
},
- GetPlayersInSegment: function (request, callback, customData, extraHeaders) {
- return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayersInSegment", request, "X-SecretKey", callback, customData, extraHeaders);
- },
-
GetPlayerStatistics: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayerStatistics", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -401,6 +413,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayerTags", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromBattleNetAccountIds: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromBattleNetAccountIds", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromFacebookIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromFacebookIDs", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -421,14 +437,30 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromNintendoSwitchDeviceIds", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromOpenIdSubjectIdentifiers: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromOpenIdSubjectIdentifiers", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromPSNAccountIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromPSNAccountIDs", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromPSNOnlineIDs: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromPSNOnlineIDs", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ GetPlayFabIDsFromServerCustomIDs: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromServerCustomIDs", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromSteamIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromSteamIDs", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetPlayFabIDsFromSteamNames: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromSteamNames", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetPlayFabIDsFromTwitchIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetPlayFabIDsFromTwitchIDs", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -445,6 +477,14 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetRandomResultTables", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ GetSegmentExport: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetSegmentExport", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ GetSegmentPlayerCount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetSegmentPlayerCount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
GetServerCustomIDsFromPlayFabIDs: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GetServerCustomIDsFromPlayFabIDs", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -525,6 +565,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/GrantItemsToUsers", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ LinkBattleNetAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LinkBattleNetAccount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
LinkNintendoServiceAccount: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LinkNintendoServiceAccount", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -553,10 +597,42 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LinkSteamId", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ LinkTwitchAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LinkTwitchAccount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
LinkXboxAccount: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LinkXboxAccount", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ LinkXboxId: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LinkXboxId", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ ListPlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/ListPlayerCustomProperties", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ LoginWithAndroidDeviceID: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithAndroidDeviceID", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ LoginWithBattleNet: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithBattleNet", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ LoginWithCustomID: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithCustomID", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ LoginWithIOSDeviceID: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithIOSDeviceID", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ LoginWithPSN: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithPSN", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
LoginWithServerCustomId: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithServerCustomId", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -565,6 +641,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithSteamId", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ LoginWithTwitch: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithTwitch", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
LoginWithXbox: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/LoginWithXbox", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -677,6 +757,26 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/SubtractUserVirtualCurrency", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ UnlinkApple: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkApple", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ UnlinkBattleNetAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkBattleNetAccount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ UnlinkFacebookAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkFacebookAccount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ UnlinkFacebookInstantGamesId: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkFacebookInstantGamesId", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
+ UnlinkGameCenterAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkGameCenterAccount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
UnlinkNintendoServiceAccount: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkNintendoServiceAccount", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -697,6 +797,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkSteamId", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ UnlinkTwitchAccount: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkTwitchAccount", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
UnlinkXboxAccount: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UnlinkXboxAccount", request, "X-SecretKey", callback, customData, extraHeaders);
},
@@ -733,6 +837,10 @@ PlayFab.ServerApi = {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UpdateCharacterStatistics", request, "X-SecretKey", callback, customData, extraHeaders);
},
+ UpdatePlayerCustomProperties: function (request, callback, customData, extraHeaders) {
+ return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UpdatePlayerCustomProperties", request, "X-SecretKey", callback, customData, extraHeaders);
+ },
+
UpdatePlayerStatistics: function (request, callback, customData, extraHeaders) {
return PlayFab._internalSettings.ExecuteRequestWrapper("/Server/UpdatePlayerStatistics", request, "X-SecretKey", callback, customData, extraHeaders);
},
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabAddonApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabAddonApi.d.ts
new file mode 100644
index 00000000..0abfa783
--- /dev/null
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabAddonApi.d.ts
@@ -0,0 +1,739 @@
+///
+
+declare module PlayFabAddonModule {
+ export interface IPlayFabAddon {
+ ForgetAllCredentials(): void;
+
+ /**
+ * Creates the Apple addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdateapple
+ */
+ CreateOrUpdateApple(request: PlayFabAddonModels.CreateOrUpdateAppleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Facebook addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatefacebook
+ */
+ CreateOrUpdateFacebook(request: PlayFabAddonModels.CreateOrUpdateFacebookRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Facebook Instant Games addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatefacebookinstantgames
+ */
+ CreateOrUpdateFacebookInstantGames(request: PlayFabAddonModels.CreateOrUpdateFacebookInstantGamesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Google addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdategoogle
+ */
+ CreateOrUpdateGoogle(request: PlayFabAddonModels.CreateOrUpdateGoogleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Kongregate addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatekongregate
+ */
+ CreateOrUpdateKongregate(request: PlayFabAddonModels.CreateOrUpdateKongregateRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Nintendo addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatenintendo
+ */
+ CreateOrUpdateNintendo(request: PlayFabAddonModels.CreateOrUpdateNintendoRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the PSN addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatepsn
+ */
+ CreateOrUpdatePSN(request: PlayFabAddonModels.CreateOrUpdatePSNRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Steam addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatesteam
+ */
+ CreateOrUpdateSteam(request: PlayFabAddonModels.CreateOrUpdateSteamRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the ToxMod addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatetoxmod
+ */
+ CreateOrUpdateToxMod(request: PlayFabAddonModels.CreateOrUpdateToxModRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates the Twitch addon on a title, or updates it if it already exists.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/createorupdatetwitch
+ */
+ CreateOrUpdateTwitch(request: PlayFabAddonModels.CreateOrUpdateTwitchRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Apple addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deleteapple
+ */
+ DeleteApple(request: PlayFabAddonModels.DeleteAppleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Facebook addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletefacebook
+ */
+ DeleteFacebook(request: PlayFabAddonModels.DeleteFacebookRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Facebook addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletefacebookinstantgames
+ */
+ DeleteFacebookInstantGames(request: PlayFabAddonModels.DeleteFacebookInstantGamesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Google addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletegoogle
+ */
+ DeleteGoogle(request: PlayFabAddonModels.DeleteGoogleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Kongregate addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletekongregate
+ */
+ DeleteKongregate(request: PlayFabAddonModels.DeleteKongregateRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Nintendo addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletenintendo
+ */
+ DeleteNintendo(request: PlayFabAddonModels.DeleteNintendoRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the PSN addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletepsn
+ */
+ DeletePSN(request: PlayFabAddonModels.DeletePSNRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Steam addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletesteam
+ */
+ DeleteSteam(request: PlayFabAddonModels.DeleteSteamRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the ToxMod addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletetoxmod
+ */
+ DeleteToxMod(request: PlayFabAddonModels.DeleteToxModRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the Twitch addon on a title.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/deletetwitch
+ */
+ DeleteTwitch(request: PlayFabAddonModels.DeleteTwitchRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Apple addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getapple
+ */
+ GetApple(request: PlayFabAddonModels.GetAppleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Facebook addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getfacebook
+ */
+ GetFacebook(request: PlayFabAddonModels.GetFacebookRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Facebook Instant Games addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getfacebookinstantgames
+ */
+ GetFacebookInstantGames(request: PlayFabAddonModels.GetFacebookInstantGamesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Google addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getgoogle
+ */
+ GetGoogle(request: PlayFabAddonModels.GetGoogleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Kongregate addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getkongregate
+ */
+ GetKongregate(request: PlayFabAddonModels.GetKongregateRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Nintendo addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getnintendo
+ */
+ GetNintendo(request: PlayFabAddonModels.GetNintendoRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the PSN addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getpsn
+ */
+ GetPSN(request: PlayFabAddonModels.GetPSNRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Steam addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/getsteam
+ */
+ GetSteam(request: PlayFabAddonModels.GetSteamRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the ToxMod addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/gettoxmod
+ */
+ GetToxMod(request: PlayFabAddonModels.GetToxModRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets information of the Twitch addon on a title, omits secrets.
+ * https://docs.microsoft.com/rest/api/playfab/addon/addon/gettwitch
+ */
+ GetTwitch(request: PlayFabAddonModels.GetTwitchRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+
+ }
+}
+
+declare module PlayFabAddonModels {
+ export interface CreateOrUpdateAppleRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Allow validation of receipts from the Apple production environment. Required for app releases. */
+ AllowProduction?: boolean;
+ /** Allow validation of receipts from the Apple sandbox environment. Typically used while testing. */
+ AllowSandbox?: boolean;
+ /** iOS App Bundle ID obtained after setting up your app in the App Store. */
+ AppBundleId: string;
+ /** AppId obtained after setting up your app in the App Store. */
+ AppId?: string;
+ /** iOS App Shared Secret obtained after setting up your app in the App Store. */
+ AppSharedSecret?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /**
+ * Ignore expiration date for identity tokens. Be aware that when set to true this can invalidate expired tokens in the
+ * case where Apple rotates their signing keys.
+ */
+ IgnoreExpirationDate?: boolean;
+ /** IssuerId obtained after setting up your app in the App Store. */
+ IssuerId?: string;
+ /** KeyId obtained after setting up your app in the App Store. */
+ KeyId?: string;
+ /** PrivateKey obtained after setting up your app in the App Store. */
+ PrivateKey?: string;
+ /** Require secure authentication only for this app. */
+ RequireSecureAuthentication?: boolean;
+
+ }
+
+ export interface CreateOrUpdateAppleResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateFacebookInstantGamesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Facebook App ID obtained after setting up your app in Facebook Instant Games. */
+ AppID: string;
+ /** Facebook App Secret obtained after setting up your app in Facebook Instant Games. */
+ AppSecret: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+
+ }
+
+ export interface CreateOrUpdateFacebookInstantGamesResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateFacebookRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Facebook App ID obtained after setting up your app in Facebook. */
+ AppID: string;
+ /** Facebook App Secret obtained after setting up your app in Facebook. */
+ AppSecret: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /** Email address for purchase dispute notifications. */
+ NotificationEmail: string;
+
+ }
+
+ export interface CreateOrUpdateFacebookResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateGoogleRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /**
+ * Google App License Key obtained after setting up your app in the Google Play developer portal. Required if using Google
+ * receipt validation.
+ */
+ AppLicenseKey?: string;
+ /**
+ * Google App Package ID obtained after setting up your app in the Google Play developer portal. Required if using Google
+ * receipt validation.
+ */
+ AppPackageID?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /**
+ * Google OAuth Client ID obtained through the Google Developer Console by creating a new set of "OAuth Client ID".
+ * Required if using Google Authentication.
+ */
+ OAuthClientID?: string;
+ /**
+ * Google OAuth Client Secret obtained through the Google Developer Console by creating a new set of "OAuth Client ID".
+ * Required if using Google Authentication.
+ */
+ OAuthClientSecret?: string;
+ /**
+ * Authorized Redirect Uri obtained through the Google Developer Console. This currently defaults to
+ * https://oauth.playfab.com/oauth2/google. If you are authenticating players via browser, please update this to your own
+ * domain.
+ */
+ OAuthCustomRedirectUri?: string;
+ /** Needed to enable pending purchase handling and subscription processing. */
+ ServiceAccountKey?: string;
+
+ }
+
+ export interface CreateOrUpdateGoogleResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateKongregateRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /** Kongregate Secret API Key obtained after setting up your game in your Kongregate developer account. */
+ SecretAPIKey: string;
+
+ }
+
+ export interface CreateOrUpdateKongregateResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateNintendoRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Nintendo Switch Application ID, without the "0x" prefix. */
+ ApplicationID?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** List of Nintendo Environments, currently supporting up to 4. Needs Catalog enabled. */
+ Environments?: NintendoEnvironment[];
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /** List of Nintendo Subscription Environments, currently supporting up to 4. Needs Catalog enabled. */
+ SubscriptionEnvironments?: NintendoEnvironment[];
+
+ }
+
+ export interface CreateOrUpdateNintendoResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdatePSNRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Client ID obtained after setting up your game with Sony. This one is associated with the existing PS4 marketplace. */
+ ClientID?: string;
+ /** Client secret obtained after setting up your game with Sony. This one is associated with the existing PS4 marketplace. */
+ ClientSecret?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /**
+ * Client ID obtained after setting up your game with Sony. This one is associated with the modern marketplace, which
+ * includes PS5, cross-generation for PS4, and unified entitlements.
+ */
+ NextGenClientID?: string;
+ /**
+ * Client secret obtained after setting up your game with Sony. This one is associated with the modern marketplace, which
+ * includes PS5, cross-generation for PS4, and unified entitlements.
+ */
+ NextGenClientSecret?: string;
+
+ }
+
+ export interface CreateOrUpdatePSNResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateSteamRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Application ID obtained after setting up your app in Valve's developer portal. */
+ ApplicationId: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** Enforce usage of AzurePlayFab identity in user authentication tickets. */
+ EnforceServiceSpecificTickets?: boolean;
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+ /** Sercet Key obtained after setting up your app in Valve's developer portal. */
+ SecretKey: string;
+ /** Use Steam Payments sandbox endpoint for test transactions. */
+ UseSandbox?: boolean;
+
+ }
+
+ export interface CreateOrUpdateSteamResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateToxModRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Account ID obtained after creating your ToxMod developer account. */
+ AccountId: string;
+ /** Account Key obtained after creating your ToxMod developer account. */
+ AccountKey: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** Whether ToxMod Addon is Enabled by Title. */
+ Enabled: boolean;
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+
+ }
+
+ export interface CreateOrUpdateToxModResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface CreateOrUpdateTwitchRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Client ID obtained after creating your Twitch developer account. */
+ ClientID?: string;
+ /** Client Secret obtained after creating your Twitch developer account. */
+ ClientSecret?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** If an error should be returned if the addon already exists. */
+ ErrorIfExists?: boolean;
+
+ }
+
+ export interface CreateOrUpdateTwitchResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteAppleRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteAppleResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteFacebookInstantGamesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteFacebookInstantGamesResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteFacebookRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteFacebookResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteGoogleRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteGoogleResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteKongregateRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteKongregateResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteNintendoRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteNintendoResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeletePSNRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeletePSNResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteSteamRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteSteamResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteToxModRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteToxModResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface DeleteTwitchRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface DeleteTwitchResponse extends PlayFabModule.IPlayFabResultCommon {
+
+ }
+
+ export interface EntityKey {
+ /** Unique ID of the entity. */
+ Id: string;
+ /** Entity type. See https://docs.microsoft.com/gaming/playfab/features/data/entities/available-built-in-entity-types */
+ Type?: string;
+
+ }
+
+ export interface GetAppleRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetAppleResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** iOS App Bundle ID obtained after setting up your app in the App Store. */
+ AppBundleId?: string;
+ /** Addon status. */
+ Created: boolean;
+ /** Ignore expiration date for identity tokens. */
+ IgnoreExpirationDate?: boolean;
+ /** Require secure authentication only for this app. */
+ RequireSecureAuthentication?: boolean;
+
+ }
+
+ export interface GetFacebookInstantGamesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetFacebookInstantGamesResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Facebook App ID obtained after setting up your app in Facebook Instant Games. */
+ AppID?: string;
+ /** Addon status. */
+ Created: boolean;
+
+ }
+
+ export interface GetFacebookRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetFacebookResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Facebook App ID obtained after setting up your app in Facebook. */
+ AppID?: string;
+ /** Addon status. */
+ Created: boolean;
+ /** Email address for purchase dispute notifications. */
+ NotificationEmail?: string;
+
+ }
+
+ export interface GetGoogleRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetGoogleResponse extends PlayFabModule.IPlayFabResultCommon {
+ /**
+ * Google App Package ID obtained after setting up your app in the Google Play developer portal. Required if using Google
+ * receipt validation.
+ */
+ AppPackageID?: string;
+ /** Addon status. */
+ Created: boolean;
+ /**
+ * Google OAuth Client ID obtained through the Google Developer Console by creating a new set of "OAuth Client ID".
+ * Required if using Google Authentication.
+ */
+ OAuthClientID?: string;
+ /**
+ * Authorized Redirect Uri obtained through the Google Developer Console. This currently defaults to
+ * https://oauth.playfab.com/oauth2/google. If you are authenticating players via browser, please update this to your own
+ * domain.
+ */
+ OauthCustomRedirectUri?: string;
+
+ }
+
+ export interface GetKongregateRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetKongregateResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Addon status. */
+ Created: boolean;
+
+ }
+
+ export interface GetNintendoRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetNintendoResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Nintendo Switch Application ID, without the "0x" prefix. */
+ ApplicationID?: string;
+ /** Addon status. */
+ Created: boolean;
+ /** List of Nintendo Environments, currently supporting up to 4. */
+ Environments?: NintendoEnvironment[];
+ /** List of Nintendo Subscription Environments associated to a secondary AppId, currently supporting up to 4. */
+ SecondarySubscriptionEnvironments?: NintendoEnvironment[];
+ /** List of Nintendo Subscription Environments, currently supporting up to 4. */
+ SubscriptionEnvironments?: NintendoEnvironment[];
+
+ }
+
+ export interface GetPSNRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetPSNResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Client ID obtained after setting up your game with Sony. This one is associated with the existing PS4 marketplace. */
+ ClientID?: string;
+ /** Addon status. */
+ Created: boolean;
+ /**
+ * Client ID obtained after setting up your game with Sony. This one is associated with the modern marketplace, which
+ * includes PS5, cross-generation for PS4, and unified entitlements.
+ */
+ NextGenClientID?: string;
+
+ }
+
+ export interface GetSteamRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetSteamResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Application ID obtained after setting up your game in Valve's developer portal. */
+ ApplicationId?: string;
+ /** Addon status. */
+ Created: boolean;
+ /** Enforce usage of AzurePlayFab identity in user authentication tickets. */
+ EnforceServiceSpecificTickets?: boolean;
+ /** Use Steam Payments sandbox endpoint for test transactions. */
+ UseSandbox?: boolean;
+
+ }
+
+ export interface GetToxModRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetToxModResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Account ID obtained after creating your Twitch developer account. */
+ AccountId?: string;
+ /** Account Key obtained after creating your Twitch developer account. */
+ AccountKey?: string;
+ /** Addon status. */
+ Created: boolean;
+ /** Whether the ToxMod Addon is enabled by the title. */
+ Enabled: boolean;
+
+ }
+
+ export interface GetTwitchRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+
+ }
+
+ export interface GetTwitchResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Client ID obtained after creating your Twitch developer account. */
+ ClientID?: string;
+ /** Addon status. */
+ Created: boolean;
+
+ }
+
+ export interface NintendoEnvironment {
+ /** Client ID for the Nintendo Environment. */
+ ClientID?: string;
+ /** Client Secret for the Nintendo Environment. */
+ ClientSecret?: string;
+ /** ID for the Nintendo Environment. */
+ ID?: string;
+
+ }
+
+
+}
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabAdminApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabAdminApi.d.ts
index b58fa262..8a96312d 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabAdminApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabAdminApi.d.ts
@@ -38,7 +38,7 @@ declare module PlayFabAdminModule {
*/
AddVirtualCurrencyTypes(request: PlayFabAdminModels.AddVirtualCurrencyTypesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Bans users by PlayFab ID with optional IP address, or MAC address for the provided game.
+ * Bans users by PlayFab ID with optional IP address for the provided game.
* https://docs.microsoft.com/rest/api/playfab/admin/account-management/banusers
*/
BanUsers(request: PlayFabAdminModels.BanUsersRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -116,6 +116,11 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/account-management/deleteplayer
*/
DeletePlayer(request: PlayFabAdminModels.DeletePlayerRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes title-specific custom properties for a player
+ * https://docs.microsoft.com/rest/api/playfab/admin/player-data-management/deleteplayercustomproperties
+ */
+ DeletePlayerCustomProperties(request: PlayFabAdminModels.DeletePlayerCustomPropertiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Deletes an existing Player Shared Secret Key. It may take up to 5 minutes for this delete to be reflected after this API
* returns.
@@ -167,7 +172,8 @@ declare module PlayFabAdminModule {
GetActionsOnPlayersInSegmentTaskInstance(request: PlayFabAdminModels.GetTaskInstanceRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves an array of player segment definitions. Results from this can be used in subsequent API calls such as
- * GetPlayersInSegment which requires a Segment ID. While segment names can change the ID for that segment will not change.
