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Commit be37304

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Remove a copy in pcolormesh.
This slightly increases the size of the maximum pcolormesh before hitting a MemoryError. Test with N = 6000; x, y = mgrid[:N, :N]; z = sin(x + y); pcolormesh(x, y, z) The patch raises the maximum N to ~8000 on my system (depending on the load). OTOH, this probably(?) makes pcolormesh sensitive to later changes in the input array.
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‎lib/matplotlib/collections.py

Copy file name to clipboardExpand all lines: lib/matplotlib/collections.py
+3-6Lines changed: 3 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -1741,19 +1741,16 @@ def __init__(self, meshWidth, meshHeight, coordinates,
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Collection.__init__(self, **kwargs)
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self._meshWidth = meshWidth
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self._meshHeight = meshHeight
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self._coordinates = coordinates
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# By converting to floats now, we can avoid that on every draw.
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self._coordinates = np.asarray(coordinates, float).reshape(
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(meshHeight + 1, meshWidth + 1, 2))
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self._antialiased = antialiased
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self._shading = shading
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self._bbox = transforms.Bbox.unit()
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self._bbox.update_from_data_xy(coordinates.reshape(
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((meshWidth + 1) * (meshHeight + 1), 2)))
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1752-
# By converting to floats now, we can avoid that on every draw.
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self._coordinates = self._coordinates.reshape(
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(meshHeight + 1, meshWidth + 1, 2))
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self._coordinates = np.array(self._coordinates, float)
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def get_paths(self):
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if self._paths is None:
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self.set_paths()

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