Remove explicitly setting PreferredToolArchitecture, since VS 2022 handles this more comprehensively#1304
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Scottj1s merged 1 commit intomastermicrosoft/cppwinrt:masterfrom May 15, 2023
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Remove explicitly setting PreferredToolArchitecture, since VS 2022 handles this more comprehensively#1304Scottj1s merged 1 commit intomastermicrosoft/cppwinrt:masterfrom scottj1s/remove_PreferredToolArchitecturemicrosoft/cppwinrt:scottj1s/remove_PreferredToolArchitectureCopy head branch name to clipboard
Scottj1s merged 1 commit intomastermicrosoft/cppwinrt:masterfrom
scottj1s/remove_PreferredToolArchitecturemicrosoft/cppwinrt:scottj1s/remove_PreferredToolArchitectureCopy head branch name to clipboard
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…ndles this more comprehensively
dmachaj
reviewed
May 15, 2023
| </PropertyGroup> | ||
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| <PropertyGroup> | ||
| <PreferredToolArchitecture>x64</PreferredToolArchitecture> |
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Should this be scoped to the VS2022 build tools (so that VS2019 still gets it set)?
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Or the opposite; only set it for VS2019 and then VS2022+ do not set it because VS does the right thing already.
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I don't think the latest version of cppwinrt supports the 2019 compiler any longer.
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It's actually a bug to set it in VS2019 when building for ARM64 (reported elsewhere). And since it's just a build optimization, I think better to remove it altogether, than to effectively copy the intelligence in the VS 2022 Microsoft.Cpp.ToolsetLocation.props.
kennykerr
approved these changes
May 15, 2023
dmachaj
approved these changes
May 15, 2023
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fixes #1302
With VS 2022, PreferredToolArchitecture is now set appropriately for every architecture (via Microsoft.Cpp.ToolsetLocation.props), so should no longer be set unconditionally by C++/WinRT