+ * ExportPlayersInSegment which requires a Segment ID. While segment names can change the ID for that segment will not
+ * change.
* https://docs.microsoft.com/rest/api/playfab/admin/playstream/getallsegments
*/
GetAllSegments(request: PlayFabAdminModels.GetAllSegmentsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -215,6 +221,11 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/account-management/getplayedtitlelist
*/
GetPlayedTitleList(request: PlayFabAdminModels.GetPlayedTitleListRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves a title-specific custom property value for a player.
+ * https://docs.microsoft.com/rest/api/playfab/admin/player-data-management/getplayercustomproperty
+ */
+ GetPlayerCustomProperty(request: PlayFabAdminModels.GetPlayerCustomPropertyRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Gets a player's ID from an auth token.
* https://docs.microsoft.com/rest/api/playfab/admin/account-management/getplayeridfromauthtoken
@@ -235,15 +246,6 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/authentication/getplayersharedsecrets
*/
GetPlayerSharedSecrets(request: PlayFabAdminModels.GetPlayerSharedSecretsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
- /**
- * Allows for paging through all players in a given segment. This API creates a snapshot of all player profiles that match
- * the segment definition at the time of its creation and lives through the Total Seconds to Live, refreshing its life span
- * on each subsequent use of the Continuation Token. Profiles that change during the course of paging will not be reflected
- * in the results. AB Test segments are currently not supported by this operation. NOTE: This API is limited to being
- * called 30 times in one minute. You will be returned an error if you exceed this threshold.
- * https://docs.microsoft.com/rest/api/playfab/admin/playstream/getplayersinsegment
- */
- GetPlayersInSegment(request: PlayFabAdminModels.GetPlayersInSegmentRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves the configuration information for all player statistics defined in the title, regardless of whether they have
* a reset interval.
@@ -284,6 +286,11 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/playstream/getsegmentexport
*/
GetSegmentExport(request: PlayFabAdminModels.GetPlayersInSegmentExportRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Returns the total number of players in a given segment.
+ * https://docs.microsoft.com/rest/api/playfab/admin/playstream/getsegmentplayercount
+ */
+ GetSegmentPlayerCount(request: PlayFabAdminModels.GetSegmentPlayerCountRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Get detail information of a segment and its associated definition(s) and action(s) for a title.
* https://docs.microsoft.com/rest/api/playfab/admin/segments/getsegments
@@ -383,6 +390,11 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/authentication/listopenidconnection
*/
ListOpenIdConnection(request: PlayFabAdminModels.ListOpenIdConnectionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves title-specific custom property values for a player.
+ * https://docs.microsoft.com/rest/api/playfab/admin/player-data-management/listplayercustomproperties
+ */
+ ListPlayerCustomProperties(request: PlayFabAdminModels.ListPlayerCustomPropertiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* _NOTE: This is a Legacy Economy API, and is in bugfix-only mode. All new Economy features are being developed only for
* version 2._ Retuns the list of all defined virtual currencies for the title
@@ -547,6 +559,11 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/authentication/updateopenidconnection
*/
UpdateOpenIdConnection(request: PlayFabAdminModels.UpdateOpenIdConnectionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Updates the title-specific custom property values for a player
+ * https://docs.microsoft.com/rest/api/playfab/admin/player-data-management/updateplayercustomproperties
+ */
+ UpdatePlayerCustomProperties(request: PlayFabAdminModels.UpdatePlayerCustomPropertiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Updates a existing Player Shared Secret Key. It may take up to 5 minutes for this update to become generally available
* after this API returns.
@@ -620,6 +637,11 @@ declare module PlayFabAdminModule {
* https://docs.microsoft.com/rest/api/playfab/admin/account-management/updateusertitledisplayname
*/
UpdateUserTitleDisplayName(request: PlayFabAdminModels.UpdateUserTitleDisplayNameRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Validates the result of a policy update without persisting it.
+ * https://docs.microsoft.com/rest/api/playfab/admin/authentication/validateapipolicy
+ */
+ ValidateApiPolicy(request: PlayFabAdminModels.ValidateApiPolicyRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
}
}
@@ -697,16 +719,6 @@ declare module PlayFabAdminModels {
}
- export interface AdCampaignAttribution {
- /** UTC time stamp of attribution */
- AttributedAt: string;
- /** Attribution campaign identifier */
- CampaignId?: string;
- /** Attribution network name */
- Platform?: string;
-
- }
-
export interface AdCampaignAttributionModel {
/** UTC time stamp of attribution */
AttributedAt: string;
@@ -778,6 +790,8 @@ declare module PlayFabAdminModels {
Body: string;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
+ /** Optional status for the new news item. If not set, defaults to Published. */
+ Status?: string;
/** Time this news was published. If not set, defaults to now. */
Timestamp?: string;
/** Default title (headline) of the news item. */
@@ -857,6 +871,8 @@ declare module PlayFabAdminModels {
PlayFabId?: string;
/** The reason why this ban was applied. */
Reason?: string;
+ /** The family type of the user that is included in the ban. */
+ UserFamilyType?: string;
}
@@ -885,6 +901,8 @@ declare module PlayFabAdminModels {
PlayFabId: string;
/** The reason for this ban. Maximum 140 characters. */
Reason?: string;
+ /** The family type of the user that should be included in the ban if applicable. May affect multiple players. */
+ UserFamilyType?: string;
}
@@ -1096,16 +1114,6 @@ declare module PlayFabAdminModels {
| "True"
| "False";
- export interface ContactEmailInfo {
- /** The email address */
- EmailAddress?: string;
- /** The name of the email info data */
- Name?: string;
- /** The verification status of the email */
- VerificationStatus?: string;
-
- }
-
export interface ContactEmailInfoModel {
/** The email address */
EmailAddress?: string;
@@ -1673,12 +1681,68 @@ declare module PlayFabAdminModels {
| "ZMW"
| "ZWD";
+ export interface CustomPropertyBooleanSegmentFilter {
+ /** Custom property comparison. */
+ Comparison?: string;
+ /** Custom property name. */
+ PropertyName?: string;
+ /** Custom property boolean value. */
+ PropertyValue: boolean;
+
+ }
+
+ export interface CustomPropertyDateTimeSegmentFilter {
+ /** Custom property comparison. */
+ Comparison?: string;
+ /** Custom property name. */
+ PropertyName?: string;
+ /** Custom property datetime value. */
+ PropertyValue: string;
+
+ }
+
+ export interface CustomPropertyDetails {
+ /** The custom property's name. */
+ Name?: string;
+ /** The custom property's value. */
+ Value?: any;
+
+ }
+
+ export interface CustomPropertyNumericSegmentFilter {
+ /** Custom property comparison. */
+ Comparison?: string;
+ /** Custom property name. */
+ PropertyName?: string;
+ /** Custom property numeric value. */
+ PropertyValue: number;
+
+ }
+
+ export interface CustomPropertyStringSegmentFilter {
+ /** Custom property comparison. */
+ Comparison?: string;
+ /** Custom property name. */
+ PropertyName?: string;
+ /** Custom property string value. */
+ PropertyValue?: string;
+
+ }
+
export interface DeleteContentRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Key of the content item to be deleted */
Key: string;
}
+ export interface DeletedPropertyDetails {
+ /** The name of the property which was requested to be deleted. */
+ Name?: string;
+ /** Indicates whether or not the property was deleted. If false, no property with that name existed. */
+ WasDeleted: boolean;
+
+ }
+
export interface DeleteInventoryItemsV2SegmentAction {
/** The collection id for where the item will be removed from the player inventory */
CollectionId?: string;
@@ -1754,6 +1818,34 @@ declare module PlayFabAdminModels {
}
+ export interface DeletePlayerCustomPropertiesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /**
+ * Optional field used for concurrency control. One can ensure that the delete operation will only be performed if the
+ * player's properties have not been updated by any other clients since the last version.
+ */
+ ExpectedPropertiesVersion?: number;
+ /** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
+ PlayFabId: string;
+ /** A list of property names denoting which properties should be deleted. */
+ PropertyNames: string[];
+
+ }
+
+ export interface DeletePlayerCustomPropertiesResult extends PlayFabModule.IPlayFabResultCommon {
+ /** The list of properties requested to be deleted. */
+ DeletedProperties?: DeletedPropertyDetails[];
+ /** PlayFab unique identifier of the user whose properties were deleted. */
+ PlayFabId?: string;
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+
+ }
+
export interface DeletePlayerRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
PlayFabId: string;
@@ -2093,7 +2185,6 @@ declare module PlayFabAdminModels {
| "UnableToConnectToDatabase"
| "InternalServerError"
| "InvalidReportDate"
- | "ReportNotAvailable"
| "DatabaseThroughputExceeded"
| "InvalidGameTicket"
| "ExpiredGameTicket"
@@ -2469,7 +2560,6 @@ declare module PlayFabAdminModels {
| "InsightsManagementGetOperationStatusInvalidParameter"
| "DuplicatePurchaseTransactionId"
| "EvaluationModePlayerCountExceeded"
- | "GetPlayersInSegmentRateLimitExceeded"
| "CloudScriptFunctionNameSizeExceeded"
| "PaidInsightsFeaturesNotEnabled"
| "CloudScriptAzureFunctionsQueueRequestError"
@@ -2542,6 +2632,56 @@ declare module PlayFabAdminModels {
| "InvalidStatisticScore"
| "LeaderboardColumnsNotSpecified"
| "LeaderboardMaxSizeTooLarge"
+ | "InvalidAttributeStatisticsSpecified"
+ | "LeaderboardNotFound"
+ | "TokenSigningKeyNotFound"
+ | "LeaderboardNameConflict"
+ | "LinkedStatisticColumnMismatch"
+ | "NoLinkedStatisticToLeaderboard"
+ | "StatDefinitionAlreadyLinkedToLeaderboard"
+ | "LinkingStatsNotAllowedForEntityType"
+ | "LeaderboardCountLimitExceeded"
+ | "LeaderboardSizeLimitExceeded"
+ | "LeaderboardDefinitionModificationNotAllowedWhileLinked"
+ | "StatisticDefinitionModificationNotAllowedWhileLinked"
+ | "LeaderboardUpdateNotAllowedWhileLinked"
+ | "CloudScriptAzureFunctionsEventHubRequestError"
+ | "ExternalEntityNotAllowedForTier"
+ | "InvalidBaseTimeForInterval"
+ | "EntityTypeMismatchWithStatDefinition"
+ | "SpecifiedVersionLeaderboardNotFound"
+ | "LeaderboardColumnLengthMismatchWithStatDefinition"
+ | "DuplicateColumnNameFound"
+ | "LinkedStatisticColumnNotFound"
+ | "LinkedStatisticColumnRequired"
+ | "MultipleLinkedStatisticsNotAllowed"
+ | "DuplicateLinkedStatisticColumnNameFound"
+ | "AggregationTypeNotAllowedForMultiColumnStatistic"
+ | "MaxQueryableVersionsValueNotAllowedForTier"
+ | "StatisticDefinitionHasNullOrEmptyVersionConfiguration"
+ | "StatisticColumnLengthMismatch"
+ | "InvalidExternalEntityId"
+ | "UpdatingStatisticsUsingTransactionIdNotAvailableForFreeTier"
+ | "TransactionAlreadyApplied"
+ | "ReportDataNotRetrievedSuccessfully"
+ | "ResetIntervalCannotBeModified"
+ | "VersionIncrementRateExceeded"
+ | "InvalidSteamUsername"
+ | "InvalidVersionResetForLinkedLeaderboard"
+ | "BattleNetNotEnabledForTitle"
+ | "ReportNotProcessed"
+ | "DataNotAvailable"
+ | "InvalidReportName"
+ | "ResourceNotModified"
+ | "StudioCreationLimitExceeded"
+ | "StudioDeletionInitiated"
+ | "ProductDisabledForTitle"
+ | "PreconditionFailed"
+ | "CannotEnableAnonymousPlayerCreation"
+ | "ParentCustomerAccountNotFound"
+ | "AccountLinkedToABannedPlayer"
+ | "AzureSubscriptionNotEligibleForLinking"
+ | "EntityIsNotAMember"
| "MatchmakingEntityInvalid"
| "MatchmakingPlayerAttributesInvalid"
| "MatchmakingQueueNotFound"
@@ -2586,6 +2726,7 @@ declare module PlayFabAdminModels {
| "CatalogBadRequest"
| "CatalogTooManyRequests"
| "InvalidCatalogItemConfiguration"
+ | "LegacyEconomyDisabled"
| "ExportInvalidStatusUpdate"
| "ExportInvalidPrefix"
| "ExportBlobContainerDoesNotExist"
@@ -2656,6 +2797,10 @@ declare module PlayFabAdminModels {
| "ExperimentationExclusionGroupCannotDelete"
| "ExperimentationExclusionGroupInvalidTrafficAllocation"
| "ExperimentationExclusionGroupInvalidName"
+ | "ExperimentationLegacyExperimentInvalidOperation"
+ | "ExperimentationExperimentStopFailed"
+ | "ExperimentationExperimentDeleteFailed"
+ | "ExperimentationExperimentStartFailed"
| "MaxActionDepthExceeded"
| "TitleNotOnUpdatedPricingPlan"
| "SegmentManagementTitleNotInFlight"
@@ -2673,8 +2818,11 @@ declare module PlayFabAdminModels {
| "AsyncExportNotFound"
| "AsyncExportRateLimitExceeded"
| "AnalyticsSegmentCountOverLimit"
+ | "GetSegmentPlayerCountNotInFlight"
+ | "GetSegmentPlayerCountRateLimitExceeded"
| "SnapshotNotFound"
| "InventoryApiNotImplemented"
+ | "InventoryCollectionDeletionDisallowed"
| "LobbyDoesNotExist"
| "LobbyRateLimitExceeded"
| "LobbyPlayerAlreadyJoined"
@@ -2717,6 +2865,16 @@ declare module PlayFabAdminModels {
| "EventSinkAadNotFound"
| "EventSinkDatabaseNotFound"
| "EventSinkTitleUnauthorized"
+ | "EventSinkInsufficientRoleAssignment"
+ | "EventSinkContainerNotFound"
+ | "EventSinkTenantIdInvalid"
+ | "EventSinkResourceMisconfigured"
+ | "EventSinkAccessDenied"
+ | "EventSinkWriteConflict"
+ | "EventSinkResourceNotFound"
+ | "EventSinkResourceFeatureNotSupported"
+ | "EventSinkBucketNameInvalid"
+ | "EventSinkResourceUnavailable"
| "OperationCanceled"
| "InvalidDisplayNameRandomSuffixLength"
| "AllowNonUniquePlayerDisplayNamesDisableNotAllowed"
@@ -2737,9 +2895,139 @@ declare module PlayFabAdminModels {
| "PlayerCustomPropertiesPropertyDoesNotExist"
| "AddonAlreadyExists"
| "AddonDoesntExist"
- | "CopilotDisabled"
- | "CopilotInvalidRequest"
- | "TrueSkillUnauthorized";
+ | "TrueSkillUnauthorized"
+ | "TrueSkillInvalidTitleId"
+ | "TrueSkillInvalidScenarioId"
+ | "TrueSkillInvalidModelId"
+ | "TrueSkillInvalidModelName"
+ | "TrueSkillInvalidPlayerIds"
+ | "TrueSkillInvalidEntityKey"
+ | "TrueSkillInvalidConditionKey"
+ | "TrueSkillInvalidConditionValue"
+ | "TrueSkillInvalidConditionAffinityWeight"
+ | "TrueSkillInvalidEventName"
+ | "TrueSkillMatchResultCreated"
+ | "TrueSkillMatchResultAlreadySubmitted"
+ | "TrueSkillBadPlayerIdInMatchResult"
+ | "TrueSkillInvalidBotIdInMatchResult"
+ | "TrueSkillDuplicatePlayerInMatchResult"
+ | "TrueSkillNoPlayerInMatchResultTeam"
+ | "TrueSkillPlayersInMatchResultExceedingLimit"
+ | "TrueSkillInvalidPreMatchPartyInMatchResult"
+ | "TrueSkillInvalidTimestampInMatchResult"
+ | "TrueSkillStartTimeMissingInMatchResult"
+ | "TrueSkillEndTimeMissingInMatchResult"
+ | "TrueSkillInvalidPlayerSecondsPlayedInMatchResult"
+ | "TrueSkillNoTeamInMatchResult"
+ | "TrueSkillNotEnoughTeamsInMatchResult"
+ | "TrueSkillInvalidRanksInMatchResult"
+ | "TrueSkillNoWinnerInMatchResult"
+ | "TrueSkillMissingRequiredCondition"
+ | "TrueSkillMissingRequiredEvent"
+ | "TrueSkillUnknownEventName"
+ | "TrueSkillInvalidEventCount"
+ | "TrueSkillUnknownConditionKey"
+ | "TrueSkillUnknownConditionValue"
+ | "TrueSkillScenarioConfigDoesNotExist"
+ | "TrueSkillUnknownModelId"
+ | "TrueSkillNoModelInScenario"
+ | "TrueSkillNotSupportedForTitle"
+ | "TrueSkillModelIsNotActive"
+ | "TrueSkillUnauthorizedToQueryOtherPlayerSkills"
+ | "TrueSkillInvalidMaxIterations"
+ | "TrueSkillEndTimeBeforeStartTime"
+ | "TrueSkillInvalidJobId"
+ | "TrueSkillInvalidMetadataId"
+ | "TrueSkillMissingBuildVerison"
+ | "TrueSkillJobAlreadyExists"
+ | "TrueSkillJobNotFound"
+ | "TrueSkillOperationCanceled"
+ | "TrueSkillActiveModelLimitExceeded"
+ | "TrueSkillTotalModelLimitExceeded"
+ | "TrueSkillUnknownInitialModelId"
+ | "TrueSkillUnauthorizedForJob"
+ | "TrueSkillInvalidScenarioName"
+ | "TrueSkillConditionStateIsRequired"
+ | "TrueSkillEventStateIsRequired"
+ | "TrueSkillDuplicateEvent"
+ | "TrueSkillDuplicateCondition"
+ | "TrueSkillInvalidAnomalyThreshold"
+ | "TrueSkillConditionKeyLimitExceeded"
+ | "TrueSkillConditionValuePerKeyLimitExceeded"
+ | "TrueSkillInvalidTimestamp"
+ | "TrueSkillEventLimitExceeded"
+ | "TrueSkillInvalidPlayers"
+ | "TrueSkillTrueSkillPlayerNull"
+ | "TrueSkillInvalidPlayerId"
+ | "TrueSkillInvalidSquadSize"
+ | "TrueSkillConditionSetNotInModel"
+ | "TrueSkillModelStateInvalidForOperation"
+ | "TrueSkillScenarioContainsActiveModel"
+ | "TrueSkillInvalidConditionRank"
+ | "TrueSkillTotalScenarioLimitExceeded"
+ | "TrueSkillInvalidConditionsList"
+ | "GameSaveManifestNotFound"
+ | "GameSaveManifestVersionAlreadyExists"
+ | "GameSaveConflictUpdatingManifest"
+ | "GameSaveManifestUpdatesNotAllowed"
+ | "GameSaveFileAlreadyExists"
+ | "GameSaveManifestVersionNotFinalized"
+ | "GameSaveUnknownFileInManifest"
+ | "GameSaveFileExceededReportedSize"
+ | "GameSaveFileNotUploaded"
+ | "GameSaveBadRequest"
+ | "GameSaveOperationNotAllowed"
+ | "GameSaveDataStorageQuotaExceeded"
+ | "GameSaveNewerManifestExists"
+ | "GameSaveBaseVersionNotAvailable"
+ | "GameSaveManifestVersionQuarantined"
+ | "GameSaveManifestUploadProgressUpdateNotAllowed"
+ | "GameSaveNotFinalizedManifestNotEligibleAsKnownGood"
+ | "GameSaveNoUpdatesRequested"
+ | "GameSaveTitleDoesNotExist"
+ | "GameSaveOperationNotAllowedForTitle"
+ | "GameSaveManifestFilesLimitExceeded"
+ | "GameSaveManifestDescriptionUpdateNotAllowed"
+ | "GameSaveTitleConfigNotFound"
+ | "GameSaveTitleAlreadyOnboarded"
+ | "GameSaveServiceNotEnabledForTitle"
+ | "GameSaveServiceOnboardingPending"
+ | "GameSaveManifestNotEligibleAsConflictingVersion"
+ | "GameSaveServiceUnavailable"
+ | "GameSaveConflict"
+ | "GameSaveManifestNotEligibleForRollback"
+ | "GameSaveTitleClientAnonymousAccountCreationNotDisabled"
+ | "GameSaveTitleConfigNoUpdatesRequested"
+ | "GameSavePlayerNotEligibleForTransfer"
+ | "StateShareForbidden"
+ | "StateShareTitleNotInFlight"
+ | "StateShareStateNotFound"
+ | "StateShareLinkNotFound"
+ | "StateShareStateRedemptionLimitExceeded"
+ | "StateShareStateRedemptionLimitNotUpdated"
+ | "StateShareCreatedStatesLimitExceeded"
+ | "StateShareIdMissingOrMalformed"
+ | "PlayerCreationDisabled"
+ | "AccountAlreadyExists"
+ | "TagInvalid"
+ | "TagTooLong"
+ | "StatisticColumnAggregationMismatch"
+ | "StatisticResetIntervalMismatch"
+ | "VersionConfigurationCannotBeSpecifiedForLinkedStat"
+ | "VersionConfigurationIsRequired"
+ | "InvalidEntityTypeForAggregation"
+ | "MultiLevelAggregationNotAllowed"
+ | "AggregationTypeNotAllowedForLinkedStat"
+ | "OperationDeniedDueToDefinitionPolicy"
+ | "StatisticUpdateNotAllowedWhileLinked"
+ | "UnsupportedEntityType"
+ | "EntityTypeSpecifiedRequiresAggregationSource"
+ | "PlayFabErrorEventNotSupportedForEntityType"
+ | "MetadataLengthExceeded"
+ | "MaxQueryableVersionsExceeded"
+ | "StatisticVersionIncrementNotAllowedWhileLinked"
+ | "StoreMetricsRequestInvalidInput"
+ | "StoreMetricsErrorRetrievingMetrics";
export interface GetActionsOnPlayersInSegmentTaskInstanceResult extends PlayFabModule.IPlayFabResultCommon {
/** Parameter of this task instance */
@@ -2883,6 +3171,27 @@ declare module PlayFabAdminModels {
}
+ export interface GetPlayerCustomPropertyRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
+ PlayFabId: string;
+ /** Specific property name to search for in the player's properties. */
+ PropertyName: string;
+
+ }
+
+ export interface GetPlayerCustomPropertyResult extends PlayFabModule.IPlayFabResultCommon {
+ /** PlayFab unique identifier of the user whose properties are being returned. */
+ PlayFabId?: string;
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+ /** Player specific property and its corresponding value. */
+ Property?: CustomPropertyDetails;
+
+ }
+
export interface GetPlayerIdFromAuthTokenRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The auth token of the player requesting the password reset. */
Token: string;
@@ -2950,42 +3259,6 @@ declare module PlayFabAdminModels {
}
- export interface GetPlayersInSegmentRequest extends PlayFabModule.IPlayFabRequestCommon {
- /** Continuation token if retrieving subsequent pages of results. */
- ContinuationToken?: string;
- /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
- CustomTags?: { [key: string]: string | null };
- /**
- * If set to true, the profiles are loaded asynchronously and the response will include a continuation token and
- * approximate profile count until the first batch of profiles is loaded. Use this parameter to help avoid network
- * timeouts.
- */
- GetProfilesAsync?: boolean;
- /**
- * Maximum is 10,000. The value 0 will prevent loading any profiles and return only the count of profiles matching this
- * segment.
- */
- MaxBatchSize?: number;
- /**
- * Number of seconds to keep the continuation token active. After token expiration it is not possible to continue paging
- * results. Default is 300 (5 minutes). Maximum is 5,400 (90 minutes).
- */
- SecondsToLive?: number;
- /** Unique identifier for this segment. */
- SegmentId: string;
-
- }
-
- export interface GetPlayersInSegmentResult extends PlayFabModule.IPlayFabResultCommon {
- /** Continuation token to use to retrieve subsequent pages of results. If token returns null there are no more results. */
- ContinuationToken?: string;
- /** Array of player profiles in this segment. */
- PlayerProfiles?: PlayerProfile[];
- /** Count of profiles matching this segment. */
- ProfilesInSegment: number;
-
- }
-
export interface GetPlayersSegmentsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -3037,12 +3310,17 @@ declare module PlayFabAdminModels {
}
export interface GetPolicyRequest extends PlayFabModule.IPlayFabRequestCommon {
- /** The name of the policy to read. Only supported name is 'ApiPolicy'. */
+ /**
+ * The name of the policy to read. Only 'ApiPolicy' is supported. This parameter is optional and defaults to 'ApiPolicy' if
+ * omitted.
+ */
PolicyName?: string;
}
export interface GetPolicyResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The UTC date and time when the policy was last updated. Null if the policy has never been customized. */
+ LastUpdated?: string;
/** The name of the policy read. */
PolicyName?: string;
/** Policy version. */
@@ -3076,6 +3354,18 @@ declare module PlayFabAdminModels {
}
+ export interface GetSegmentPlayerCountRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Unique identifier for the requested segment. */
+ SegmentId: string;
+
+ }
+
+ export interface GetSegmentPlayerCountResult extends PlayFabModule.IPlayFabResultCommon {
+ /** Count of profiles matching this segment. */
+ ProfilesInSegment: number;
+
+ }
+
export interface GetSegmentResult {
/** Identifier of the segments AB Test, if it is attached to one. */
ABTestParent?: string;
@@ -3504,6 +3794,25 @@ declare module PlayFabAdminModels {
}
+ export interface ListPlayerCustomPropertiesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
+ PlayFabId: string;
+
+ }
+
+ export interface ListPlayerCustomPropertiesResult extends PlayFabModule.IPlayFabResultCommon {
+ /** PlayFab unique identifier of the user whose properties are being returned. */
+ PlayFabId?: string;
+ /** Player specific properties and their corresponding values for this title. */
+ Properties?: CustomPropertyDetails[];
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+
+ }
+
export interface ListVirtualCurrencyTypesRequest extends PlayFabModule.IPlayFabRequestCommon {
}
@@ -3556,7 +3865,10 @@ declare module PlayFabAdminModels {
| "OpenIdConnect"
| "Apple"
| "NintendoSwitchAccount"
- | "GooglePlayGames";
+ | "GooglePlayGames"
+ | "XboxMobileStore"
+ | "King"
+ | "BattleNet";
export interface LogStatement {
/** Optional object accompanying the message as contextual information */
@@ -3625,6 +3937,12 @@ declare module PlayFabAdminModels {
}
+ type NewsStatus = "None"
+
+ | "Unpublished"
+ | "Published"
+ | "Archived";
+
export interface OpenIdConnection {
/** The client ID given by the ID provider. */
ClientId?: string;
@@ -3656,15 +3974,18 @@ declare module PlayFabAdminModels {
}
export interface PermissionStatement {
- /** The action this statement effects. The only supported action is 'Execute'. */
- Action: string;
+ /** The action this statement effects. May only be '*'. This parameter is optional and defaults to '*' if omitted. */
+ Action?: string;
/** Additional conditions to be applied for API Resources. */
ApiConditions?: ApiCondition;
/** A comment about the statement. Intended solely for bookkeeping and debugging. */
Comment?: string;
/** The effect this statement will have. It could be either Allow or Deny */
Effect: string;
- /** The principal this statement will effect. The only supported principal is '*'. */
+ /**
+ * The principal this statement will effect. May be '*' to match all callers, or a JSON object targeting a specific entity
+ * type, e.g. {"title_player_account":"*"} for players or {"master_player_account":"*"} for master player accounts.
+ */
Principal: string;
/**
* The resource this statements effects. The only supported resources look like 'pfrn:api--*' for all apis, or
@@ -3698,80 +4019,6 @@ declare module PlayFabAdminModels {
}
- export interface PlayerLinkedAccount {
- /** Linked account's email */
- Email?: string;
- /** Authentication platform */
- Platform?: string;
- /** Platform user identifier */
- PlatformUserId?: string;
- /** Linked account's username */
- Username?: string;
-
- }
-
- export interface PlayerLocation {
- /** City of the player's geographic location. */
- City?: string;
- /** The two-character continent code for this location */
- ContinentCode: string;
- /** The two-character ISO 3166-1 country code for the country associated with the location */
- CountryCode: string;
- /** Latitude coordinate of the player's geographic location. */
- Latitude?: number;
- /** Longitude coordinate of the player's geographic location. */
- Longitude?: number;
-
- }
-
- export interface PlayerProfile {
- /** Array of ad campaigns player has been attributed to */
- AdCampaignAttributions?: AdCampaignAttribution[];
- /** Image URL of the player's avatar. */
- AvatarUrl?: string;
- /** Banned until UTC Date. If permanent ban this is set for 20 years after the original ban date. */
- BannedUntil?: string;
- /** The prediction of the player to churn within the next seven days. */
- ChurnPrediction?: string;
- /** Array of contact email addresses associated with the player */
- ContactEmailAddresses?: ContactEmailInfo[];
- /** Player record created */
- Created?: string;
- /** Player Display Name */
- DisplayName?: string;
- /** Last login */
- LastLogin?: string;
- /** Array of third party accounts linked to this player */
- LinkedAccounts?: PlayerLinkedAccount[];
- /** Dictionary of player's locations by type. */
- Locations?: { [key: string]: PlayerLocation };
- /** Player account origination */
- Origination?: string;
- /** List of player variants for experimentation */
- PlayerExperimentVariants?: string[];
- /** PlayFab Player ID */
- PlayerId?: string;
- /** Array of player statistics */
- PlayerStatistics?: PlayerStatistic[];
- /** Publisher this player belongs to */
- PublisherId?: string;
- /** Array of configured push notification end points */
- PushNotificationRegistrations?: PushNotificationRegistration[];
- /** Dictionary of player's statistics using only the latest version's value */
- Statistics?: { [key: string]: number };
- /** List of player's tags for segmentation. */
- Tags?: string[];
- /** Title ID this profile applies to */
- TitleId?: string;
- /** A sum of player's total purchases in USD across all currencies. */
- TotalValueToDateInUSD?: number;
- /** Dictionary of player's total purchases by currency. */
- ValuesToDate?: { [key: string]: number };
- /** Dictionary of player's virtual currency balances */
- VirtualCurrencyBalances?: { [key: string]: number };
-
- }
-
export interface PlayerProfileModel {
/** List of advertising campaigns the player has been attributed to */
AdCampaignAttributions?: AdCampaignAttributionModel[];
@@ -3861,18 +4108,6 @@ declare module PlayFabAdminModels {
}
- export interface PlayerStatistic {
- /** Statistic ID */
- Id?: string;
- /** Statistic name */
- Name?: string;
- /** Current statistic value */
- StatisticValue: number;
- /** Statistic version (0 if not a versioned statistic) */
- StatisticVersion: number;
-
- }
-
export interface PlayerStatisticDefinition {
/** the aggregation method to use in updating the statistic (defaults to last) */
AggregationMethod?: string;
@@ -3905,6 +4140,23 @@ declare module PlayFabAdminModels {
}
+ export interface PolicyDiffSummary {
+ /** Number of new statements that would be added. */
+ StatementsAdded: number;
+ /** Number of existing statements that would be removed. Only applicable when OverwritePolicy is true. */
+ StatementsRemoved: number;
+ /**
+ * Number of existing statements that would be replaced by functionally equivalent incoming statements (e.g., same
+ * resource/effect/principal but different comment).
+ */
+ StatementsReplaced: number;
+ /** Number of existing statements that would remain unchanged. */
+ StatementsUnchanged: number;
+ /** Total number of statements in the resulting policy. */
+ TotalResultingStatements: number;
+
+ }
+
export interface PushNotificationContent {
/** Text of message to send. */
Message?: string;
@@ -3919,14 +4171,6 @@ declare module PlayFabAdminModels {
| "GoogleCloudMessaging";
- export interface PushNotificationRegistration {
- /** Notification configured endpoint */
- NotificationEndpointARN?: string;
- /** Push notification platform */
- Platform?: string;
-
- }
-
export interface PushNotificationRegistrationModel {
/** Notification configured endpoint */
NotificationEndpointARN?: string;
@@ -4230,6 +4474,14 @@ declare module PlayFabAdminModels {
AllPlayersFilter?: AllPlayersSegmentFilter;
/** Filter property for player churn risk level. */
ChurnPredictionFilter?: ChurnPredictionSegmentFilter;
+ /** Filter property for boolean custom properties. */
+ CustomPropertyBooleanFilter?: CustomPropertyBooleanSegmentFilter;
+ /** Filter property for datetime custom properties. */
+ CustomPropertyDateTimeFilter?: CustomPropertyDateTimeSegmentFilter;
+ /** Filter property for numeric custom properties. */
+ CustomPropertyNumericFilter?: CustomPropertyNumericSegmentFilter;
+ /** Filter property for string custom properties. */
+ CustomPropertyStringFilter?: CustomPropertyStringSegmentFilter;
/** Filter property for first login date. */
FirstLoginDateFilter?: FirstLoginDateSegmentFilter;
/** Filter property for first login timespan. */
@@ -4812,7 +5064,7 @@ declare module PlayFabAdminModels {
}
export interface SetPlayerSecretRequest extends PlayFabModule.IPlayFabRequestCommon {
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
PlayFabId: string;
@@ -5158,6 +5410,8 @@ declare module PlayFabAdminModels {
Permanent?: boolean;
/** The updated reason for the ban to be updated. Maximum 140 characters. Null for no change. */
Reason?: string;
+ /** The updated family type of the user that should be included in the ban. Null for no change. */
+ UserFamilyType?: string;
}
@@ -5233,6 +5487,32 @@ declare module PlayFabAdminModels {
}
+ export interface UpdatePlayerCustomPropertiesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /**
+ * Optional field used for concurrency control. One can ensure that the update operation will only be performed if the
+ * player's properties have not been updated by any other clients since last the version.
+ */
+ ExpectedPropertiesVersion?: number;
+ /** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
+ PlayFabId: string;
+ /** Collection of properties to be set for a player. */
+ Properties: UpdateProperty[];
+
+ }
+
+ export interface UpdatePlayerCustomPropertiesResult extends PlayFabModule.IPlayFabResultCommon {
+ /** PlayFab unique identifier of the user whose properties were updated. */
+ PlayFabId?: string;
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+
+ }
+
export interface UpdatePlayerSharedSecretRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Disable or Enable this key */
Disabled: boolean;
@@ -5269,8 +5549,11 @@ declare module PlayFabAdminModels {
export interface UpdatePolicyRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Whether to overwrite or append to the existing policy. */
OverwritePolicy: boolean;
- /** The name of the policy being updated. Only supported name is 'ApiPolicy' */
- PolicyName: string;
+ /**
+ * The name of the policy being updated. Only 'ApiPolicy' is supported. This parameter is optional and defaults to
+ * 'ApiPolicy' if omitted.
+ */
+ PolicyName?: string;
/** Version of the policy to update. Must be the latest (as returned by GetPolicy). */
PolicyVersion: number;
/** The new statements to include in the policy. */
@@ -5283,6 +5566,19 @@ declare module PlayFabAdminModels {
PolicyName?: string;
/** The statements included in the new version of the policy. */
Statements?: PermissionStatement[];
+ /**
+ * Optional warnings about policy statements that may not have the intended effect. For example, resource paths that don't
+ * match any known API endpoint. The policy update still succeeds when warnings are present.
+ */
+ Warnings?: string[];
+
+ }
+
+ export interface UpdateProperty {
+ /** Name of the custom property. Can contain Unicode letters and digits. They are limited in size. */
+ Name: string;
+ /** Value of the custom property. Limited to booleans, numbers, and strings. */
+ Value: any;
}
@@ -5423,6 +5719,8 @@ declare module PlayFabAdminModels {
AndroidDeviceInfo?: UserAndroidDeviceInfo;
/** Sign in with Apple account information, if an Apple account has been linked */
AppleAccountInfo?: UserAppleIdInfo;
+ /** Battle.net account information, if a Battle.net account has been linked */
+ BattleNetAccountInfo?: UserBattleNetInfo;
/** Timestamp indicating when the user account was created */
Created: string;
/** Custom ID information, if a custom ID has been assigned */
@@ -5480,6 +5778,14 @@ declare module PlayFabAdminModels {
}
+ export interface UserBattleNetInfo {
+ /** Battle.net identifier */
+ BattleNetAccountId?: string;
+ /** Battle.net display name */
+ BattleNetBattleTag?: string;
+
+ }
+
export interface UserCustomIdInfo {
/** Custom ID */
CustomId?: string;
@@ -5517,6 +5823,11 @@ declare module PlayFabAdminModels {
}
+ type UserFamilyType = "None"
+
+ | "Xbox"
+ | "Steam";
+
export interface UserGameCenterInfo {
/** Gamecenter identifier */
GameCenterId?: string;
@@ -5607,7 +5918,10 @@ declare module PlayFabAdminModels {
| "OpenIdConnect"
| "Apple"
| "NintendoSwitchAccount"
- | "GooglePlayGames";
+ | "GooglePlayGames"
+ | "XboxMobileStore"
+ | "King"
+ | "BattleNet";
export interface UserOriginationSegmentFilter {
/** User login provider. */
@@ -5691,6 +6005,39 @@ declare module PlayFabAdminModels {
}
+ export interface ValidateApiPolicyRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Whether the validation should simulate overwriting or appending to the existing policy. */
+ OverwritePolicy: boolean;
+ /**
+ * The name of the policy to validate. Only 'ApiPolicy' is supported. This parameter is optional and defaults to
+ * 'ApiPolicy' if omitted.
+ */
+ PolicyName?: string;
+ /** Version of the policy to validate against. Must be the latest (as returned by GetPolicy). */
+ PolicyVersion: number;
+ /** The statements to validate. */
+ Statements: PermissionStatement[];
+
+ }
+
+ export interface ValidateApiPolicyResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Summary of what would change compared to the current policy. */
+ Diff?: PolicyDiffSummary;
+ /** Whether the proposed policy is valid and would be accepted by UpdatePolicy. */
+ IsValid: boolean;
+ /** The name of the policy validated. */
+ PolicyName?: string;
+ /** Policy version. */
+ PolicyVersion: number;
+ /** The full set of statements that would result from applying this update. */
+ ResultingStatements?: PermissionStatement[];
+ /** Validation errors that would cause UpdatePolicy to reject this request. Empty if IsValid is true. */
+ ValidationErrors?: string[];
+ /** Non-blocking warnings about the proposed policy (e.g., near statement limit, duplicate statements). */
+ Warnings?: string[];
+
+ }
+
export interface ValueToDateModel {
/** ISO 4217 code of the currency used in the purchases */
Currency?: string;
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabAuthenticationApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabAuthenticationApi.d.ts
index 37464940..58381549 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabAuthenticationApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabAuthenticationApi.d.ts
@@ -116,7 +116,14 @@ declare module PlayFabAuthenticationModels {
type IdentifiedDeviceType = "Unknown"
| "XboxOne"
- | "Scarlett";
+ | "Scarlett"
+ | "WindowsOneCore"
+ | "WindowsOneCoreMobile"
+ | "Win32"
+ | "android"
+ | "iOS"
+ | "PlayStation"
+ | "Nintendo";
type LoginIdentityProvider = "Unknown"
@@ -140,7 +147,10 @@ declare module PlayFabAuthenticationModels {
| "OpenIdConnect"
| "Apple"
| "NintendoSwitchAccount"
- | "GooglePlayGames";
+ | "GooglePlayGames"
+ | "XboxMobileStore"
+ | "King"
+ | "BattleNet";
export interface ValidateEntityTokenRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabClientApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabClientApi.d.ts
index 261f1e7d..3819a54d 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabClientApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabClientApi.d.ts
@@ -111,6 +111,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/shared-group-data/createsharedgroup
*/
CreateSharedGroup(request: PlayFabClientModels.CreateSharedGroupRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes title-specific custom properties for a player
+ * https://docs.microsoft.com/rest/api/playfab/client/player-data-management/deleteplayercustomproperties
+ */
+ DeletePlayerCustomProperties(request: PlayFabClientModels.DeletePlayerCustomPropertiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Executes a CloudScript function, with the 'currentPlayerId' set to the PlayFab ID of the authenticated player. The
* PlayFab ID is the entity ID of the player's master_player_account entity.
@@ -233,6 +238,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayercombinedinfo
*/
GetPlayerCombinedInfo(request: PlayFabClientModels.GetPlayerCombinedInfoRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves a title-specific custom property value for a player.
+ * https://docs.microsoft.com/rest/api/playfab/client/player-data-management/getplayercustomproperty
+ */
+ GetPlayerCustomProperty(request: PlayFabClientModels.GetPlayerCustomPropertyRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves the player's profile
* https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayerprofile
@@ -264,6 +274,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/trading/getplayertrades
*/
GetPlayerTrades(request: PlayFabClientModels.GetPlayerTradesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves the unique PlayFab identifiers for the given set of Battle.net account identifiers.
+ * https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfrombattlenetaccountids
+ */
+ GetPlayFabIDsFromBattleNetAccountIds(request: PlayFabClientModels.GetPlayFabIDsFromBattleNetAccountIdsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves the unique PlayFab identifiers for the given set of Facebook identifiers.
* https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfromfacebookids
@@ -317,17 +332,35 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfromnintendoswitchdeviceids
*/
GetPlayFabIDsFromNintendoSwitchDeviceIds(request: PlayFabClientModels.GetPlayFabIDsFromNintendoSwitchDeviceIdsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves the unique PlayFab identifiers for the given set of OpenId subject identifiers. A OpenId identifier is the
+ * service name plus the service-specific ID for the player, as specified by the title when the OpenId identifier was added
+ * to the player account.
+ * https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfromopenidsubjectidentifiers
+ */
+ GetPlayFabIDsFromOpenIdSubjectIdentifiers(request: PlayFabClientModels.GetPlayFabIDsFromOpenIdsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves the unique PlayFab identifiers for the given set of PlayStation :tm: Network identifiers.
* https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfrompsnaccountids
*/
GetPlayFabIDsFromPSNAccountIDs(request: PlayFabClientModels.GetPlayFabIDsFromPSNAccountIDsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves the unique PlayFab identifiers for the given set of PlayStation :tm: Network identifiers.
+ * https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfrompsnonlineids
+ */
+ GetPlayFabIDsFromPSNOnlineIDs(request: PlayFabClientModels.GetPlayFabIDsFromPSNOnlineIDsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves the unique PlayFab identifiers for the given set of Steam identifiers. The Steam identifiers are the profile
* IDs for the user accounts, available as SteamId in the Steamworks Community API calls.
* https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfromsteamids
*/
GetPlayFabIDsFromSteamIDs(request: PlayFabClientModels.GetPlayFabIDsFromSteamIDsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves the unique PlayFab identifiers for the given set of Steam identifiers. The Steam identifiers are persona
+ * names.
+ * https://docs.microsoft.com/rest/api/playfab/client/account-management/getplayfabidsfromsteamnames
+ */
+ GetPlayFabIDsFromSteamNames(request: PlayFabClientModels.GetPlayFabIDsFromSteamNamesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves the unique PlayFab identifiers for the given set of Twitch identifiers. The Twitch identifiers are the IDs for
* the user accounts, available as "_id" from the Twitch API methods (ex:
@@ -433,6 +466,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/account-management/linkapple
*/
LinkApple(request: PlayFabClientModels.LinkAppleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Links the Battle.net account associated with the token to the user's PlayFab account.
+ * https://docs.microsoft.com/rest/api/playfab/client/account-management/linkbattlenetaccount
+ */
+ LinkBattleNetAccount(request: PlayFabClientModels.LinkBattleNetAccountRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Links the custom identifier, generated by the title, to the user's PlayFab account
* https://docs.microsoft.com/rest/api/playfab/client/account-management/linkcustomid
@@ -513,6 +551,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/account-management/linkxboxaccount
*/
LinkXboxAccount(request: PlayFabClientModels.LinkXboxAccountRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves title-specific custom property values for a player.
+ * https://docs.microsoft.com/rest/api/playfab/client/player-data-management/listplayercustomproperties
+ */
+ ListPlayerCustomProperties(request: PlayFabClientModels.ListPlayerCustomPropertiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Signs the user in using the Android device identifier, returning a session identifier that can subsequently be used for
* API calls which require an authenticated user
@@ -524,6 +567,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/authentication/loginwithapple
*/
LoginWithApple(request: PlayFabClientModels.LoginWithAppleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Sign in the user with a Battle.net identity token
+ * https://docs.microsoft.com/rest/api/playfab/client/authentication/loginwithbattlenet
+ */
+ LoginWithBattleNet(request: PlayFabClientModels.LoginWithBattleNetRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Signs the user in using a custom unique identifier generated by the title, returning a session identifier that can
* subsequently be used for API calls which require an authenticated user
@@ -761,6 +809,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/account-management/unlinkapple
*/
UnlinkApple(request: PlayFabClientModels.UnlinkAppleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Unlinks the related Battle.net account from the user's PlayFab account.
+ * https://docs.microsoft.com/rest/api/playfab/client/account-management/unlinkbattlenetaccount
+ */
+ UnlinkBattleNetAccount(request: PlayFabClientModels.UnlinkBattleNetAccountRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Unlinks the related custom identifier from the user's PlayFab account
* https://docs.microsoft.com/rest/api/playfab/client/account-management/unlinkcustomid
@@ -870,6 +923,11 @@ declare module PlayFabClientModule {
* https://docs.microsoft.com/rest/api/playfab/client/characters/updatecharacterstatistics
*/
UpdateCharacterStatistics(request: PlayFabClientModels.UpdateCharacterStatisticsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Updates the title-specific custom property values for a player
+ * https://docs.microsoft.com/rest/api/playfab/client/player-data-management/updateplayercustomproperties
+ */
+ UpdatePlayerCustomProperties(request: PlayFabClientModels.UpdatePlayerCustomPropertiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Updates the values of the specified title-specific statistics for the user. By default, clients are not permitted to
* update statistics. Developers may override this setting in the Game Manager > Settings > API Features.
@@ -1133,6 +1191,14 @@ declare module PlayFabClientModels {
}
+ export interface BattleNetAccountPlayFabIdPair {
+ /** Unique Battle.net account identifier for a user. */
+ BattleNetAccountId?: string;
+ /** Unique PlayFab identifier for a user, or null if no PlayFab account is linked to the Battle.net account identifier. */
+ PlayFabId?: string;
+
+ }
+
export interface CancelTradeRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Trade identifier. */
TradeId: string;
@@ -1862,6 +1928,46 @@ declare module PlayFabClientModels {
| "ZMW"
| "ZWD";
+ export interface CustomPropertyDetails {
+ /** The custom property's name. */
+ Name?: string;
+ /** The custom property's value. */
+ Value?: any;
+
+ }
+
+ export interface DeletedPropertyDetails {
+ /** The name of the property which was requested to be deleted. */
+ Name?: string;
+ /** Indicates whether or not the property was deleted. If false, no property with that name existed. */
+ WasDeleted: boolean;
+
+ }
+
+ export interface DeletePlayerCustomPropertiesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /**
+ * Optional field used for concurrency control. One can ensure that the delete operation will only be performed if the
+ * player's properties have not been updated by any other clients since the last version.
+ */
+ ExpectedPropertiesVersion?: number;
+ /** A list of property names denoting which properties should be deleted. */
+ PropertyNames: string[];
+
+ }
+
+ export interface DeletePlayerCustomPropertiesResult extends PlayFabModule.IPlayFabResultCommon {
+ /** The list of properties requested to be deleted. */
+ DeletedProperties?: DeletedPropertyDetails[];
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+
+ }
+
export interface DeviceInfoRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Information posted to the PlayStream Event. Currently arbitrary, and specific to the environment sending it. */
Info?: { [key: string]: any };
@@ -1985,20 +2091,23 @@ declare module PlayFabClientModels {
}
export interface FriendInfo {
- /** Available Facebook information (if the user and PlayFab friend are also connected in Facebook). */
+ /** Available Facebook information (if the user and connected Facebook friend both have PlayFab Accounts in the same title). */
FacebookInfo?: UserFacebookInfo;
/** PlayFab unique identifier for this friend. */
FriendPlayFabId?: string;
- /** Available Game Center information (if the user and PlayFab friend are also connected in Game Center). */
+ /**
+ * Available Game Center information (if the user and connected Game Center friend both have PlayFab Accounts in the same
+ * title).
+ */
GameCenterInfo?: UserGameCenterInfo;
/** The profile of the user, if requested. */
Profile?: PlayerProfileModel;
/**
- * Available PlayStation :tm: Network information, if the user and PlayFab friend are both connected to PlayStation :tm:
- * Network.
+ * Available PlayStation :tm: Network information, if the user connected PlayStation :tm Network friend both have PlayFab
+ * Accounts in the same title.
*/
PSNInfo?: UserPsnInfo;
- /** Available Steam information (if the user and PlayFab friend are also connected in Steam). */
+ /** Available Steam information (if the user and connected Steam friend both have PlayFab Accounts in the same title). */
SteamInfo?: UserSteamInfo;
/** Tags which have been associated with this friend. */
Tags?: string[];
@@ -2006,7 +2115,7 @@ declare module PlayFabClientModels {
TitleDisplayName?: string;
/** PlayFab unique username for this friend. */
Username?: string;
- /** Available Xbox information, if the user and PlayFab friend are both connected to Xbox Live. */
+ /** Available Xbox information, (if the user and connected Xbox Live friend both have PlayFab Accounts in the same title). */
XboxInfo?: UserXboxInfo;
}
@@ -2260,7 +2369,10 @@ declare module PlayFabClientModels {
* the Game Manager "Client Profile Options" tab in the "Settings" section.
*/
ProfileConstraints?: PlayerProfileViewConstraints;
- /** Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. */
+ /**
+ * Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. When provided, all Xbox Live
+ * users the caller is following are included regardless of whether they follow the caller back.
+ */
XboxToken?: string;
}
@@ -2473,6 +2585,23 @@ declare module PlayFabClientModels {
}
+ export interface GetPlayerCustomPropertyRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Specific property name to search for in the player's properties. */
+ PropertyName: string;
+
+ }
+
+ export interface GetPlayerCustomPropertyResult extends PlayFabModule.IPlayFabResultCommon {
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+ /** Player specific property and its corresponding value. */
+ Property?: CustomPropertyDetails;
+
+ }
+
export interface GetPlayerProfileRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -2571,10 +2700,25 @@ declare module PlayFabClientModels {
}
+ export interface GetPlayFabIDsFromBattleNetAccountIdsRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /**
+ * Array of unique Battle.net account identifiers for which the title needs to get PlayFab identifiers. The array cannot
+ * exceed 10 in length.
+ */
+ BattleNetAccountIds: string[];
+
+ }
+
+ export interface GetPlayFabIDsFromBattleNetAccountIdsResult extends PlayFabModule.IPlayFabResultCommon {
+ /** Mapping of Battle.net account identifiers to PlayFab identifiers. */
+ Data?: BattleNetAccountPlayFabIdPair[];
+
+ }
+
export interface GetPlayFabIDsFromFacebookIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
- * Array of unique Facebook identifiers for which the title needs to get PlayFab identifiers. The array cannot exceed 2,000
- * in length.
+ * Array of unique Facebook identifiers for which the title needs to get PlayFab identifiers. The array cannot exceed 25 in
+ * length.
*/
FacebookIDs: string[];
@@ -2604,7 +2748,7 @@ declare module PlayFabClientModels {
export interface GetPlayFabIDsFromGameCenterIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Game Center identifiers (the Player Identifier) for which the title needs to get PlayFab identifiers.
- * The array cannot exceed 2,000 in length.
+ * The array cannot exceed 25 in length.
*/
GameCenterIDs: string[];
@@ -2634,7 +2778,7 @@ declare module PlayFabClientModels {
export interface GetPlayFabIDsFromGoogleIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Google identifiers (Google+ user IDs) for which the title needs to get PlayFab identifiers. The array
- * cannot exceed 2,000 in length.
+ * cannot exceed 25 in length.
*/
GoogleIDs: string[];
@@ -2649,7 +2793,7 @@ declare module PlayFabClientModels {
export interface GetPlayFabIDsFromGooglePlayGamesPlayerIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Google Play Games identifiers (Google+ user IDs) for which the title needs to get PlayFab identifiers.
- * The array cannot exceed 2,000 in length.
+ * The array cannot exceed 25 in length.
*/
GooglePlayGamesPlayerIDs: string[];
@@ -2664,7 +2808,7 @@ declare module PlayFabClientModels {
export interface GetPlayFabIDsFromKongregateIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Kongregate identifiers (Kongregate's user_id) for which the title needs to get PlayFab identifiers. The
- * array cannot exceed 2,000 in length.
+ * array cannot exceed 25 in length.
*/
KongregateIDs: string[];
@@ -2679,7 +2823,7 @@ declare module PlayFabClientModels {
export interface GetPlayFabIDsFromNintendoServiceAccountIdsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Nintendo Switch Account identifiers for which the title needs to get PlayFab identifiers. The array
- * cannot exceed 2,000 in length.
+ * cannot exceed 25 in length.
*/
NintendoAccountIds: string[];
@@ -2694,7 +2838,7 @@ declare module PlayFabClientModels {
export interface GetPlayFabIDsFromNintendoSwitchDeviceIdsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Nintendo Switch Device identifiers for which the title needs to get PlayFab identifiers. The array
- * cannot exceed 2,000 in length.
+ * cannot exceed 25 in length.
*/
NintendoSwitchDeviceIds: string[];
@@ -2706,12 +2850,27 @@ declare module PlayFabClientModels {
}
+ export interface GetPlayFabIDsFromOpenIdsRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /**
+ * Array of unique OpenId Connect identifiers for which the title needs to get PlayFab identifiers. The array cannot exceed
+ * 10 in length.
+ */
+ OpenIdSubjectIdentifiers: OpenIdSubjectIdentifier[];
+
+ }
+
+ export interface GetPlayFabIDsFromOpenIdsResult extends PlayFabModule.IPlayFabResultCommon {
+ /** Mapping of OpenId Connect identifiers to PlayFab identifiers. */
+ Data?: OpenIdSubjectIdentifierPlayFabIdPair[];
+
+ }
+
export interface GetPlayFabIDsFromPSNAccountIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Id of the PlayStation :tm: Network issuer environment. If null, defaults to production environment. */
IssuerId?: number;
/**
* Array of unique PlayStation :tm: Network identifiers for which the title needs to get PlayFab identifiers. The array
- * cannot exceed 2,000 in length.
+ * cannot exceed 25 in length.
*/
PSNAccountIDs: string[];
@@ -2723,10 +2882,27 @@ declare module PlayFabClientModels {
}
+ export interface GetPlayFabIDsFromPSNOnlineIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Id of the PlayStation :tm: Network issuer environment. If null, defaults to production environment. */
+ IssuerId?: number;
+ /**
+ * Array of unique PlayStation :tm: Network identifiers for which the title needs to get PlayFab identifiers. The array
+ * cannot exceed 25 in length.
+ */
+ PSNOnlineIDs: string[];
+
+ }
+
+ export interface GetPlayFabIDsFromPSNOnlineIDsResult extends PlayFabModule.IPlayFabResultCommon {
+ /** Mapping of PlayStation :tm: Network identifiers to PlayFab identifiers. */
+ Data?: PSNOnlinePlayFabIdPair[];
+
+ }
+
export interface GetPlayFabIDsFromSteamIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Steam identifiers (Steam profile IDs) for which the title needs to get PlayFab identifiers. The array
- * cannot exceed 2,000 in length.
+ * cannot exceed 25 in length.
*/
SteamStringIDs?: string[];
@@ -2738,10 +2914,25 @@ declare module PlayFabClientModels {
}
+ export interface GetPlayFabIDsFromSteamNamesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /**
+ * Array of unique Steam identifiers for which the title needs to get PlayFab identifiers. The array cannot exceed 25 in
+ * length.
+ */
+ SteamNames: string[];
+
+ }
+
+ export interface GetPlayFabIDsFromSteamNamesResult extends PlayFabModule.IPlayFabResultCommon {
+ /** Mapping of Steam identifiers to PlayFab identifiers. */
+ Data?: SteamNamePlayFabIdPair[];
+
+ }
+
export interface GetPlayFabIDsFromTwitchIDsRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Array of unique Twitch identifiers (Twitch's _id) for which the title needs to get PlayFab identifiers. The array cannot
- * exceed 2,000 in length.
+ * exceed 25 in length.
*/
TwitchIds: string[];
@@ -2758,7 +2949,7 @@ declare module PlayFabClientModels {
Sandbox?: string;
/**
* Array of unique Xbox Live account identifiers for which the title needs to get PlayFab identifiers. The array cannot
- * exceed 2,000 in length.
+ * exceed 25 in length.
*/
XboxLiveAccountIDs: string[];
@@ -3100,6 +3291,16 @@ declare module PlayFabClientModels {
}
+ export interface LinkBattleNetAccountRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** If another user is already linked to a specific Battle.net account, unlink the other user and re-link. */
+ ForceLink?: boolean;
+ /** The JSON Web Token (JWT) returned by Battle.net after login */
+ IdentityToken: string;
+
+ }
+
export interface LinkCustomIDRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Custom unique identifier for the user, generated by the title. */
CustomId: string;
@@ -3128,7 +3329,9 @@ declare module PlayFabClientModels {
export interface LinkFacebookAccountRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Unique identifier from Facebook for the user. */
- AccessToken: string;
+ AccessToken?: string;
+ /** Token used for limited login authentication. */
+ AuthenticationToken?: string;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
/** If another user is already linked to the account, unlink the other user and re-link. */
@@ -3366,6 +3569,21 @@ declare module PlayFabClientModels {
}
+ export interface ListPlayerCustomPropertiesRequest extends PlayFabModule.IPlayFabRequestCommon {
+
+ }
+
+ export interface ListPlayerCustomPropertiesResult extends PlayFabModule.IPlayFabResultCommon {
+ /** Player specific properties and their corresponding values for this title. */
+ Properties?: CustomPropertyDetails[];
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+
+ }
+
export interface ListUsersCharactersRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Unique PlayFab assigned ID of the user on whom the operation will be performed. */
PlayFabId?: string;
@@ -3414,7 +3632,10 @@ declare module PlayFabClientModels {
| "OpenIdConnect"
| "Apple"
| "NintendoSwitchAccount"
- | "GooglePlayGames";
+ | "GooglePlayGames"
+ | "XboxMobileStore"
+ | "King"
+ | "BattleNet";
export interface LoginResult extends PlayFabModule.IPlayFabResultCommon {
/**
@@ -3426,7 +3647,7 @@ declare module PlayFabClientModels {
InfoResultPayload?: GetPlayerCombinedInfoResultPayload;
/** The time of this user's previous login. If there was no previous login, then it's DateTime.MinValue */
LastLoginTime?: string;
- /** True if the account was newly created on this login. */
+ /** True if the master_player_account was newly created on this login. */
NewlyCreated: boolean;
/** Player's unique PlayFabId. */
PlayFabId?: string;
@@ -3448,13 +3669,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Specific Operating System version for the user's device. */
OS?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3469,7 +3690,7 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/**
* The JSON Web token (JWT) returned by Apple after login. Represented as the identityToken field in the authorization
@@ -3479,7 +3700,28 @@ declare module PlayFabClientModels {
IdentityToken: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
+ PlayerSecret?: string;
+ /**
+ * Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
+ * title has been selected.
+ */
+ TitleId?: string;
+
+ }
+
+ export interface LoginWithBattleNetRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Automatically create a PlayFab account if one is not currently linked to this ID. */
+ CreateAccount?: boolean;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
+ EncryptedRequest?: string;
+ /** The JSON Web Token (JWT) returned by Battle.net after login */
+ IdentityToken: string;
+ /** Flags for which pieces of info to return for the user. */
+ InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3496,11 +3738,11 @@ declare module PlayFabClientModels {
CustomId?: string;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3532,13 +3774,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Facebook Instant Games signature for the user. */
FacebookInstantGamesSignature: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3550,16 +3792,18 @@ declare module PlayFabClientModels {
export interface LoginWithFacebookRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Unique identifier from Facebook for the user. */
- AccessToken: string;
+ AccessToken?: string;
+ /** Token used for limited login authentication. */
+ AuthenticationToken?: string;
/** Automatically create a PlayFab account if one is not currently linked to this ID. */
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3574,13 +3818,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Unique Game Center player id. */
PlayerId?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/** The URL for the public encryption key that will be used to verify the signature. */
PublicKeyUrl?: string;
@@ -3606,11 +3850,11 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* OAuth 2.0 server authentication code obtained on the client by calling the getServerAuthCode()
@@ -3632,11 +3876,11 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* OAuth 2.0 server authentication code obtained on the client by calling the requestServerSideAccess()
@@ -3660,13 +3904,13 @@ declare module PlayFabClientModels {
DeviceId?: string;
/** Specific model of the user's device. */
DeviceModel?: string;
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Specific Operating System version for the user's device. */
OS?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3683,13 +3927,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Numeric user ID assigned by Kongregate */
KongregateId?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3704,13 +3948,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** The JSON Web token (JWT) returned by Nintendo after login. */
IdentityToken: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3725,13 +3969,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Nintendo Switch unique identifier for the user's device. */
NintendoSwitchDeviceId?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3748,7 +3992,7 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/**
* The JSON Web token (JWT) returned by the identity provider after login. Represented as the id_token field in the
@@ -3757,7 +4001,7 @@ declare module PlayFabClientModels {
IdToken: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3791,13 +4035,13 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Id of the PlayStation :tm: Network issuer environment. If null, defaults to production environment. */
IssuerId?: number;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/** Redirect URI supplied to PlayStation :tm: Network when requesting an auth code */
RedirectUri?: string;
@@ -3814,11 +4058,11 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Authentication token for the user, returned as a byte array from Steam, and converted to a string (for example, the byte
@@ -3845,11 +4089,11 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3864,11 +4108,11 @@ declare module PlayFabClientModels {
CreateAccount?: boolean;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
@@ -3961,6 +4205,22 @@ declare module PlayFabClientModels {
}
+ export interface OpenIdSubjectIdentifier {
+ /** The issuer URL for the OpenId Connect provider, or the override URL if an override exists. */
+ Issuer: string;
+ /** The unique subject identifier within the context of the issuer. */
+ Subject: string;
+
+ }
+
+ export interface OpenIdSubjectIdentifierPlayFabIdPair {
+ /** Unique OpenId Connect identifier for a user. */
+ OpenIdSubjectIdentifier?: OpenIdSubjectIdentifier;
+ /** Unique PlayFab identifier for a user, or null if no PlayFab account is linked to the OpenId Connect identifier. */
+ PlayFabId?: string;
+
+ }
+
export interface OpenTradeRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Players who are allowed to accept the trade. If null, the trade may be accepted by any player. If empty, the trade may
@@ -4168,6 +4428,17 @@ declare module PlayFabClientModels {
}
+ export interface PSNOnlinePlayFabIdPair {
+ /**
+ * Unique PlayFab identifier for a user, or null if no PlayFab account is linked to the PlayStation :tm: Network
+ * identifier.
+ */
+ PlayFabId?: string;
+ /** Unique PlayStation :tm: Network identifier for a user. */
+ PSNOnlineId?: string;
+
+ }
+
export interface PurchaseItemRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Catalog version for the items to be purchased (defaults to most recent version. */
CatalogVersion?: string;
@@ -4270,13 +4541,13 @@ declare module PlayFabClientModels {
DisplayName?: string;
/** User email address attached to their account */
Email?: string;
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
/** Flags for which pieces of info to return for the user. */
InfoRequestParameters?: GetPlayerCombinedInfoRequestParams;
/** Password for the PlayFab account (6-100 characters) */
Password?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
/**
* An optional parameter that specifies whether both the username and email parameters are required. If true, both
@@ -4474,9 +4745,9 @@ declare module PlayFabClientModels {
}
export interface SetPlayerSecretRequest extends PlayFabModule.IPlayFabRequestCommon {
- /** Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only). */
+ /** Base64 encoded body that is encrypted with the Title's public RSA key. */
EncryptedRequest?: string;
- /** Player secret that is used to verify API request signatures (Enterprise Only). */
+ /** Player secret that is used to verify API request signatures. */
PlayerSecret?: string;
}
@@ -4571,6 +4842,14 @@ declare module PlayFabClientModels {
}
+ export interface SteamNamePlayFabIdPair {
+ /** Unique PlayFab identifier for a user, or null if no PlayFab account is linked to the Steam identifier. */
+ PlayFabId?: string;
+ /** Unique Steam identifier for a user, also known as Steam persona name. */
+ SteamName?: string;
+
+ }
+
export interface SteamPlayFabIdPair {
/** Unique PlayFab identifier for a user, or null if no PlayFab account is linked to the Steam identifier. */
PlayFabId?: string;
@@ -4767,6 +5046,12 @@ declare module PlayFabClientModels {
}
+ export interface UnlinkBattleNetAccountRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+
+ }
+
export interface UnlinkCustomIDRequest extends PlayFabModule.IPlayFabRequestCommon {
/**
* Custom unique identifier for the user, generated by the title. If not specified, the most recently signed in Custom ID
@@ -5026,6 +5311,28 @@ declare module PlayFabClientModels {
}
+ export interface UpdatePlayerCustomPropertiesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /**
+ * Optional field used for concurrency control. One can ensure that the update operation will only be performed if the
+ * player's properties have not been updated by any other clients since last the version.
+ */
+ ExpectedPropertiesVersion?: number;
+ /** Collection of properties to be set for a player. */
+ Properties: UpdateProperty[];
+
+ }
+
+ export interface UpdatePlayerCustomPropertiesResult extends PlayFabModule.IPlayFabResultCommon {
+ /**
+ * Indicates the current version of a player's properties that have been set. This is incremented after updates and
+ * deletes. This version can be provided in update and delete calls for concurrency control.
+ */
+ PropertiesVersion: number;
+
+ }
+
export interface UpdatePlayerStatisticsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -5038,6 +5345,14 @@ declare module PlayFabClientModels {
}
+ export interface UpdateProperty {
+ /** Name of the custom property. Can contain Unicode letters and digits. They are limited in size. */
+ Name: string;
+ /** Value of the custom property. Limited to booleans, numbers, and strings. */
+ Value: any;
+
+ }
+
export interface UpdateSharedGroupDataRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -5111,6 +5426,8 @@ declare module PlayFabClientModels {
AndroidDeviceInfo?: UserAndroidDeviceInfo;
/** Sign in with Apple account information, if an Apple account has been linked */
AppleAccountInfo?: UserAppleIdInfo;
+ /** Battle.net account information, if a Battle.net account has been linked */
+ BattleNetAccountInfo?: UserBattleNetInfo;
/** Timestamp indicating when the user account was created */
Created: string;
/** Custom ID information, if a custom ID has been assigned */
@@ -5168,6 +5485,14 @@ declare module PlayFabClientModels {
}
+ export interface UserBattleNetInfo {
+ /** Battle.net identifier */
+ BattleNetAccountId?: string;
+ /** Battle.net display name */
+ BattleNetBattleTag?: string;
+
+ }
+
export interface UserCustomIdInfo {
/** Custom ID */
CustomId?: string;
@@ -5295,7 +5620,10 @@ declare module PlayFabClientModels {
| "OpenIdConnect"
| "Apple"
| "NintendoSwitchAccount"
- | "GooglePlayGames";
+ | "GooglePlayGames"
+ | "XboxMobileStore"
+ | "King"
+ | "BattleNet";
export interface UserPrivateAccountInfo {
/** user email address */
@@ -5434,10 +5762,12 @@ declare module PlayFabClientModels {
CurrencyCode?: string;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
+ /** Base64 encoded receipt data, passed back by the App Store as a result of a successful purchase. */
+ JwsReceiptData?: string;
/** Amount of the stated currency paid, in centesimal units. */
PurchasePrice: number;
/** Base64 encoded receipt data, passed back by the App Store as a result of a successful purchase. */
- ReceiptData: string;
+ ReceiptData?: string;
}
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabCloudScriptApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabCloudScriptApi.d.ts
index 05c12d97..38ac8fc3 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabCloudScriptApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabCloudScriptApi.d.ts
@@ -21,6 +21,11 @@ declare module PlayFabCloudScriptModule {
* https://docs.microsoft.com/rest/api/playfab/cloudscript/server-side-cloud-script/getfunction
*/
GetFunction(request: PlayFabCloudScriptModels.GetFunctionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Lists all currently registered Event Hub triggered Azure Functions for a given title.
+ * https://docs.microsoft.com/rest/api/playfab/cloudscript/server-side-cloud-script/listeventhubfunctions
+ */
+ ListEventHubFunctions(request: PlayFabCloudScriptModels.ListFunctionsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Lists all currently registered Azure Functions for a given title.
* https://docs.microsoft.com/rest/api/playfab/cloudscript/server-side-cloud-script/listfunctions
@@ -56,6 +61,11 @@ declare module PlayFabCloudScriptModule {
* https://docs.microsoft.com/rest/api/playfab/cloudscript/server-side-cloud-script/postfunctionresultforscheduledtask
*/
PostFunctionResultForScheduledTask(request: PlayFabCloudScriptModels.PostFunctionResultForScheduledTaskRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Registers an event hub triggered Azure Function with a title.
+ * https://docs.microsoft.com/rest/api/playfab/cloudscript/server-side-cloud-script/registereventhubfunction
+ */
+ RegisterEventHubFunction(request: PlayFabCloudScriptModels.RegisterEventHubFunctionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Registers an HTTP triggered Azure function with a title.
* https://docs.microsoft.com/rest/api/playfab/cloudscript/server-side-cloud-script/registerhttpfunction
@@ -380,6 +390,16 @@ declare module PlayFabCloudScriptModels {
}
+ export interface EventHubFunctionModel {
+ /** The connection string for the event hub. */
+ ConnectionString?: string;
+ /** The name of the event hub that triggers the Azure Function. */
+ EventHubName?: string;
+ /** The name the function was registered under. */
+ FunctionName?: string;
+
+ }
+
export interface ExecuteCloudScriptResult extends PlayFabModule.IPlayFabResultCommon {
/** Number of PlayFab API requests issued by the CloudScript function */
APIRequestsIssued: number;
@@ -469,6 +489,8 @@ declare module PlayFabCloudScriptModels {
FunctionName?: string;
/** The object returned from the function, if any */
FunctionResult?: any;
+ /** The size in bytes of the object returned from the function, if any */
+ FunctionResultSize?: number;
/** Flag indicating if the FunctionResult was too large and was subsequently dropped from this event. */
FunctionResultTooLarge?: boolean;
@@ -537,6 +559,12 @@ declare module PlayFabCloudScriptModels {
}
+ export interface ListEventHubFunctionsResult extends PlayFabModule.IPlayFabResultCommon {
+ /** The list of EventHub triggered functions that are currently registered for the title. */
+ Functions?: EventHubFunctionModel[];
+
+ }
+
export interface ListFunctionsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -597,7 +625,10 @@ declare module PlayFabCloudScriptModels {
| "OpenIdConnect"
| "Apple"
| "NintendoSwitchAccount"
- | "GooglePlayGames";
+ | "GooglePlayGames"
+ | "XboxMobileStore"
+ | "King"
+ | "BattleNet";
export interface LogStatement {
/** Optional object accompanying the message as contextual information */
@@ -764,6 +795,18 @@ declare module PlayFabCloudScriptModels {
}
+ export interface RegisterEventHubFunctionRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** A connection string for the namespace of the event hub for the Azure Function. */
+ ConnectionString: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The name of the event hub for the Azure Function. */
+ EventHubName: string;
+ /** The name of the function to register */
+ FunctionName: string;
+
+ }
+
export interface RegisterHttpFunctionRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -845,7 +888,8 @@ declare module PlayFabCloudScriptModels {
type TriggerType = "HTTP"
- | "Queue";
+ | "Queue"
+ | "EventHub";
export interface UnregisterFunctionRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabDataApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabDataApi.d.ts
index ec9909ef..287d8c21 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabDataApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabDataApi.d.ts
@@ -52,8 +52,11 @@ declare module PlayFabDataModels {
/** Names of the files to have their pending uploads aborted. */
FileNames: string[];
/**
- * The expected version of the profile, if set and doesn't match the current version of the profile the operation will not
- * be performed.
+ * Optional field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * InitiateFileUploads API or other APIs, you can ensure that the file upload abort operation is performed only if the
+ * profile has not been updated since you last loaded that version. If the profile for the same entity has been updated,
+ * the operation will fail with an EntityProfileVersionMismatch error. The conflicting update can be caused by any
+ * operation that modifies the entity profile, including SetObjects, FinalizeFileUploads, and UpdateStatistics.
*/
ProfileVersion?: number;
@@ -75,8 +78,11 @@ declare module PlayFabDataModels {
/** Names of the files to be deleted. */
FileNames: string[];
/**
- * The expected version of the profile, if set and doesn't match the current version of the profile the operation will not
- * be performed.
+ * Optional field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * GetFiles API or other APIs, you can ensure that the file deletion is performed only if the profile has not been updated
+ * since you last loaded that version. If the profile for the same entity has been updated, the operation will fail with an
+ * EntityProfileVersionMismatch error. The conflicting update can be caused by any operation that modifies the entity
+ * profile, including SetObjects, FinalizeFileUploads, and UpdateStatistics.
*/
ProfileVersion?: number;
@@ -105,7 +111,13 @@ declare module PlayFabDataModels {
Entity: EntityKey;
/** Names of the files to be finalized. Restricted to a-Z, 0-9, '(', ')', '_', '-' and '.' */
FileNames: string[];
- /** The current version of the profile, can be used for concurrency control during updates. */
+ /**
+ * Field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * InitiateFileUploads API, you can ensure that the file upload finalization is performed only if the profile has not been
+ * updated since you last loaded that version. If the profile for the same entity has been updated, the operation will fail
+ * with an EntityProfileVersionMismatch error. The conflicting update can be caused by any operation that modifies the
+ * entity profile, including SetObjects, FinalizeFileUploads, and UpdateStatistics.
+ */
ProfileVersion: number;
}
@@ -191,8 +203,11 @@ declare module PlayFabDataModels {
/** Names of the files to be set. Restricted to a-Z, 0-9, '(', ')', '_', '-' and '.' */
FileNames: string[];
/**
- * The expected version of the profile, if set and doesn't match the current version of the profile the operation will not
- * be performed.
+ * Optional field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * GetFiles API or other APIs, you can ensure that the file upload initiation is performed only if the profile has not been
+ * updated since you last loaded that version. If the profile for the same entity has been updated, the operation will fail
+ * with an EntityProfileVersionMismatch error. The conflicting update can be caused by any operation that modifies the
+ * entity profile, including SetObjects, FinalizeFileUploads, and UpdateStatistics.
*/
ProfileVersion?: number;
@@ -258,9 +273,11 @@ declare module PlayFabDataModels {
/** The entity to perform this action on. */
Entity: EntityKey;
/**
- * Optional field used for concurrency control. By specifying the previously returned value of ProfileVersion from
- * GetProfile API, you can ensure that the object set will only be performed if the profile has not been updated by any
- * other clients since the version you last loaded.
+ * Optional field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * GetObjects API or other APIs, you can ensure that the object update is performed only if the profile has not been
+ * updated since you last loaded that version. If the profile for the same entity has been updated, the operation will fail
+ * with an EntityProfileVersionMismatch error. The conflicting update can be caused by any operation that modifies the
+ * entity profile, including SetObjects, FinalizeFileUploads, and UpdateStatistics.
*/
ExpectedProfileVersion?: number;
/** Collection of objects to set on the profile. */
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabEconomyApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabEconomyApi.d.ts
index 31e9d94e..733020c5 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabEconomyApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabEconomyApi.d.ts
@@ -5,12 +5,12 @@ declare module PlayFabEconomyModule {
ForgetAllCredentials(): void;
/**
- * Add inventory items. Up to 3500 stacks of items can be added to a single inventory collection. Stack size is uncapped.
+ * Add inventory items. Up to 10,000 stacks of items can be added to a single inventory collection. Stack size is uncapped.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/addinventoryitems
*/
AddInventoryItems(request: PlayFabEconomyModels.AddInventoryItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Creates a new item in the working catalog using provided metadata.
+ * Creates a new item in the working catalog using provided metadata. Note: SAS tokens provided are valid for 1 hour.
* https://docs.microsoft.com/rest/api/playfab/economy/catalog/createdraftitem
*/
CreateDraftItem(request: PlayFabEconomyModels.CreateDraftItemRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -44,14 +44,21 @@ declare module PlayFabEconomyModule {
*/
DeleteItem(request: PlayFabEconomyModels.DeleteItemRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Execute a list of Inventory Operations. A maximum list of 10 operations can be performed by a single request. There is
- * also a limit to 250 items that can be modified/added in a single request. For example, adding a bundle with 50 items
+ * Execute a list of Inventory Operations. A maximum list of 50 operations can be performed by a single request. There is
+ * also a limit to 300 items that can be modified/added in a single request. For example, adding a bundle with 50 items
* counts as 50 items modified. All operations must be done within a single inventory collection. This API has a reduced
- * RPS compared to an individual inventory operation with Player Entities limited to 15 requests in 90 seconds and Title
- * Entities limited to 500 requests in 10 seconds.
+ * RPS compared to an individual inventory operation with Player Entities limited to 60 requests in 90 seconds.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/executeinventoryoperations
*/
ExecuteInventoryOperations(request: PlayFabEconomyModels.ExecuteInventoryOperationsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Transfer a list of inventory items. A maximum list of 50 operations can be performed by a single request. When the
+ * response code is 202, one or more operations did not complete within the timeframe of the request. You can identify the
+ * pending operations by looking for OperationStatus = 'InProgress'. You can check on the operation status at anytime
+ * within 1 day of the request by passing the TransactionToken to the GetInventoryOperationStatus API.
+ * https://docs.microsoft.com/rest/api/playfab/economy/inventory/executetransferoperations
+ */
+ ExecuteTransferOperations(request: PlayFabEconomyModels.ExecuteTransferOperationsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Gets the configuration for the catalog. Only Title Entities can call this API. There is a limit of 100 requests in 10
* seconds for this API. More information about the Catalog Config can be found here:
@@ -62,13 +69,15 @@ declare module PlayFabEconomyModule {
/**
* Retrieves an item from the working catalog. This item represents the current working state of the item. GetDraftItem
* does not work off a cache of the Catalog and should be used when trying to get recent item updates. However, please note
- * that item references data is cached and may take a few moments for changes to propagate.
+ * that item references data is cached and may take a few moments for changes to propagate. Note: SAS tokens provided are
+ * valid for 1 hour.
* https://docs.microsoft.com/rest/api/playfab/economy/catalog/getdraftitem
*/
GetDraftItem(request: PlayFabEconomyModels.GetDraftItemRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves a paginated list of the items from the draft catalog. Up to 50 IDs can be retrieved in a single request.
- * GetDraftItems does not work off a cache of the Catalog and should be used when trying to get recent item updates.
+ * GetDraftItems does not work off a cache of the Catalog and should be used when trying to get recent item updates. Note:
+ * SAS tokens provided are valid for 1 hour.
* https://docs.microsoft.com/rest/api/playfab/economy/catalog/getdraftitems
*/
GetDraftItems(request: PlayFabEconomyModels.GetDraftItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -86,8 +95,9 @@ declare module PlayFabEconomyModule {
*/
GetEntityItemReview(request: PlayFabEconomyModels.GetEntityItemReviewRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Get Inventory Collection Ids. Up to 50 Ids can be returned at once. You can use continuation tokens to paginate through
- * results that return greater than the limit. It can take a few seconds for new collection Ids to show up.
+ * Get Inventory Collection Ids. Up to 50 Ids can be returned at once (or 250 with response compression enabled). You can
+ * use continuation tokens to paginate through results that return greater than the limit. It can take a few seconds for
+ * new collection Ids to show up.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/getinventorycollectionids
*/
GetInventoryCollectionIds(request: PlayFabEconomyModels.GetInventoryCollectionIdsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -96,6 +106,12 @@ declare module PlayFabEconomyModule {
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/getinventoryitems
*/
GetInventoryItems(request: PlayFabEconomyModels.GetInventoryItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Get the status of an inventory operation using an OperationToken. You can check on the operation status at anytime
+ * within 1 day of the request by passing the TransactionToken to the this API.
+ * https://docs.microsoft.com/rest/api/playfab/economy/inventory/getinventoryoperationstatus
+ */
+ GetInventoryOperationStatus(request: PlayFabEconomyModels.GetInventoryOperationStatusRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Retrieves an item from the public catalog. GetItem does not work off a cache of the Catalog and should be used when
* trying to get recent item updates. However, please note that item references data is cached and may take a few moments
@@ -142,15 +158,10 @@ declare module PlayFabEconomyModule {
*/
GetItems(request: PlayFabEconomyModels.GetItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Gets the access tokens.
- * https://docs.microsoft.com/rest/api/playfab/economy/inventory/getmicrosoftstoreaccesstokens
- */
- GetMicrosoftStoreAccessTokens(request: PlayFabEconomyModels.GetMicrosoftStoreAccessTokensRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
- /**
- * Get transaction history for a player. Up to 50 Events can be returned at once. You can use continuation tokens to
- * paginate through results that return greater than the limit. Getting transaction history has a lower RPS limit than
- * getting a Player's inventory with Player Entities having a limit of 30 requests in 300 seconds and Title Entities having
- * a limit of 100 requests in 10 seconds.
+ * Get transaction history for a player. Up to 50 Events can be returned at once (or 250 with response compression
+ * enabled). You can use continuation tokens to paginate through results that return greater than the limit. Getting
+ * transaction history has a lower RPS limit than getting a Player's inventory with Player Entities having a limit of 30
+ * requests in 300 seconds.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/gettransactionhistory
*/
GetTransactionHistory(request: PlayFabEconomyModels.GetTransactionHistoryRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -161,7 +172,7 @@ declare module PlayFabEconomyModule {
*/
PublishDraftItem(request: PlayFabEconomyModels.PublishDraftItemRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Purchase an item or bundle. Up to 3500 stacks of items can be added to a single inventory collection. Stack size is
+ * Purchase an item or bundle. Up to 10,000 stacks of items can be added to a single inventory collection. Stack size is
* uncapped.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/purchaseinventoryitems
*/
@@ -171,13 +182,18 @@ declare module PlayFabEconomyModule {
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemappleappstoreinventoryitems
*/
RedeemAppleAppStoreInventoryItems(request: PlayFabEconomyModels.RedeemAppleAppStoreInventoryItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Redeem items.
+ * https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemappleappstorewithjwsinventoryitems
+ */
+ RedeemAppleAppStoreWithJwsInventoryItems(request: PlayFabEconomyModels.RedeemAppleAppStoreWithJwsInventoryItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Redeem items.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemgoogleplayinventoryitems
*/
RedeemGooglePlayInventoryItems(request: PlayFabEconomyModels.RedeemGooglePlayInventoryItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Redeem items.
+ * Redeem items from the Microsoft Store. Supported entitlement types are Developer Manager Consumable and Durable.
* https://docs.microsoft.com/rest/api/playfab/economy/inventory/redeemmicrosoftstoreinventoryitems
*/
RedeemMicrosoftStoreInventoryItems(request: PlayFabEconomyModels.RedeemMicrosoftStoreInventoryItemsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -245,7 +261,7 @@ declare module PlayFabEconomyModule {
/**
* Transfer inventory items. When transferring across collections, a 202 response indicates that the transfer did not
* complete within the timeframe of the request. You can identify the pending operations by looking for OperationStatus =
- * 'InProgress'. You can check on the operation status at anytime within 30 days of the request by passing the
+ * 'InProgress'. You can check on the operation status at anytime within 1 day of the request by passing the
* TransactionToken to the GetInventoryOperationStatus API. More information about item transfer scenarios can be found
* here:
* https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/inventory/?tabs=inventory-game-manager#transfer-inventory-items
@@ -260,7 +276,7 @@ declare module PlayFabEconomyModule {
*/
UpdateCatalogConfig(request: PlayFabEconomyModels.UpdateCatalogConfigRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
- * Update the metadata for an item in the working catalog.
+ * Update the metadata for an item in the working catalog. Note: SAS tokens provided are valid for 1 hour.
* https://docs.microsoft.com/rest/api/playfab/economy/catalog/updatedraftitem
*/
UpdateDraftItem(request: PlayFabEconomyModels.UpdateDraftItemRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
@@ -370,6 +386,8 @@ declare module PlayFabEconomyModels {
* to 128 platforms can be listed.
*/
Platforms?: string[];
+ /** The set of configuration that only applies to Ratings and Reviews. */
+ Review?: ReviewConfig;
/** A set of player entity keys that are allowed to review content. There is a maximum of 128 entities that can be added. */
ReviewerEntities?: EntityKey[];
/** The set of configuration that only applies to user generated contents. */
@@ -444,6 +462,8 @@ declare module PlayFabEconomyModels {
PriceOptions?: CatalogPriceOptions;
/** Rating summary for this item. */
Rating?: Rating;
+ /** The real price the item was purchased for per marketplace. */
+ RealMoneyPriceDetails?: RealMoneyPriceDetails;
/** The date of when the item will be available. If not provided then the product will appear immediately. */
StartDate?: string;
/** Optional details for stores items. */
@@ -536,6 +556,12 @@ declare module PlayFabEconomyModels {
}
+ export interface CategoryRatingConfig {
+ /** Name of the category. */
+ Name?: string;
+
+ }
+
type ConcernCategory = "None"
| "OffensiveContent"
@@ -573,10 +599,6 @@ declare module PlayFabEconomyModels {
}
- export interface ContentFeed {
-
- }
-
type CountryCode = "AF"
| "AX"
@@ -1008,7 +1030,7 @@ declare module PlayFabEconomyModels {
IdempotencyId?: string;
/**
* The operations to run transactionally. The operations will be executed in-order sequentially and will succeed or fail as
- * a batch. Up to 10 operations can be added.
+ * a batch. Up to 50 operations can be added.
*/
Operations?: InventoryOperation[];
@@ -1027,6 +1049,63 @@ declare module PlayFabEconomyModels {
}
+ export interface ExecuteTransferOperationsRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The inventory collection id the request is transferring from. (Default="default") */
+ GivingCollectionId?: string;
+ /** The entity the request is transferring from. Set to the caller by default. */
+ GivingEntity?: EntityKey;
+ /**
+ * ETags are used for concurrency checking when updating resources. More information about using ETags can be found here:
+ * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/catalog/etags
+ */
+ GivingETag?: string;
+ /** The idempotency id for the request. */
+ IdempotencyId?: string;
+ /**
+ * The transfer operations to run transactionally. The operations will be executed in-order sequentially and will succeed
+ * or fail as a batch. Up to 50 operations can be added.
+ */
+ Operations?: TransferInventoryItemsOperation[];
+ /** The inventory collection id the request is transferring to. (Default="default") */
+ ReceivingCollectionId?: string;
+ /** The entity the request is transferring to. Set to the caller by default. */
+ ReceivingEntity?: EntityKey;
+
+ }
+
+ export interface ExecuteTransferOperationsResponse extends PlayFabModule.IPlayFabResultCommon {
+ /**
+ * ETags are used for concurrency checking when updating resources (before transferring from). This value will be empty if
+ * the operation has not completed yet. More information about using ETags can be found here:
+ * https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/catalog/etags
+ */
+ GivingETag?: string;
+ /** The ids of transactions that occurred as a result of the request's giving action. */
+ GivingTransactionIds?: string[];
+ /** The Idempotency ID for this request. */
+ IdempotencyId?: string;
+ /**
+ * The transfer operation status. Possible values are 'InProgress' or 'Completed'. If the operation has completed, the
+ * response code will be 200. Otherwise, it will be 202.
+ */
+ OperationStatus?: string;
+ /**
+ * The token that can be used to get the status of the transfer operation. This will only have a value if OperationStatus
+ * is 'InProgress'.
+ */
+ OperationToken?: string;
+ /**
+ * ETags are used for concurrency checking when updating resources (before transferring to). This value will be empty if
+ * the operation has not completed yet.
+ */
+ ReceivingETag?: string;
+ /** The ids of transactions that occurred as a result of the request's receiving action. */
+ ReceivingTransactionIds?: string[];
+
+ }
+
export interface FileConfig {
/**
* The set of content types that will be used for validation. Each content type can have a maximum character length of 40
@@ -1085,6 +1164,13 @@ declare module PlayFabEconomyModels {
export interface GetDraftItemsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** List of item alternate IDs. */
AlternateIds?: CatalogAlternateId[];
+ /**
+ * An opaque token used to retrieve the next page of items created by the caller, if any are available. Should be null on
+ * initial request.
+ */
+ ContinuationToken?: string;
+ /** Number of items to retrieve. This value is optional. Default value is 10. */
+ Count?: number;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
/** The entity to perform this action on. */
@@ -1203,6 +1289,24 @@ declare module PlayFabEconomyModels {
}
+ export interface GetInventoryOperationStatusRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The id of the entity's collection to perform this action on. (Default="default") */
+ CollectionId?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The entity to perform this action on. */
+ Entity?: EntityKey;
+ /** The token to get the status of the inventory operation. */
+ OperationToken?: string;
+
+ }
+
+ export interface GetInventoryOperationStatusResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The inventory operation status. */
+ OperationStatus?: string;
+
+ }
+
export interface GetItemContainersRequest extends PlayFabModule.IPlayFabRequestCommon {
/** An alternate ID associated with this item. */
AlternateId?: CatalogAlternateId;
@@ -1351,29 +1455,15 @@ declare module PlayFabEconomyModels {
}
- export interface GetMicrosoftStoreAccessTokensRequest extends PlayFabModule.IPlayFabRequestCommon {
- /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
- CustomTags?: { [key: string]: string | null };
-
- }
-
- export interface GetMicrosoftStoreAccessTokensResponse extends PlayFabModule.IPlayFabResultCommon {
- /**
- * The collections access token for calling https://onestore.microsoft.com/b2b/keys/create/collections to obtain a
- * CollectionsIdKey for the user
- */
- CollectionsAccessToken?: string;
- /** The date the collections access token expires */
- CollectionsAccessTokenExpirationDate: string;
-
- }
-
export interface GetTransactionHistoryRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The id of the entity's collection to perform this action on. (Default="default") */
CollectionId?: string;
/** An opaque token used to retrieve the next page of items, if any are available. Should be null on initial request. */
ContinuationToken?: string;
- /** Number of items to retrieve. This value is optional. The default value is 10 */
+ /**
+ * Number of items to retrieve. This value is optional. The default value is 10. The maximum value is 50, or 250 if
+ * response compression is enabled.
+ */
Count: number;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -1387,6 +1477,11 @@ declare module PlayFabEconomyModels {
* and (apiname eq 'AddInventoryItems')". By default, a 6 month timespan from the current date is used.
*/
Filter?: string;
+ /**
+ * An OData orderby to order TransactionHistory results. The only supported values are 'timestamp asc' or 'timestamp desc'.
+ * Default orderby is 'timestamp asc'
+ */
+ OrderBy?: string;
}
@@ -1455,6 +1550,8 @@ declare module PlayFabEconomyModels {
Id?: string;
/** The stack id of the item. */
StackId?: string;
+ /** Only used for subscriptions. The date of when the item started in UTC. */
+ StartDate?: string;
/** The type of the item. This should correspond to the item type in the catalog. */
Type?: string;
@@ -1508,7 +1605,12 @@ declare module PlayFabEconomyModels {
| "Approved"
| "Rejected";
- export interface PayoutDetails {
+ export interface Permissions {
+ /**
+ * The list of ids of Segments that the a player can be in to purchase from the store. When a value is provided, the player
+ * must be in at least one of the segments listed for the purchase to be allowed.
+ */
+ SegmentIds?: string[];
}
@@ -1657,6 +1759,22 @@ declare module PlayFabEconomyModels {
}
+ export interface RealMoneyPriceDetails {
+ /** The 'AppleAppStore' price amount per CurrencyCode. 'USD' supported only. */
+ AppleAppStorePrices?: { [key: string]: number };
+ /** The 'GooglePlay' price amount per CurrencyCode. 'USD' supported only. */
+ GooglePlayPrices?: { [key: string]: number };
+ /** The 'MicrosoftStore' price amount per CurrencyCode. 'USD' supported only. */
+ MicrosoftStorePrices?: { [key: string]: number };
+ /** The 'NintendoEShop' price amount per CurrencyCode. 'USD' supported only. */
+ NintendoEShopPrices?: { [key: string]: number };
+ /** The 'PlayStationStore' price amount per CurrencyCode. 'USD' supported only. */
+ PlayStationStorePrices?: { [key: string]: number };
+ /** The 'Steam' price amount per CurrencyCode. 'USD' supported only. */
+ SteamPrices?: { [key: string]: number };
+
+ }
+
export interface RedeemAppleAppStoreInventoryItemsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The id of the entity's collection to perform this action on. (Default="default") */
CollectionId?: string;
@@ -1679,6 +1797,28 @@ declare module PlayFabEconomyModels {
}
+ export interface RedeemAppleAppStoreWithJwsInventoryItemsRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The id of the entity's collection to perform this action on. (Default="default") */
+ CollectionId?: string;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The entity to perform this action on. */
+ Entity?: EntityKey;
+ /** The JWS representation of a transaction. */
+ JWSTransactions: string[];
+
+ }
+
+ export interface RedeemAppleAppStoreWithJwsInventoryItemsResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The list of failed redemptions from the external marketplace. */
+ Failed?: RedemptionFailure[];
+ /** The list of successful redemptions from the external marketplace. */
+ Succeeded?: RedemptionSuccess[];
+ /** The Transaction IDs associated with the inventory modifications */
+ TransactionIds?: string[];
+
+ }
+
export interface RedeemGooglePlayInventoryItemsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The id of the entity's collection to perform this action on. (Default="default") */
CollectionId?: string;
@@ -1704,8 +1844,6 @@ declare module PlayFabEconomyModels {
export interface RedeemMicrosoftStoreInventoryItemsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The id of the entity's collection to perform this action on. (Default="default") */
CollectionId?: string;
- /** The OneStore Collections Id Key used for AAD authentication. */
- CollectionsIdKey?: string;
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
/** The entity to perform this action on. */
@@ -1759,7 +1897,7 @@ declare module PlayFabEconomyModels {
CustomTags?: { [key: string]: string | null };
/** The entity to perform this action on. */
Entity?: EntityKey;
- /** Redirect URI supplied to PlayStation :tm: Network when requesting an auth code */
+ /** Redirect URI supplied to PlayStation :tm: Network when requesting an auth code. */
RedirectUri?: string;
/** Optional Service Label to pass into the request. */
ServiceLabel?: string;
@@ -1801,18 +1939,20 @@ declare module PlayFabEconomyModels {
FailureCode?: string;
/** The marketplace error details explaining why the offer failed to redeem. */
FailureDetails?: string;
+ /** The Marketplace Alternate ID being redeemed. */
+ MarketplaceAlternateId?: string;
/** The transaction id in the external marketplace. */
MarketplaceTransactionId?: string;
- /** The ID of the offer being redeemed. */
- OfferId?: string;
}
export interface RedemptionSuccess {
+ /** The timestamp for when the redeem expired. */
+ ExpirationTimestamp?: string;
+ /** The Marketplace Alternate ID being redeemed. */
+ MarketplaceAlternateId?: string;
/** The transaction id in the external marketplace. */
MarketplaceTransactionId?: string;
- /** The ID of the offer being redeemed. */
- OfferId?: string;
/** The timestamp for when the redeem was completed. */
SuccessTimestamp: string;
@@ -1861,6 +2001,8 @@ declare module PlayFabEconomyModels {
}
export interface Review {
+ /** The star rating associated with each selected category in this review. */
+ CategoryRatings?: { [key: string]: number };
/** The number of negative helpfulness votes for this review. */
HelpfulNegative: number;
/** The number of positive helpfulness votes for this review. */
@@ -1877,8 +2019,6 @@ declare module PlayFabEconomyModels {
Rating: number;
/** The ID of the author of the review. */
ReviewerEntity?: EntityKey;
- /** Deprecated. Use ReviewerEntity instead. This property will be removed in a future release. */
- ReviewerId?: string;
/** The ID of the review. */
ReviewId?: string;
/** The full text of this review. */
@@ -1890,6 +2030,12 @@ declare module PlayFabEconomyModels {
}
+ export interface ReviewConfig {
+ /** A set of categories that can be applied toward ratings and reviews. */
+ CategoryRatings?: CategoryRatingConfig[];
+
+ }
+
export interface ReviewItemRequest extends PlayFabModule.IPlayFabRequestCommon {
/** An alternate ID associated with this item. */
AlternateId?: CatalogAlternateId;
@@ -1918,12 +2064,6 @@ declare module PlayFabEconomyModels {
}
- export interface ScanResult {
- /** The URL of the item which failed the scan. */
- Url?: string;
-
- }
-
export interface SearchItemsRequest extends PlayFabModule.IPlayFabRequestCommon {
/** An opaque token used to retrieve the next page of items, if any are available. */
ContinuationToken?: string;
@@ -1983,6 +2123,8 @@ declare module PlayFabEconomyModels {
export interface StoreDetails {
/** The options for the filter in filter-based stores. These options are mutually exclusive with item references. */
FilterOptions?: FilterOptions;
+ /** The permissions that control which players can purchase from the store. */
+ Permissions?: Permissions;
/** The global prices utilized in the store. These options are mutually exclusive with price options in item references. */
PriceOptionsOverride?: CatalogPriceOptionsOverride;
@@ -2016,12 +2158,6 @@ declare module PlayFabEconomyModels {
}
- export interface SubscriptionDetails {
- /** The length of time that the subscription will last in seconds. */
- DurationInSeconds: number;
-
- }
-
export interface SubtractInventoryItemsOperation {
/** The amount to subtract from the current item amount. */
Amount?: number;
@@ -2099,6 +2235,10 @@ declare module PlayFabEconomyModels {
export interface Transaction {
/** The API call that caused this transaction. */
ApiName?: string;
+ /** Additional details about the transaction. Null if it was not a clawback operation. */
+ ClawbackDetails?: TransactionClawbackDetails;
+ /** The custom tags associated with this transactions. */
+ CustomTags?: { [key: string]: string | null };
/** The type of item that the the operation occurred on. */
ItemType?: string;
/** The operations that occurred. */
@@ -2118,11 +2258,19 @@ declare module PlayFabEconomyModels {
}
+ export interface TransactionClawbackDetails {
+ /** The id of the clawed back operation. */
+ TransactionIdClawedback?: string;
+
+ }
+
export interface TransactionOperation {
/** The amount of items in this transaction. */
Amount?: number;
/** The duration modified in this transaction. */
DurationInSeconds?: number;
+ /** The friendly id of the items in this transaction. */
+ ItemFriendlyId?: string;
/** The item id of the items in this transaction. */
ItemId?: string;
/** The type of item that the operation occurred on. */
@@ -2135,6 +2283,12 @@ declare module PlayFabEconomyModels {
}
export interface TransactionPurchaseDetails {
+ /** The friendly id of the item that was purchased. */
+ ItemFriendlyId?: string;
+ /** The id of the item that was purchased. */
+ ItemId?: string;
+ /** The friendly id of the Store the item was purchased from or null. */
+ StoreFriendlyId?: string;
/** The id of the Store the item was purchased from or null. */
StoreId?: string;
@@ -2230,6 +2384,11 @@ declare module PlayFabEconomyModels {
* response code will be 200. Otherwise, it will be 202.
*/
OperationStatus?: string;
+ /**
+ * The token that can be used to get the status of the transfer operation. This will only have a value if OperationStatus
+ * is 'InProgress'.
+ */
+ OperationToken?: string;
/** The ids of transactions that occurred as a result of the request's receiving action. */
ReceivingTransactionIds?: string[];
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabEventsApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabEventsApi.d.ts
index ad01e759..6bcc412f 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabEventsApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabEventsApi.d.ts
@@ -9,21 +9,46 @@ declare module PlayFabEventsModule {
* https://docs.microsoft.com/rest/api/playfab/events/playstream-events/createtelemetrykey
*/
CreateTelemetryKey(request: PlayFabEventsModels.CreateTelemetryKeyRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes a Data Connection from a title.
+ * https://docs.microsoft.com/rest/api/playfab/events/playstream-events/deletedataconnection
+ */
+ DeleteDataConnection(request: PlayFabEventsModels.DeleteDataConnectionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Deletes a telemetry key configured for the title.
* https://docs.microsoft.com/rest/api/playfab/events/playstream-events/deletetelemetrykey
*/
DeleteTelemetryKey(request: PlayFabEventsModels.DeleteTelemetryKeyRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves a single Data Connection associated with a title.
+ * https://docs.microsoft.com/rest/api/playfab/events/playstream-events/getdataconnection
+ */
+ GetDataConnection(request: PlayFabEventsModels.GetDataConnectionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Gets information about a telemetry key configured for the title.
* https://docs.microsoft.com/rest/api/playfab/events/playstream-events/gettelemetrykey
*/
GetTelemetryKey(request: PlayFabEventsModels.GetTelemetryKeyRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Retrieves the list of Data Connections associated with a title.
+ * https://docs.microsoft.com/rest/api/playfab/events/playstream-events/listdataconnections
+ */
+ ListDataConnections(request: PlayFabEventsModels.ListDataConnectionsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Lists all telemetry keys configured for the title.
* https://docs.microsoft.com/rest/api/playfab/events/playstream-events/listtelemetrykeys
*/
ListTelemetryKeys(request: PlayFabEventsModels.ListTelemetryKeysRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Creates or updates a Data Connection on a title.
+ * https://docs.microsoft.com/rest/api/playfab/events/playstream-events/setdataconnection
+ */
+ SetDataConnection(request: PlayFabEventsModels.SetDataConnectionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Sets a Data Connection for the title to either the active or deactivated state.
+ * https://docs.microsoft.com/rest/api/playfab/events/playstream-events/setdataconnectionactive
+ */
+ SetDataConnectionActive(request: PlayFabEventsModels.SetDataConnectionActiveRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Sets a telemetry key to the active or deactivated state.
* https://docs.microsoft.com/rest/api/playfab/events/playstream-events/settelemetrykeyactive
@@ -61,6 +86,95 @@ declare module PlayFabEventsModels {
}
+ export interface DataConnectionAzureBlobSettings {
+ /** Name of the storage account. */
+ AccountName?: string;
+ /** Name of the container. */
+ ContainerName?: string;
+ /** Azure Entra Tenant Id. */
+ TenantId?: string;
+
+ }
+
+ export interface DataConnectionAzureDataExplorerSettings {
+ /** The URI of the ADX cluster. */
+ ClusterUri?: string;
+ /** The database to write to. */
+ Database?: string;
+ /** The table to write to. */
+ Table?: string;
+
+ }
+
+ export interface DataConnectionDetails {
+ /** Settings of the data connection. */
+ ConnectionSettings: DataConnectionSettings;
+ /** Whether or not the connection is currently active. */
+ IsActive: boolean;
+ /** The name of the data connection. */
+ Name: string;
+ /** Current status of the data connection, if any. */
+ Status?: DataConnectionStatusDetails;
+ /** The type of data connection. */
+ Type: string;
+
+ }
+
+ type DataConnectionErrorState = "OK"
+
+ | "Error";
+
+ export interface DataConnectionFabricKQLSettings {
+ /** The URI of the Fabric cluster. */
+ ClusterUri?: string;
+ /** The database to write to. */
+ Database?: string;
+ /** The table to write to. */
+ Table?: string;
+
+ }
+
+ export interface DataConnectionSettings {
+ /** Settings if the type of connection is AzureBlobStorage. */
+ AzureBlobSettings?: DataConnectionAzureBlobSettings;
+ /** Settings if the type of connection is AzureDataExplorer. */
+ AzureDataExplorerSettings?: DataConnectionAzureDataExplorerSettings;
+ /** Settings if the type of connection is FabricKQL. */
+ AzureFabricKQLSettings?: DataConnectionFabricKQLSettings;
+
+ }
+
+ export interface DataConnectionStatusDetails {
+ /** The name of the error affecting the data connection, if any. */
+ Error?: string;
+ /** A description of the error affecting the data connection, if any. This may be empty for some errors. */
+ ErrorMessage?: string;
+ /** The most recent time of the error affecting the data connection, if any. */
+ MostRecentErrorTime?: string;
+ /** Indicates if the connection is in a normal state or error state. */
+ State?: string;
+
+ }
+
+ type DataConnectionType = "AzureBlobStorage"
+
+ | "AzureDataExplorer"
+ | "FabricKQL";
+
+ export interface DeleteDataConnectionRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The name of the data connection to delete. */
+ Name: string;
+
+ }
+
+ export interface DeleteDataConnectionResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** Indicates whether or not the connection was deleted as part of the request. */
+ WasDeleted: boolean;
+
+ }
+
export interface DeleteTelemetryKeyRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -118,6 +232,20 @@ declare module PlayFabEventsModels {
}
+ export interface GetDataConnectionRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The name of the data connection to retrieve. */
+ Name: string;
+
+ }
+
+ export interface GetDataConnectionResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The details of the queried Data Connection. */
+ DataConnection?: DataConnectionDetails;
+
+ }
+
export interface GetTelemetryKeyRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -134,6 +262,18 @@ declare module PlayFabEventsModels {
}
+ export interface ListDataConnectionsRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+
+ }
+
+ export interface ListDataConnectionsResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The list of existing Data Connections. */
+ DataConnections?: DataConnectionDetails[];
+
+ }
+
export interface ListTelemetryKeysRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -148,6 +288,47 @@ declare module PlayFabEventsModels {
}
+ export interface SetDataConnectionActiveRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Whether to set the data connection to active (true) or deactivated (false). */
+ Active: boolean;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The name of the data connection to update. */
+ Name: string;
+
+ }
+
+ export interface SetDataConnectionActiveResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The most current details about the data connection that was to be updated. */
+ DataConnection?: DataConnectionDetails;
+ /**
+ * Indicates whether or not the data connection was updated. If false, the data connection was already in the desired
+ * state.
+ */
+ WasUpdated: boolean;
+
+ }
+
+ export interface SetDataConnectionRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** Settings of the data connection. */
+ ConnectionSettings: DataConnectionSettings;
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** Whether or not the connection is currently active. */
+ IsActive: boolean;
+ /** The name of the data connection to update or create. */
+ Name: string;
+ /** The type of data connection. */
+ Type: string;
+
+ }
+
+ export interface SetDataConnectionResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The details of the Data Connection to be created or updated. */
+ DataConnection?: DataConnectionDetails;
+
+ }
+
export interface SetTelemetryKeyActiveRequest extends PlayFabModule.IPlayFabRequestCommon {
/** Whether to set the key to active (true) or deactivated (false). */
Active: boolean;
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabGroupsApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabGroupsApi.d.ts
index 16f98aba..2ef182c1 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabGroupsApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabGroupsApi.d.ts
@@ -600,9 +600,10 @@ declare module PlayFabGroupsModels {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
/**
- * Optional field used for concurrency control. By specifying the previously returned value of ProfileVersion from the
- * GetGroup API, you can ensure that the group data update will only be performed if the group has not been updated by any
- * other clients since the version you last loaded.
+ * Optional field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * GetGroup API, you can ensure that the group data update is performed only if the group has not been updated since you
+ * last loaded that version. If the same group has been updated, the requested update will not occur and the returned
+ * SetResult value will be None.
*/
ExpectedProfileVersion?: number;
/** The identifier of the group */
@@ -628,9 +629,10 @@ declare module PlayFabGroupsModels {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
/**
- * Optional field used for concurrency control. By specifying the previously returned value of ProfileVersion from the
- * GetGroup API, you can ensure that the group data update will only be performed if the group has not been updated by any
- * other clients since the version you last loaded.
+ * Optional field used for concurrency control. By specifying the previously returned ProfileVersion value from the
+ * GetGroup API, you can ensure that the group role update is performed only if the group has not been updated since you
+ * last loaded that version. If the same group has been updated, the requested update will not occur and the returned
+ * SetResult value will be None.
*/
ExpectedProfileVersion?: number;
/** The identifier of the group */
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabMatchmakerApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabMatchmakerApi.d.ts
deleted file mode 100644
index 985dea57..00000000
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabMatchmakerApi.d.ts
+++ /dev/null
@@ -1,13 +0,0 @@
-///
-
-declare module PlayFabMatchmakerModule {
- export interface IPlayFabMatchmaker {
- ForgetAllCredentials(): void;
-
-
- }
-}
-
-declare module PlayFabMatchmakerModels {
-
-}
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabMultiplayerApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabMultiplayerApi.d.ts
index 753a2bb0..d2ff0a24 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabMultiplayerApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabMultiplayerApi.d.ts
@@ -117,6 +117,11 @@ declare module PlayFabMultiplayerModule {
* https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deleteremoteuser
*/
DeleteRemoteUser(request: PlayFabMultiplayerModels.DeleteRemoteUserRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes a multiplayer server game secret.
+ * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletesecret
+ */
+ DeleteSecret(request: PlayFabMultiplayerModels.DeleteSecretRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Enables the multiplayer server feature for a title.
* https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/enablemultiplayerserversfortitle
@@ -322,6 +327,11 @@ declare module PlayFabMultiplayerModule {
* https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listqosserversfortitle
*/
ListQosServersForTitle(request: PlayFabMultiplayerModels.ListQosServersForTitleRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Lists multiplayer server game secrets for a title.
+ * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listsecretsummaries
+ */
+ ListSecretSummaries(request: PlayFabMultiplayerModels.ListSecretSummariesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* List all server backfill ticket Ids the user is a member of.
* https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/listserverbackfillticketsforplayer
@@ -435,6 +445,11 @@ declare module PlayFabMultiplayerModule {
* https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/uploadcertificate
*/
UploadCertificate(request: PlayFabMultiplayerModels.UploadCertificateRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Uploads a multiplayer server game secret.
+ * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/uploadsecret
+ */
+ UploadSecret(request: PlayFabMultiplayerModels.UploadSecretRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
}
}
@@ -506,7 +521,10 @@ declare module PlayFabMultiplayerModels {
| "CentralIndia"
| "UaeNorth"
| "UkSouth"
- | "SwedenCentral";
+ | "SwedenCentral"
+ | "CanadaCentral"
+ | "MexicoCentral"
+ | "WestUs3";
type AzureVmFamily = "A"
@@ -518,6 +536,7 @@ declare module PlayFabMultiplayerModels {
| "Dasv4"
| "Dav4"
| "Dadsv5"
+ | "Dadsv6"
| "Eav4"
| "Easv4"
| "Ev4"
@@ -527,7 +546,17 @@ declare module PlayFabMultiplayerModels {
| "NCasT4_v3"
| "Ddv4"
| "Ddsv4"
- | "HBv3";
+ | "HBv3"
+ | "Ddv5"
+ | "Ddsv5"
+ | "Ddsv6"
+ | "Fasv6"
+ | "Fasv7"
+ | "Fadsv7"
+ | "Eadsv5"
+ | "Eadsv6"
+ | "Eadsv7"
+ | "Dadsv7";
type AzureVmSize = "Standard_A1"
@@ -556,6 +585,18 @@ declare module PlayFabMultiplayerModels {
| "Standard_F4s_v2"
| "Standard_F8s_v2"
| "Standard_F16s_v2"
+ | "Standard_F2as_v6"
+ | "Standard_F4as_v6"
+ | "Standard_F8as_v6"
+ | "Standard_F16as_v6"
+ | "Standard_F2as_v7"
+ | "Standard_F4as_v7"
+ | "Standard_F8as_v7"
+ | "Standard_F16as_v7"
+ | "Standard_F2ads_v7"
+ | "Standard_F4ads_v7"
+ | "Standard_F8ads_v7"
+ | "Standard_F16ads_v7"
| "Standard_D2as_v4"
| "Standard_D4as_v4"
| "Standard_D8as_v4"
@@ -568,6 +609,14 @@ declare module PlayFabMultiplayerModels {
| "Standard_D4ads_v5"
| "Standard_D8ads_v5"
| "Standard_D16ads_v5"
+ | "Standard_D2ads_v6"
+ | "Standard_D4ads_v6"
+ | "Standard_D8ads_v6"
+ | "Standard_D16ads_v6"
+ | "Standard_D2ads_v7"
+ | "Standard_D4ads_v7"
+ | "Standard_D8ads_v7"
+ | "Standard_D16ads_v7"
| "Standard_E2a_v4"
| "Standard_E4a_v4"
| "Standard_E8a_v4"
@@ -576,6 +625,18 @@ declare module PlayFabMultiplayerModels {
| "Standard_E4as_v4"
| "Standard_E8as_v4"
| "Standard_E16as_v4"
+ | "Standard_E2ads_v5"
+ | "Standard_E4ads_v5"
+ | "Standard_E8ads_v5"
+ | "Standard_E16ads_v5"
+ | "Standard_E2ads_v6"
+ | "Standard_E4ads_v6"
+ | "Standard_E8ads_v6"
+ | "Standard_E16ads_v6"
+ | "Standard_E2ads_v7"
+ | "Standard_E4ads_v7"
+ | "Standard_E8ads_v7"
+ | "Standard_E16ads_v7"
| "Standard_D2s_v3"
| "Standard_D4s_v3"
| "Standard_D8s_v3"
@@ -598,7 +659,21 @@ declare module PlayFabMultiplayerModels {
| "Standard_HB120_32rs_v3"
| "Standard_HB120_64rs_v3"
| "Standard_HB120_96rs_v3"
- | "Standard_HB120rs_v3";
+ | "Standard_HB120rs_v3"
+ | "Standard_D2d_v5"
+ | "Standard_D4d_v5"
+ | "Standard_D8d_v5"
+ | "Standard_D16d_v5"
+ | "Standard_D32d_v5"
+ | "Standard_D2ds_v5"
+ | "Standard_D4ds_v5"
+ | "Standard_D8ds_v5"
+ | "Standard_D16ds_v5"
+ | "Standard_D32ds_v5"
+ | "Standard_D2ds_v6"
+ | "Standard_D4ds_v6"
+ | "Standard_D8ds_v6"
+ | "Standard_D16ds_v6";
export interface BuildAliasDetailsResponse extends PlayFabModule.IPlayFabResultCommon {
/** The guid string alias Id of the alias to be created or updated. */
@@ -684,7 +759,7 @@ declare module PlayFabMultiplayerModels {
export interface CancelAllMatchmakingTicketsForPlayerRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** The entity key of the player whose tickets should be canceled. */
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
Entity?: EntityKey;
/** The name of the queue from which a player's tickets should be canceled. */
QueueName: string;
@@ -698,7 +773,7 @@ declare module PlayFabMultiplayerModels {
export interface CancelAllServerBackfillTicketsForPlayerRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** The entity key of the player whose backfill tickets should be canceled. */
+ /** The entity to perform this action on. */
Entity: EntityKey;
/** The name of the queue from which a player's backfill tickets should be canceled. */
QueueName: string;
@@ -835,6 +910,8 @@ declare module PlayFabMultiplayerModels {
GameAssetReferences?: AssetReferenceParams[];
/** The game certificates for the build. */
GameCertificateReferences?: GameCertificateReferenceParams[];
+ /** The game secrets for the build. */
+ GameSecretReferences?: GameSecretReferenceParams[];
/** The Linux instrumentation configuration for the build. */
LinuxInstrumentationConfiguration?: LinuxInstrumentationConfiguration;
/**
@@ -881,6 +958,8 @@ declare module PlayFabMultiplayerModels {
GameAssetReferences?: AssetReference[];
/** The game certificates for the build. */
GameCertificateReferences?: GameCertificateReference[];
+ /** The game secrets for the build. */
+ GameSecretReferences?: GameSecretReference[];
/** The Linux instrumentation configuration for this build. */
LinuxInstrumentationConfiguration?: LinuxInstrumentationConfiguration;
/** The metadata of the build. */
@@ -927,6 +1006,8 @@ declare module PlayFabMultiplayerModels {
GameAssetReferences: AssetReferenceParams[];
/** The game certificates for the build. */
GameCertificateReferences?: GameCertificateReferenceParams[];
+ /** The game secrets for the build. */
+ GameSecretReferences?: GameSecretReferenceParams[];
/**
* The directory containing the game executable. This would be the start path of the game assets that contain the main game
* server executable. If not provided, a best effort will be made to extract it from the start game command.
@@ -978,6 +1059,8 @@ declare module PlayFabMultiplayerModels {
GameAssetReferences?: AssetReference[];
/** The game certificates for the build. */
GameCertificateReferences?: GameCertificateReference[];
+ /** The game secrets for the build. */
+ GameSecretReferences?: GameSecretReference[];
/**
* The directory containing the game executable. This would be the start path of the game assets that contain the main game
* server executable. If not provided, a best effort will be made to extract it from the start game command.
@@ -1029,18 +1112,22 @@ declare module PlayFabMultiplayerModels {
GameAssetReferences: AssetReferenceParams[];
/** The game certificates for the build. */
GameCertificateReferences?: GameCertificateReferenceParams[];
+ /** The game secrets for the build. */
+ GameSecretReferences?: GameSecretReferenceParams[];
/**
* The working directory for the game process. If this is not provided, the working directory will be set based on the
* mount path of the game server executable.
*/
GameWorkingDirectory?: string;
- /** The instrumentation configuration for the build. */
+ /** The instrumentation configuration for the Build. Used only if it is a Windows Build. */
InstrumentationConfiguration?: InstrumentationConfiguration;
/**
* Indicates whether this build will be created using the OS Preview versionPreview OS is recommended for dev builds to
* detect any breaking changes before they are released to retail. Retail builds should set this value to false.
*/
IsOSPreview?: boolean;
+ /** The Linux instrumentation configuration for the Build. Used only if it is a Linux Build. */
+ LinuxInstrumentationConfiguration?: LinuxInstrumentationConfiguration;
/**
* Metadata to tag the build. The keys are case insensitive. The build metadata is made available to the server through
* Game Server SDK (GSDK).Constraints: Maximum number of keys: 30, Maximum key length: 50, Maximum value length: 100
@@ -1086,6 +1173,8 @@ declare module PlayFabMultiplayerModels {
GameAssetReferences?: AssetReference[];
/** The game certificates for the build. */
GameCertificateReferences?: GameCertificateReference[];
+ /** The game secrets for the build. */
+ GameSecretReferences?: GameSecretReference[];
/**
* The working directory for the game process. If this is not provided, the working directory will be set based on the
* mount path of the game server executable.
@@ -1098,6 +1187,8 @@ declare module PlayFabMultiplayerModels {
* detect any breaking changes before they are released to retail. Retail builds should set this value to false.
*/
IsOSPreview?: boolean;
+ /** The Linux instrumentation configuration for this build. */
+ LinuxInstrumentationConfiguration?: LinuxInstrumentationConfiguration;
/** The metadata of the build. */
Metadata?: { [key: string]: string | null };
/** The configuration for the monitoring application for the build */
@@ -1164,6 +1255,12 @@ declare module PlayFabMultiplayerModels {
* set ownership. The useConnections property can be either true or false.
*/
OwnerMigrationPolicy?: string;
+ /**
+ * A setting that controls whether only the lobby owner can send invites to join the lobby. When true, only the lobby owner
+ * can send invites. When false or not specified, any member can send invites. Defaults to false if not specified.
+ * Restricted to client owned lobbies.
+ */
+ RestrictInvitesToLobbyOwner: boolean;
/**
* The public key-value pairs which allow queries to differentiate between lobbies. Queries will refer to these key-value
* pairs in their filter and order by clauses to retrieve lobbies fitting the specified criteria. At most 30 key-value
@@ -1417,6 +1514,14 @@ declare module PlayFabMultiplayerModels {
}
+ export interface DeleteSecretRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The name of the secret. */
+ Name: string;
+
+ }
+
export interface DifferenceRule {
/** Description of the attribute used by this rule to match tickets. */
Attribute: QueueRuleAttribute;
@@ -1461,7 +1566,8 @@ declare module PlayFabMultiplayerModels {
| "SameEntityLoginProvider"
| "DifferentEntityLoginProvider"
| "AnyEntityLoginProvider"
- | "AnyPlatformTypeAndEntityLoginProvider";
+ | "AnyPlatformTypeAndEntityLoginProvider"
+ | "OnlyServers";
export interface DynamicStandbySettings {
/**
@@ -1541,7 +1647,11 @@ declare module PlayFabMultiplayerModels {
OrderBy?: string;
/** Request pagination information. */
Pagination?: PaginationRequest;
- /** Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. */
+ /**
+ * Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. Only mutual Xbox Live friends
+ * (where both users follow each other) are included, unlike GetFriendsList which includes all users the caller is
+ * following.
+ */
XboxToken?: string;
}
@@ -1641,6 +1751,18 @@ declare module PlayFabMultiplayerModels {
}
+ export interface GameSecretReference {
+ /** The name of the game secret. This name should match the name of a secret that was previously added to this title. */
+ Name?: string;
+
+ }
+
+ export interface GameSecretReferenceParams {
+ /** The name of the game secret. This name should match the name of a secret that was previously added to this title. */
+ Name: string;
+
+ }
+
export interface GetAssetDownloadUrlRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -2104,6 +2226,12 @@ declare module PlayFabMultiplayerModels {
* set ownership. The useConnections property can be either true or false.
*/
OwnerMigrationPolicy?: string;
+ /**
+ * A setting that controls whether only the lobby owner can send invites to join the lobby. When true, only the lobby owner
+ * can send invites. When false or not specified, any member can send invites. Defaults to false if not specified.
+ * Restricted to client owned lobbies.
+ */
+ RestrictInvitesToLobbyOwner: boolean;
/**
* A setting to control whether connections are used. Defaults to true. When true, notifications are sent to subscribed
* players, disconnect detection removes connectionHandles, only owner migration policies using connections are allowed,
@@ -2141,12 +2269,6 @@ declare module PlayFabMultiplayerModels {
export interface JoinLobbyAsServerResult extends PlayFabModule.IPlayFabResultCommon {
/** Successfully joined lobby's id. */
LobbyId: string;
- /**
- * A setting that describes the state of the ServerData after JoinLobbyAsServer call is completed. It is "Initialized", the
- * first time a server joins the lobby. It is "Ignored" in any subsequent JoinLobbyAsServer calls after it has been
- * initialized. Any new server taking over should call UpdateLobbyAsServer to update ServerData fields.
- */
- ServerDataStatus: string;
}
@@ -2402,7 +2524,7 @@ declare module PlayFabMultiplayerModels {
export interface ListMatchmakingTicketsForPlayerRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** The entity key for which to find the ticket Ids. */
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
Entity?: EntityKey;
/** The name of the queue to find a match for. */
QueueName: string;
@@ -2463,6 +2585,8 @@ declare module PlayFabMultiplayerModels {
* deployed for the title.
*/
IncludeAllRegions?: boolean;
+ /** Indicates the Routing Preference used by the Qos servers. The default Routing Preference is Microsoft */
+ RoutingPreference?: string;
}
@@ -2476,10 +2600,30 @@ declare module PlayFabMultiplayerModels {
}
+ export interface ListSecretSummariesRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The page size for the request. */
+ PageSize?: number;
+ /** The skip token for the paged request. */
+ SkipToken?: string;
+
+ }
+
+ export interface ListSecretSummariesResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The page size on the response. */
+ PageSize: number;
+ /** The list of game secret. */
+ SecretSummaries?: SecretSummary[];
+ /** The skip token for the paged response. */
+ SkipToken?: string;
+
+ }
+
export interface ListServerBackfillTicketsForPlayerRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
- /** The entity key for which to find the ticket Ids. */
+ /** The entity to perform this action on. */
Entity: EntityKey;
/** The name of the queue the tickets are in. */
QueueName: string;
@@ -2557,8 +2701,15 @@ declare module PlayFabMultiplayerModels {
* PubSub.
*/
PubSubConnectionHandle?: string;
+ /**
+ * A setting that controls lobby invites. When true only owners can invite new players, when false all members area allowed
+ * to invite.
+ */
+ RestrictInvitesToLobbyOwner: boolean;
/** Search data. */
SearchData?: { [key: string]: string | null };
+ /** Preview: Lobby joined server. This is not the server owner, rather the server that has joined a client owned lobby. */
+ Server?: LobbyServer;
/** A flag which determines if connections are used. Defaults to true. Only set on create. */
UseConnections: boolean;
@@ -2568,6 +2719,16 @@ declare module PlayFabMultiplayerModels {
}
+ export interface LobbyServer {
+ /** Opaque string, stored on a Subscribe call, which indicates the connection a joined server has with PubSub. */
+ PubSubConnectionHandle?: string;
+ /** Key-value pairs specific to the joined server. */
+ ServerData?: { [key: string]: string | null };
+ /** The server entity key. */
+ ServerEntity?: EntityKey;
+
+ }
+
export interface LobbySummary {
/**
* A string used to join the lobby.This field is populated by the Lobby service.Invites are performed by communicating this
@@ -2811,7 +2972,7 @@ declare module PlayFabMultiplayerModels {
export interface PartyNetworkConfiguration {
/** Controls whether and how to support direct peer-to-peer connection attempts among devices in the network. */
DirectPeerConnectivityOptions?: string;
- /** The maximum number of devices allowed to connect to the network. Must be between 1 and 32, inclusive. */
+ /** The maximum number of devices allowed to connect to the network. Must be between 1 and 128, inclusive. */
MaxDevices: number;
/** The maximum number of devices allowed per user. Must be greater than 0. */
MaxDevicesPerUser: number;
@@ -2954,8 +3115,8 @@ declare module PlayFabMultiplayerModels {
*/
PreferredRegions: string[];
/**
- * Data encoded as a string that is passed to the game server when requested. This can be used to to communicate
- * information such as game mode or map through the request flow.
+ * Data encoded as a string that is passed to the game server when requested. This can be used to communicate information
+ * such as game mode or map through the request flow. Maximum size is 8KB
*/
SessionCookie?: string;
/** A guid string session ID created track the multiplayer server session over its life. */
@@ -2998,6 +3159,8 @@ declare module PlayFabMultiplayerModels {
NetworkConfiguration: PartyNetworkConfiguration;
/** A guid string party ID created track the party session over its life. */
PartyId?: string;
+ /** A player entity Id on behalf of whom the request is being made. */
+ PlayFabId?: string;
/**
* The preferred regions to request a party session from. The party service will iterate through the regions in the
* specified order and allocate a party session from the first one that is available.
@@ -3014,6 +3177,8 @@ declare module PlayFabMultiplayerModels {
InvitationId?: string;
/** The guid string party ID of the party session. */
PartyId?: string;
+ /** The region the party session is located in. */
+ Region?: string;
/** A base-64 encoded string containing the serialized network descriptor for this party. */
SerializedNetworkDescriptor?: string;
@@ -3066,9 +3231,25 @@ declare module PlayFabMultiplayerModels {
}
- type ServerDataStatus = "Initialized"
+ export interface Secret {
+ /** Optional secret expiration date. */
+ ExpirationDate?: string;
+ /** A name for the secret. This is used to reference secrets in build configurations. */
+ Name: string;
+ /** Secret value. */
+ Value: string;
+
+ }
- | "Ignored";
+ export interface SecretSummary {
+ /** Optional secret expiration date. */
+ ExpirationDate?: string;
+ /** The name of the secret. */
+ Name?: string;
+ /** The secret version auto-generated after upload. */
+ Version?: string;
+
+ }
export interface ServerDetails {
/** The fully qualified domain name of the virtual machine that is hosting this multiplayer server. */
@@ -3079,6 +3260,8 @@ declare module PlayFabMultiplayerModels {
Ports?: Port[];
/** The server's region. */
Region?: string;
+ /** The string server ID of the multiplayer server generated by PlayFab. */
+ ServerId?: string;
}
@@ -3135,7 +3318,7 @@ declare module PlayFabMultiplayerModels {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
/** The matchmaking queue config. */
- MatchmakingQueue?: MatchmakingQueueConfig;
+ MatchmakingQueue: MatchmakingQueueConfig;
}
@@ -3216,11 +3399,18 @@ declare module PlayFabMultiplayerModels {
EntityKey: EntityKey;
/** Opaque string, given to a client upon creating a connection with PubSub. */
PubSubConnectionHandle: string;
- /** The name of the resource to subscribe to. */
+ /**
+ * The name of the resource to subscribe to. For LobbyChange subscriptions this is the lobbyId. For LobbyInvite
+ * subscriptions this should always be "@me".
+ */
ResourceId: string;
/** Version number for the subscription of this resource. */
SubscriptionVersion: number;
- /** Subscription type. */
+ /**
+ * Subscription type. "LobbyChange" subscriptions allow a member or owner to receive notifications of lobby data, member or
+ * owner changes. "LobbyInvite" subscriptions allow a player to receive invites to lobbies. A player does not need to be a
+ * member of a lobby to receive lobby invites.
+ */
Type: string;
}
@@ -3431,11 +3621,6 @@ declare module PlayFabMultiplayerModels {
CustomTags?: { [key: string]: string | null };
/** The id of the lobby. */
LobbyId: string;
- /**
- * The lobby server. Optional. Set a different server as the joined server of the lobby (there can only be 1 joined
- * server). When changing the server the previous server will automatically be unsubscribed.
- */
- Server?: EntityKey;
/**
* The private key-value pairs which are visible to all entities in the lobby and modifiable by the joined server.
* Optional. Sets or updates key-value pairs on the lobby. Only the current lobby lobby server can set serverData. Keys may
@@ -3450,6 +3635,11 @@ declare module PlayFabMultiplayerModels {
* request.
*/
ServerDataToDelete?: string[];
+ /**
+ * The lobby server. Optional. Set a different server as the joined server of the lobby (there can only be 1 joined
+ * server). When changing the server the previous server will automatically be unsubscribed.
+ */
+ ServerEntity?: EntityKey;
}
@@ -3514,6 +3704,12 @@ declare module PlayFabMultiplayerModels {
* server-owned (must be 'Server') - Any server can set ownership. The useConnections property must be true.
*/
Owner?: EntityKey;
+ /**
+ * A setting that controls whether only the lobby owner can send invites to join the lobby. When true, only the lobby owner
+ * can send invites. When false or not specified, any member can send invites. Will not modify current configuration if not
+ * specified. Restricted to client owned lobbies.
+ */
+ RestrictInvitesToLobbyOwner?: boolean;
/**
* The public key-value pairs which allow queries to differentiate between lobbies. Optional. Sets or updates key-value
* pairs on the lobby for use with queries. Only the current lobby owner can set search data. New keys will be added with
@@ -3542,6 +3738,16 @@ declare module PlayFabMultiplayerModels {
}
+ export interface UploadSecretRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** Forces the secret renewal if the secret already exists. Default is false */
+ ForceUpdate?: boolean;
+ /** The game secret to add. */
+ GameSecret: Secret;
+
+ }
+
export interface VirtualMachineSummary {
/** The virtual machine health status. */
HealthStatus?: string;
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabProfilesApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabProfilesApi.d.ts
index 3bb525f7..ce708bfc 100644
--- a/PlayFabSdk/src/Typings/PlayFab/PlayFabProfilesApi.d.ts
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabProfilesApi.d.ts
@@ -29,6 +29,11 @@ declare module PlayFabProfilesModule {
* https://docs.microsoft.com/rest/api/playfab/profiles/account-management/gettitleplayersfromxboxliveids
*/
GetTitlePlayersFromXboxLiveIDs(request: PlayFabProfilesModels.GetTitlePlayersFromXboxLiveIDsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Update the display name of the entity
+ * https://docs.microsoft.com/rest/api/playfab/profiles/account-management/setdisplayname
+ */
+ SetDisplayName(request: PlayFabProfilesModels.SetDisplayNameRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
/**
* Sets the global title access policy
* https://docs.microsoft.com/rest/api/playfab/profiles/account-management/setglobalpolicy
@@ -135,6 +140,8 @@ declare module PlayFabProfilesModels {
Permissions?: EntityPermissionStatement[];
/** The statistics on this profile. */
Statistics?: { [key: string]: EntityStatisticValue };
+ /** A mapping of statistic name to the columns defined in the corresponding definition. */
+ StatisticsColumnDetails?: { [key: string]: StatisticColumnCollection };
/**
* The version number of the profile in persistent storage at the time of the read. Used for optional optimistic
* concurrency during update.
@@ -155,27 +162,13 @@ declare module PlayFabProfilesModels {
}
- export interface EntityStatisticAttributeValue {
- /** Metadata associated with the Statistic. */
- Metadata?: string;
- /** Attribute name. */
- Name?: string;
- /** Attribute Statistic scores. */
- Scores?: string[];
-
- }
-
export interface EntityStatisticValue {
- /** Attribute Statistic values. */
- AttributeStatistics?: { [key: string]: EntityStatisticAttributeValue };
/** Metadata associated with the Statistic. */
Metadata?: string;
/** Statistic name */
Name?: string;
/** Statistic scores */
Scores?: string[];
- /** Statistic value */
- Value?: number;
/** Statistic version */
Version: number;
@@ -191,6 +184,8 @@ declare module PlayFabProfilesModels {
DataAsObject?: boolean;
/** The optional entity to perform this action on. Defaults to the currently logged in entity. */
Entity?: EntityKey;
+ /** Determines whether the entity statistics will be returned in the entity profile. Default is false. */
+ IncludeStatistics: boolean;
}
@@ -210,6 +205,8 @@ declare module PlayFabProfilesModels {
DataAsObject?: boolean;
/** Entity keys of the profiles to load. Must be between 1 and 25 */
Entities: EntityKey[];
+ /** Determines whether the entity statistics will be returned in the entity profile. Default is false. */
+ IncludeStatistics: boolean;
}
@@ -278,6 +275,26 @@ declare module PlayFabProfilesModels {
| "Deleted"
| "None";
+ export interface SetDisplayNameRequest extends PlayFabModule.IPlayFabRequestCommon {
+ /** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
+ CustomTags?: { [key: string]: string | null };
+ /** The new value to be set on Entity Profile's display name */
+ DisplayName?: string;
+ /** The optional entity to perform this action on. Defaults to the currently logged in entity. */
+ Entity?: EntityKey;
+ /** The expected version of a profile to perform this update on */
+ ExpectedVersion?: number;
+
+ }
+
+ export interface SetDisplayNameResponse extends PlayFabModule.IPlayFabResultCommon {
+ /** The type of operation that occured on the profile's display name */
+ OperationResult?: string;
+ /** The updated version of the profile after the display name update */
+ VersionNumber?: number;
+
+ }
+
export interface SetEntityProfilePolicyRequest extends PlayFabModule.IPlayFabRequestCommon {
/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
CustomTags?: { [key: string]: string | null };
@@ -329,5 +346,25 @@ declare module PlayFabProfilesModels {
}
+ type StatisticAggregationMethod = "Last"
+
+ | "Min"
+ | "Max"
+ | "Sum";
+
+ export interface StatisticColumn {
+ /** Aggregation method for calculating new value of a statistic. */
+ AggregationMethod: string;
+ /** Name of the statistic column, as originally configured. */
+ Name: string;
+
+ }
+
+ export interface StatisticColumnCollection {
+ /** Columns for the statistic defining the aggregation method for each column. */
+ Columns?: StatisticColumn[];
+
+ }
+
}
diff --git a/PlayFabSdk/src/Typings/PlayFab/PlayFabProgressionApi.d.ts b/PlayFabSdk/src/Typings/PlayFab/PlayFabProgressionApi.d.ts
new file mode 100644
index 00000000..00230005
--- /dev/null
+++ b/PlayFabSdk/src/Typings/PlayFab/PlayFabProgressionApi.d.ts
@@ -0,0 +1,815 @@
+///
+
+declare module PlayFabProgressionModule {
+ export interface IPlayFabProgression {
+ ForgetAllCredentials(): void;
+
+ /**
+ * Creates a new leaderboard definition.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/createleaderboarddefinition
+ */
+ CreateLeaderboardDefinition(request: PlayFabProgressionModels.CreateLeaderboardDefinitionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Create a new entity statistic definition.
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/createstatisticdefinition
+ */
+ CreateStatisticDefinition(request: PlayFabProgressionModels.CreateStatisticDefinitionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes a leaderboard definition.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/deleteleaderboarddefinition
+ */
+ DeleteLeaderboardDefinition(request: PlayFabProgressionModels.DeleteLeaderboardDefinitionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Deletes the specified entries from the given leaderboard.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/deleteleaderboardentries
+ */
+ DeleteLeaderboardEntries(request: PlayFabProgressionModels.DeleteLeaderboardEntriesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Delete an entity statistic definition. Will delete all statistics on entity profiles and leaderboards.
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/deletestatisticdefinition
+ */
+ DeleteStatisticDefinition(request: PlayFabProgressionModels.DeleteStatisticDefinitionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Delete statistics on an entity profile. This will remove all rankings from associated leaderboards.
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/deletestatistics
+ */
+ DeleteStatistics(request: PlayFabProgressionModels.DeleteStatisticsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Get the friend leaderboard for the specified entity. A maximum of 25 friend entries are listed in the leaderboard.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/getfriendleaderboardforentity
+ */
+ GetFriendLeaderboardForEntity(request: PlayFabProgressionModels.GetFriendLeaderboardForEntityRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Get the leaderboard for a specific entity type and statistic.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/getleaderboard
+ */
+ GetLeaderboard(request: PlayFabProgressionModels.GetEntityLeaderboardRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Get the leaderboard around a specific entity.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/getleaderboardaroundentity
+ */
+ GetLeaderboardAroundEntity(request: PlayFabProgressionModels.GetLeaderboardAroundEntityRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets the specified leaderboard definition.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/getleaderboarddefinition
+ */
+ GetLeaderboardDefinition(request: PlayFabProgressionModels.GetLeaderboardDefinitionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Get the leaderboard limited to a set of entities.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/getleaderboardforentities
+ */
+ GetLeaderboardForEntities(request: PlayFabProgressionModels.GetLeaderboardForEntitiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Get current statistic definition information
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/getstatisticdefinition
+ */
+ GetStatisticDefinition(request: PlayFabProgressionModels.GetStatisticDefinitionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets statistics for the specified entity.
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/getstatistics
+ */
+ GetStatistics(request: PlayFabProgressionModels.GetStatisticsRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Gets statistics for the specified collection of entities.
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/getstatisticsforentities
+ */
+ GetStatisticsForEntities(request: PlayFabProgressionModels.GetStatisticsForEntitiesRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Increment a leaderboard version.
+ * https://docs.microsoft.com/rest/api/playfab/progression/leaderboards/incrementleaderboardversion
+ */
+ IncrementLeaderboardVersion(request: PlayFabProgressionModels.IncrementLeaderboardVersionRequest, callback: PlayFabModule.ApiCallback, customData?: any, extraHeaders?: { [key: string]: string }): Promise>;
+ /**
+ * Increment an entity statistic definition version.
+ * https://docs.microsoft.com/rest/api/playfab/progression/statistics/incrementstatisticversion
+ */
+ IncrementStatisticVersion(request: PlayFabProgressionModels.IncrementStatisticVersionRequest, callback: PlayFabModule.ApiCallback